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Can I Play That
''Can I Play That?'' is an American video game journalism website founded in 2018. A self-billed ‘game accessibility resource for both players and developers’, ''Can I Play That?'' specializes in providing accessibility reviews, features and news coverage on accessibility in games and the wider games industry. ''Can I Play That?'' also advocates for diversity and inclusion in games, and educates developers and studios about accessibility. In addition to editorial pieces, ''Can I Play That?'' provides accessibility guidelines, and runs workshops on Diversity, Equity and Inclusion in Games and Accessible Community Management. History ''Can I Play That?'' was founded in November 2018 by Susan Banks and Courtney Craven. For five years prior, the couple co-hosted a Deaf / hard-of-hearing video game review site, OneOddGamerGirl.net', started in response to the lack of deaf accessibility in games such as Destiny. However, after repeatedly asking the question ‘Can I play that? ...
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Destiny (video Game)
''Destiny'' is an online-only multiplayer first-person shooter video game developed by Bungie and previously published by Activision. ''Destiny'' is now self-published by Bungie after separating from Activision in 2019. It was released worldwide on September 9, 2014, for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One consoles. ''Destiny'' marked Bungie's first new console franchise since the ''Halo'' series, and it was the first game in a ten-year agreement between Bungie and Activision. Set in a " mythic science fiction" world, the game features a multiplayer "shared-world" environment with elements of role-playing games. Activities in ''Destiny'' are divided among player versus environment (PvE) and player versus player (PvP) game types. In addition to normal story missions, PvE features three-player " strikes" and six-player raids. A free roam patrol mode is also available for each destination which feature public events. PvP features objective-based modes, as ...
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Gears 5
''Gears 5'' is a 2019 third-person shooter video game developed by The Coalition and published by Xbox Game Studios for Windows, Xbox One, and Xbox Series X, Xbox Series X/S. It is the fifth main installment of the ''Gears of War'' series and the sequel to ''Gears of War 4''. ''Gears 5'' follows the story of Kait Diaz, who is on a journey to find out the origin of the Locust Horde, the main antagonistic faction of the ''Gears of War'' series. The ''Ultimate Edition'' for ''Gears 5'' was released on September 6, 2019, while the standard edition of the game was released worldwide on September 10, 2019. ''Gears 5'' received generally favorable reviews from critics who praised the gameplay, campaign, presentation and amount of content, but criticised the story and overall lack of innovation. Gameplay Similar to its predecessor, the game is a third-person shooter Third-person shooter (TPS) is a subgenre of 3D computer graphics, 3D shooter games in which the gameplay consists p ...
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The Coalition (company)
The Coalition (formerly Zipline Studios, Microsoft Game Studios Vancouver and Black Tusk Studios) is a Canadian video game developer and a studio of Xbox Game Studios based in Vancouver. The Coalition is best known for developing games in the '' Gears of War'' series after the franchise's acquisition by Xbox Game Studios from Epic Games. History The studio was formed in February 2010 as Zipline Studios, and under that name developed the Facebook game ''Relic Rescue''. In May 2011, the studio was renamed Microsoft Game Studios Vancouver as it shifted its focus away from social games, instead working on ''Microsoft Flight'' and Kinect shooter game ''Project Columbia''. On July 25, 2012, ''Project Columbia'' and further development on ''Microsoft Flight'' were cancelled, with all 35 employees being laid off. On November 29, 2012, the studio was renamed Black Tusk Studios, and tasked with creating a new major franchise for Microsoft Studios to rival their popular ''Halo'' franch ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to do ...
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Video Game Journalism
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown. History Print-based The first magazine to cover the arcade game industry was the subscription-only trade periodical, ''Play Meter'' magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game industry). Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit ''Space Invaders'', leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines. In North America, the first regular consumer-oriented column about video games, " Arcade Alley" in ''Video'' magazine, began in 1979 and was pe ...
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Gaming Websites
Gaming may refer to: Games and sports The act of playing games, as in: * Legalized gambling, playing games of chance for money, often referred to in law as "gaming" * Playing a role-playing game, in which players assume fictional roles * Playing a tabletop game, any game played on a flat surface * Playing a video game, an electronic game with a video interface ** Esports, competing in eSports ** Video game culture Other uses *Gaming, Austria, an Austrian market town and municipality * Gaming the system, manipulating a system's rules to achieve a desired outcome See also * Gamble (other) * Game (other) * Gamer, a person who plays games, especially video games * History of games The history of games dates to the ancient human past. Games are an integral part of all cultures and are one of the oldest forms of human social interaction. Games are formalized expressions of play which allow people to go beyond immediate ima ... * Online gaming (disambiguat ...
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Internet Properties Established In 2018
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and applications of the World Wide Web (WWW), electronic mail, telephony, and file sharing. The origins of the Internet date back to the development of packet switching and research commissioned by the United States Department of Defense in the 1960s to enable time-sharing of computers. The primary precursor network, the ARPANET, initially served as a backbone for interconnection of regional academic and military networks in the 1970s to enable resource sharing. The ...
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Video Game Websites
This is a list of video gaming-related websites. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word ''video'' in ''video game'' traditionally referred to a raster display device, but it now implies any type of display device that can produce two- or three-dimensional images. List See also * List of video game webcomics * Lists of video games References Further reading ''Playing to Learn: Video Games in the Classroom'' pp. 229–230. ''From Gamer to Game Designer'' pp. 278–279. {{DEFAULTSORT:Video Game Websites Video game Websites A website (also written as a web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Examples of notable websites are Google, Facebook, Amazon, and Wikipe ... ...
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