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Bionic Commando
''Bionic Commando'' is a series of Platformer, platform video games developed and owned by Capcom. Unique from other platformers, the player character is unable to jump, instead using a bionic arm to cross gaps and climb ledges. The player character, Nathan "Rad" Spencer, uses this as a Grappling hook, grappling gun/hook to swing, climb and descend through levels. Seven games have been released, from the original Bionic Commando (1987 video game), 1987 ''Bionic Commando'' to 2011's ''Bionic Commando Rearmed 2''. The series is based in an alternate timeline in which Nazism is not completely eradicated following World War II. Gameplay The ''Bionic Commando'' titles share core gameplay elements that pertain to the use of protagonist Nathan "Rad" Spencer's bionic arm, which is used as a Grappling hook, grappling gun/hook to swing, climb and descend through levels. It is also used during combat to pull towards or push away enemies. Beginning with ''Bionic Commando (2009 video game), ...
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Bionic Commando Rearmed 2
''Bionic Commando Rearmed 2'' is a 2011 Platform game#Run-and-gun platform game, run-and-gun platform game developed by Fatshark and published by Capcom. A sequel to ''Bionic Commando Rearmed'', it features enhancements to protagonist Rad Spencer's bionic arm, which he primarily uses to grapple to and swing from objects. New bionic enhancements include abilities such as Security hacker, hacking data terminals, a powerful uppercut, and firing grenades. The game's plot revolves around a dictator named General Sabio and a missing commander from Spencer's organization, Colonel Brubaker. Spencer and a team of four other bionics are sent to locate Brubaker and his platoon and help them complete their mission of disarming Sabio's missiles. The team's original mission evolves as the bionics, split into three teams, face opposition greater than they have previously faced. Reception from critics was lukewarm. Some critics praised the new gameplay mechanics, while others felt that it was a s ...
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Bionic Commando (2009 Video Game)
''Bionic Commando'' is a 2009 action-adventure video game, part of the ''Bionic Commando'' series. The game was developed by Swedish developer Grin and published by Capcom. The game is a sequel to the 1988 NES game ''Bionic Commando'', with certain storyline elements taken from its 2008 remake '' Bionic Commando Rearmed''. The game runs on Grin's Diesel engine. Gameplay ''Bionic Commando'' is an action-adventure game, in which the player controls player character Nathan Spencer. The game uses several mechanics (primarily radiation) which act as barriers. These barriers are used to keep the players within the confines of the linear level design. Nathan Spencer is able to target enemies while hanging, climbing a building or even in mid-swing, while using an implement called the 'Bionic Arm' which can also be used to attack enemies at close range. The bionic arm can be used to grab and launch objects such as boulders and cars at enemies. In addition, he is equipped with boots that ...
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Tokuro Fujiwara
, sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the platformers '' Ghosts 'n Goblins'' (1985) and '' Bionic Commando'' (1987), and the survival horror game '' Sweet Home'' (1989). He was also a main producer for the '' Mega Man'' series and worked on the CP System arcade game '' Strider'' (1989). He also conceived of ''Resident Evil'' as a remake of his earlier game ''Sweet Home'' and worked on the game as general producer.The Man Who Made Ghosts’n Goblins: Tokuro Fujiwara Interview
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify), and formerly a cloud gaming service ( PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the PlayStation 2, had rudimentary online features in select games via its onlin ...
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Fascist
Fascism ( ) is a far-right, authoritarian, and ultranationalist political ideology and movement. It is characterized by a dictatorial leader, centralized autocracy, militarism, forcible suppression of opposition, belief in a natural social hierarchy, subordination of individual interests for the perceived interest of the nation or race, and strong regimentation of society and the economy. Opposed to communism, democracy, liberalism, pluralism, and socialism, fascism is at the far right of the traditional left–right spectrum.; ; ; ; ; ; ; ; ; ; ; ; ; Fascism rose to prominence in early-20th-century Europe. The first fascist movements emerged in Italy during World War I, before spreading to other European countries, most notably Germany. Fascism also had adherents outside of Europe. Fascists saw World War I as a revolution that brought massive changes to the nature of war, society, the state, and technology. The advent of total war and the mass mobilization of so ...
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Denazification
Denazification () was an Allied initiative to rid German and Austrian society, culture, press, economy, judiciary, and politics of the Nazi ideology following the Second World War. It was carried out by removing those who had been Nazi Party or SS members from positions of power and influence, by disbanding or rendering impotent the organizations associated with Nazism, and by trying prominent Nazis for war crimes in the Nuremberg trials of 1946. The program of denazification was launched after the end of the war and was solidified by the Potsdam Agreement in August 1945. The term ''denazification'' was first coined in 1943 by the Pentagon, intended to be applied in a narrow sense with reference to the post-war German legal system. However, it later took on a broader meaning. In late 1945 and early 1946, the emergence of the Cold War and the economic importance of Germany caused the United States in particular to lose interest in the program, somewhat mirroring the Rever ...
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Platform Game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
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Bionic Commando
''Bionic Commando'' is a series of Platformer, platform video games developed and owned by Capcom. Unique from other platformers, the player character is unable to jump, instead using a bionic arm to cross gaps and climb ledges. The player character, Nathan "Rad" Spencer, uses this as a Grappling hook, grappling gun/hook to swing, climb and descend through levels. Seven games have been released, from the original Bionic Commando (1987 video game), 1987 ''Bionic Commando'' to 2011's ''Bionic Commando Rearmed 2''. The series is based in an alternate timeline in which Nazism is not completely eradicated following World War II. Gameplay The ''Bionic Commando'' titles share core gameplay elements that pertain to the use of protagonist Nathan "Rad" Spencer's bionic arm, which is used as a Grappling hook, grappling gun/hook to swing, climb and descend through levels. It is also used during combat to pull towards or push away enemies. Beginning with ''Bionic Commando (2009 video game), ...
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Nazism
Nazism (), formally named National Socialism (NS; , ), is the far-right totalitarian socio-political ideology and practices associated with Adolf Hitler and the Nazi Party (NSDAP) in Germany. During Hitler's rise to power, it was frequently referred to as Hitler Fascism () and Hitlerism (). The term " neo-Nazism" is applied to other far-right groups with similar ideology, which formed after World War II, and after Nazi Germany collapsed. Nazism is a form of fascism, with disdain for liberal democracy and the parliamentary system. Its beliefs include support for dictatorship, fervent antisemitism, anti-communism, anti-Slavism, anti-Romani sentiment, scientific racism, white supremacy, Nordicism, social Darwinism, homophobia, ableism, and the use of eugenics. The ultranationalism of the Nazis originated in pan-Germanism and the ethno-nationalist '' Völkisch'' movement which had been a prominent aspect of German ultranationalism since the late 19th centu ...
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Bionic Commando (1987 Video Game)
''Bionic Commando'', released in Japan as is a 1987 run and gun platform video game developed and published by Capcom for arcades. It was designed by Tokuro Fujiwara as a successor to his earlier "wire action" platformer '' Roc'n Rope'' (1983), building on its grappling hook mechanic; he was also the designer of ''Commando'' (1985). The music was composed by Harumi Fujita for the Yamaha YM2151 sound chip. It is the first installment of the ''Bionic Commando'' series. The game was advertised in the United States as a sequel to ''Commando'', going as far as to refer to the game's main character as Super Joe (the protagonist of ''Commando'') in the promotional brochure, who was originally an unnamed member of a "special commando unit" in the Japanese and international versions. The protagonist is a commando equipped with a bionic arm featuring a grappling gun, allowing him to pull himself forward or swing from the ceiling. Despite being a platform game, the player cannot jum ...
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Grappling Hook
A grappling hook or grapnel is a device that typically has multiple hooks (known as ''claws'' or ''flukes'') attached to a rope or cable; it is thrown, dropped, sunk, projected, or fastened directly by hand to where at least one hook may catch and hold on to objects. Generally, grappling hooks are used to temporarily secure one end of a rope. They may also be used to dredge for submerged objects. The device was invented by the Romans in approximately 260 BC. The grappling hook was originally used in naval warfare to catch ship rigging so that it could be boarded. Design A common design has a central shaft with a hole ("eye") at the shaft base to attach the rope, and three or four equally spaced hooks at the end, arranged so that at least one is likely to catch on some protuberance of the target. Some modern designs feature folding hooks to resist unwanted attachment. Most grappling hooks are thrown by hand, but some used in rescue work are propelled by compressed air (e.g. ...
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Video Games
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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