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Carpenter's Rule Problem
The carpenter's rule problem is a discrete geometry problem, which can be stated in the following manner: ''Can a simple planar polygon be moved continuously to a position where all its vertices are in convex position, so that the edge lengths and simplicity are preserved along the way?'' A closely related problem is to show that any non-self-crossing polygonal chain can be straightened, again by a continuous transformation that preserves edge distances and avoids crossings. Both problems were successfully solved by . Combinatorial proof Subsequently to their work, Ileana Streinu provided a simplified combinatorial proof formulated in the terminology of robot arm motion planning. Both the original proof and Streinu's proof work by finding non-expansive motions of the input, continuous transformations such that no two points ever move towards each other. Streinu's version of the proof adds edges to the input to form a pointed pseudotriangulation, removes one added convex hull edge ...
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Discrete Geometry
Discrete geometry and combinatorial geometry are branches of geometry that study combinatorial properties and constructive methods of discrete geometric objects. Most questions in discrete geometry involve finite or discrete sets of basic geometric objects, such as points, lines, planes, circles, spheres, polygons, and so forth. The subject focuses on the combinatorial properties of these objects, such as how they intersect one another, or how they may be arranged to cover a larger object. Discrete geometry has a large overlap with convex geometry and computational geometry, and is closely related to subjects such as finite geometry, combinatorial optimization, digital geometry, discrete differential geometry, geometric graph theory, toric geometry, and combinatorial topology. History Although polyhedra and tessellations had been studied for many years by people such as Kepler and Cauchy, modern discrete geometry has its origins in the late 19th century. Early topics studie ...
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Intel Science Talent Search
The Regeneron Science Talent Search, known for its first 57 years as the Westinghouse Science Talent Search, and then as the Intel Science Talent Search (Intel STS) from 1998 through 2016, is a research-based science competition in the United States for high school seniors. It has been referred to as "the nation's oldest and most prestigious" science competition. In his speech at the dinner honoring the 1991 Winners, President George H. W. Bush called the competition the "Super Bowl of science." History The Society for Science began the competition in 1942 with Westinghouse Electric Corporation; for many years, the competition was known as the Westinghouse Science Talent Search. In 1998, Intel became the sponsor after it outbid several other companies. In May 2016, it was announced that Regeneron Pharmaceuticals would be the new title sponsor. Over the years, some 147,000 students have entered the competition. Over 22,000 have been named semifinalists and 2,920 have traveled t ...
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Recreational Mathematics
Recreational mathematics is mathematics carried out for recreation (entertainment) rather than as a strictly research and application-based professional activity or as a part of a student's formal education. Although it is not necessarily limited to being an endeavor for amateurs, many topics in this field require no knowledge of advanced mathematics. Recreational mathematics involves mathematical puzzles and games, often appealing to children and untrained adults, inspiring their further study of the subject. The Mathematical Association of America (MAA) includes recreational mathematics as one of its seventeen Special Interest Groups, commenting: Mathematical competitions (such as those sponsored by mathematical associations) are also categorized under recreational mathematics. Topics Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics incl ...
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Discrete Geometry
Discrete geometry and combinatorial geometry are branches of geometry that study combinatorial properties and constructive methods of discrete geometric objects. Most questions in discrete geometry involve finite or discrete sets of basic geometric objects, such as points, lines, planes, circles, spheres, polygons, and so forth. The subject focuses on the combinatorial properties of these objects, such as how they intersect one another, or how they may be arranged to cover a larger object. Discrete geometry has a large overlap with convex geometry and computational geometry, and is closely related to subjects such as finite geometry, combinatorial optimization, digital geometry, discrete differential geometry, geometric graph theory, toric geometry, and combinatorial topology. History Although polyhedra and tessellations had been studied for many years by people such as Kepler and Cauchy, modern discrete geometry has its origins in the late 19th century. Early topics studie ...
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Transactions Of The American Mathematical Society
The ''Transactions of the American Mathematical Society'' is a monthly peer-reviewed scientific journal of mathematics published by the American Mathematical Society. It was established in 1900. As a requirement, all articles must be more than 15 printed pages. See also * ''Bulletin of the American Mathematical Society'' * '' Journal of the American Mathematical Society'' * ''Memoirs of the American Mathematical Society'' * ''Notices of the American Mathematical Society'' * ''Proceedings of the American Mathematical Society'' External links * ''Transactions of the American Mathematical Society''on JSTOR JSTOR (; short for ''Journal Storage'') is a digital library founded in 1995 in New York City. Originally containing digitized back issues of academic journals, it now encompasses books and other primary sources as well as current issues of j ... American Mathematical Society academic journals Mathematics journals Publications established in 1900 {{math-journal-st ...
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Theory And Applications
A theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking. The process of contemplative and rational thinking is often associated with such processes as observational study or research. Theories may be scientific, belong to a non-scientific discipline, or no discipline at all. Depending on the context, a theory's assertions might, for example, include generalized explanations of how nature works. The word has its roots in ancient Greek, but in modern use it has taken on several related meanings. In modern science, the term "theory" refers to scientific theories, a well-confirmed type of explanation of nature, made in a way consistent with the scientific method, and fulfilling the criteria required by modern science. Such theories are described in such a way that scientific tests should be able to provide empirical support for it, or empirical contradiction ("falsify") of it. Scientific theories are the most reliable, rigorous, and co ...
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Science News
''Science News (SN)'' is an American bi-weekly magazine devoted to articles about new scientific and technical developments, typically gleaned from recent scientific and technical journals. History ''Science News'' has been published since 1922 by Society for Science & the Public, a non-profit organization founded by E. W. Scripps in 1920. American chemist Edwin Slosson served as the publication's first editor. From 1922 to 1966, it was called ''Science News Letter''. The title was changed to ''Science News'' with the March 12, 1966 issue (vol. 89, no. 11). Tom Siegfried was the editor from 2007 to 2012. In 2012, Siegfried stepped down, and Eva Emerson became the Editor in Chief of the magazine. In 2017, Eva Emerson stepped down to become the editor of a new digital magazine, Annual Reviews. On February 1, 2018 Nancy Shute became the Editor in Chief of the magazine. In April 2008, the magazine changed from a weekly format to the current biweekly format, and the website was ...
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Symposium On Foundations Of Computer Science
The IEEE Annual Symposium on Foundations of Computer Science (FOCS) is an academic conference in the field of theoretical computer science. FOCS is sponsored by the IEEE Computer Society. As writes, FOCS and its annual Association for Computing Machinery counterpart STOC (the Symposium on Theory of Computing) are considered the two top conferences in theoretical computer science, considered broadly: they “are forums for some of the best work throughout theory of computing that promote breadth among theory of computing researchers and help to keep the community together.” includes regular attendance at FOCS and STOC as one of several defining characteristics of theoretical computer scientists. Awards The Knuth Prize for outstanding contributions to theoretical computer science is presented alternately at FOCS and STOC. Works of the highest quality presented at the conference are awarded the Best Paper Award. In addition, the Machtey Award is presented to the best student- ...
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Discrete And Computational Geometry
'' Discrete & Computational Geometry'' is a peer-reviewed mathematics journal published quarterly by Springer. Founded in 1986 by Jacob E. Goodman and Richard M. Pollack, the journal publishes articles on discrete geometry and computational geometry. Abstracting and indexing The journal is indexed in: * ''Mathematical Reviews'' * ''Zentralblatt MATH'' * ''Science Citation Index'' * ''Current Contents''/Engineering, Computing and Technology Notable articles The articles by Gil Kalai with a proof of a subexponential upper bound on the diameter of a polyhedron and by Samuel Ferguson on the Kepler conjecture, both published in Discrete & Computational geometry, earned their author the Fulkerson Prize The Fulkerson Prize for outstanding papers in the area of discrete mathematics is sponsored jointly by the Mathematical Optimization Society (MOS) and the American Mathematical Society (AMS). Up to three awards of $1,500 each are presented at e .... References External link ...
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Curve-shortening Flow
In mathematics, the curve-shortening flow is a process that modifies a smooth curve in the Euclidean plane by moving its points perpendicularly to the curve at a speed proportional to the curvature. The curve-shortening flow is an example of a geometric flow, and is the one-dimensional case of the mean curvature flow. Other names for the same process include the Euclidean shortening flow, geometric heat flow, and arc length evolution. As the points of any smooth simple closed curve move in this way, the curve remains simple and smooth. It loses area at a constant rate, and its perimeter decreases as quickly as possible for any continuous curve evolution. If the curve is non-convex, its total absolute curvature decreases monotonically, until it becomes convex. Once convex, the isoperimetric ratio of the curve decreases as the curve converges to a circular shape, before collapsing to a single point of singularity. If two disjoint simple smooth closed curves evolve, they remain disjo ...
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Jordan Curve
In mathematics, a curve (also called a curved line in older texts) is an object similar to a line, but that does not have to be straight. Intuitively, a curve may be thought of as the trace left by a moving point. This is the definition that appeared more than 2000 years ago in Euclid's ''Elements'': "The urvedline is the first species of quantity, which has only one dimension, namely length, without any width nor depth, and is nothing else than the flow or run of the point which will leave from its imaginary moving some vestige in length, exempt of any width." This definition of a curve has been formalized in modern mathematics as: ''A curve is the image of an interval to a topological space by a continuous function''. In some contexts, the function that defines the curve is called a ''parametrization'', and the curve is a parametric curve. In this article, these curves are sometimes called ''topological curves'' to distinguish them from more constrained curves such a ...
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Simple Polygon
In geometry, a simple polygon is a polygon that does not Intersection (Euclidean geometry), intersect itself and has no holes. That is, it is a flat shape consisting of straight, non-intersecting line segments or "sides" that are joined pairwise to form a single closed curve, closed path. If the sides intersect then the polygon is not simple. The qualifier "simple" is frequently omitted, with the above definition then being understood to define a polygon in general. The definition given above ensures the following properties: * A polygon encloses a region (mathematics), region (called its interior) which always has a measurable area. * The line segments that make up a polygon (called sides or edges) meet only at their endpoints, called vertices (singular: vertex) or less formally "corners". * Exactly two edges meet at each vertex. * The number of edges always equals the number of vertices. Two edges meeting at a corner are usually required to form an angle that is not straight ( ...
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