Call To Arms (1982 Video Game)
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Call To Arms (1982 Video Game)
''Call to Arms'' (also known as ''Conquest'') is a 1982 computer wargame published by Sirius Software. Gameplay ''Call to Arms'' is a game in which players can fight opponents in Europe during 1942 or in Scotland during 1750 as a strategy wargame. Reception Mark Lacine reviewed the game for ''Computer Gaming World'', and stated that "''Conquest'' is a very enjoyable game, simple to learn and challenging enough for the serious computer gamer." Reviews *'' Electronic Fun with Computers & Games'' - Nov, 1983 References {{Reflist External linksReviewin '' PC World''Reviewin ''Personal Computer News ''Personal Computer News'' (''PCN'') was a magazine publication which reviewed software and hardware for computers. It was published initially fortnightly, and during the boom period of home computing within the United Kingdom. It was published ...'' 1982 video games Computer wargames DOS games DOS-only games Sirius Software games Turn-based strategy video games Video games ...
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Sirius Software
Sirius Software was a video game publisher of Apple II, Atari 8-bit family, Commodore 64, and VIC-20 games in the early 1980s. Sirius also developed games for the Atari 2600 which were published by 20th Century Fox Video Games. History The company was founded in the early 1980s by Jerry Jewell and Terry Bradley. It gained attention for its dramatically quick rise to prominence and its equally quick collapse in 1984 after 20th Century Fox (Fox Video Games) failed to pay over USD$18 Million in owed royalties.S. Levy, ''Hackers: Heroes of the Computer Revolution'', Doubleday, Garden City, 1984 Sirius Software designed and marketed more than 160 computer video games, software products and hardware devices worldwide. Jewell was profiled by author Steven Levy in his book ''Hackers''. Sirius' quick rise was due in part to a chain of hits by programmer Nasir Gebelli. Gebelli's breakthrough game was ''Gorgon'', which brought the gameplay of the arcade's '' Defender'' to the Apple II. ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Video Games Set In Scotland
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Set In Europe
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Turn-based Strategy Video Games
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Sirius Software Games
Sirius is the brightest star in the night sky. Its name is derived from the Greek word , or , meaning 'glowing' or 'scorching'. The star is designated α Canis Majoris, Latinized to Alpha Canis Majoris, and abbreviated Alpha CMa or α CMa. With a visual apparent magnitude of −1.46, Sirius is almost twice as bright as Canopus, the next brightest star. Sirius is a binary star consisting of a main-sequence star of spectral type A0 or A1, termed Sirius A, and a faint white dwarf companion of spectral type DA2, termed Sirius B. The distance between the two varies between 8.2 and 31.5 astronomical units as they orbit every 50 years. Sirius appears bright because of its intrinsic luminosity and its proximity to the Solar System. At a distance of , the Sirius system is one of Earth's nearest neighbours. Sirius is gradually moving closer to the Solar System, so it is expected to increase in brightness slightly over the next 60,000 years, reaching a peak magnitude o ...
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Computer Wargames
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, '' Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary Gr ...
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Computer Wargame
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, ''Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary G ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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Personal Computer News
''Personal Computer News'' (''PCN'') was a magazine publication which reviewed software and hardware for computers. It was published initially fortnightly, and during the boom period of home computing within the United Kingdom. It was published by VNU Publications and had a female editor, Cyndy Miles, unusual for computer magazines of the time.Lesley Wells, "My blind date with a home computer", ''The Times'', 9 April 1983. Its first issue was published on 12 March 1983. Its last issue, number 110, was published on 11 May 1985. It had a circulation of 150,000 in 1983. ''PCN'' had a lot of competition which peaked around mid-1984 with about 96 rival titles. It closed with an estimated £1 million in debts. ''PCN'' was unusual in being a weekly publication (most of its rivals were monthly with only two weeklies) and was a higher quality print with a glossy cover. Many of the monthlies were also glossies but ''PCN'' had the high cover price of 50p compared to the other weeklies. ...
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