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BattleTech
''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for video games, Microsoft Gaming; Catalyst Game Studios licenses the franchise from Topps. The series began with FASA's debut of the board game ''Classic BattleTech, BattleTech'' (originally named ''Battledroids'') by Jordan Weisman and L. Ross Babcock III and has since grown to include List of BattleTech games, numerous expansions to the original game, several board games, role playing games, video games, a collectible card game, a series of List of BattleTech novels, more than 100 novels, and an animated BattleTech: The Animated Series, television series. Gameplay In its most basic form, ''BattleTech'' is played on a map sheet composed of hexagonal terrain tiles. The combat units are roughly hum ...
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List Of BattleTech Novels
More than one hundred full-length ''BattleTech'' or ''MechWarrior: Dark Age, MechWarrior'' science fiction novels have been published by FASA Corporation, ROC (publisher), ROC, and later by Catalyst Game Labs. They have been translated into at least fifteen languages. Countless other shorter works of BattleTech fiction have been published in BattleCorps, as novellas, or in BattleTech magazines or in BattleTech tabletop game rule books. These works of fiction take place in the BattleTech universe of the 31st and 32nd centuries. They can be considered space opera and military science fiction. History FASA published the first BattleTech game set in 1984, and subsequently released a wide range of supplemental books and materials for the series in-house and through licenses (with Roc Books, FanPro, and Activision, for example). Many BattleTech readers got their first taste of the BattleTech universe with the release of BattleTech-licensed PC games in the 1990's. FASA continued to re ...
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Battletech Canis 2
''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for video games, Microsoft Gaming; Catalyst Game Studios licenses the franchise from Topps. The series began with FASA's debut of the board game ''BattleTech'' (originally named '' Battledroids'') by Jordan Weisman and L. Ross Babcock III and has since grown to include numerous expansions to the original game, several board games, role playing games, video games, a collectible card game, a series of more than 100 novels, and an animated television series. Gameplay In its most basic form, ''BattleTech'' is played on a map sheet composed of hexagonal terrain tiles. The combat units are roughly humanoid armored combat units called BattleMechs, powered by fusion reactors and armed with a variety ...
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List Of BattleTech Games
The ''BattleTech 1 & BattleMech 1'' wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, role-playing games, collectible card games and video arcade PS1 and PC computer games. Board games Roleplaying games Card games Video games Multiplayer online games Asterisks denote titles not officially sanctioned or associated with the franchise. Arcade video games and simulators Collectible Miniature Games References {{BattleTech BattleTech ''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark ...
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Classic BattleTech
''Classic BattleTech'' is a table-top wargame set in the fictional ''BattleTech'' universe that simulates combat between futuristic mechanized forces. Originally published by FASA Corporation, the game is now produced by Catalyst Game Labs under license from WizKids. The term "Classic" is used to differentiate the original game from variants and related games that have derived from it, such as '' MechWarrior: Dark Age''. The game has an extensive range of 1/285 scale miniatures. Gameplay ''BattleTech'' is a turn-based multiplayer game, typically played on a map divided into hexagonal grids with figurines or counters representing military units. Paper record sheets provide detailed information about each unit, including its armament, armor and equipment, and are used to track damage, heat buildup, ammunition and various other data. Players use two six-sided dice to determine variable results, such as whether a shot strikes its target and the location it hits. Of the units ...
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FASA Corporation
FASA Corporation was an American publisher of role-playing games, wargaming, wargames and board games between 1980 and 2001, after which they closed publishing operations for several years, becoming an IP holding company under the name FASA Inc. In 2012, a wholly owned subsidiary called FASA Games Inc. went into operation, using the name and logo under license from the parent company. FASA Games Inc. works alongside Ral Partha Europe, also a subsidiary of FASA Corporation, to bring out new editions of existing properties such as Earthdawn and Demonworld, and to develop new properties within the FASA cosmology. FASA first appeared as a ''Traveller (role-playing game), Traveller'' licensee, producing supplements for that Game Designers' Workshop role-playing game, especially the work of the Keith Brothers. The company went on to establish itself as a major gaming company with the publication of the ''Star Trek'' RPG, then several successful original games. Noteworthy lines includ ...
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Catalyst Game Labs
Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print ''Shadowrun'' and ''Classic BattleTech'' sourcebooks.InMediaRes Productions, LLC forms imprint Catalyst Game Labs
(BattleCorps.com, May 15, 2007)
In June 2007, WizKids transferred the licenses for both ''Shadowrun'' and ''Classic BattleTech'' from Fantasy Productions, FanPro's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced novels for ''Shadowrun'' and ''Classic BattleTech'', as well as the ''MechWarrior'' series. Most of the individuals responsible for the success of both ''Shadowrun'' and ''Classic BattleTech'' at FanPro moved to Catalyst when it acquired the licenses. At the 2008 Gen Con, Catalyst Game Labs anno ...
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Jordan Weisman
Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry. Biography Weisman graduated from Francis W. Parker High School, in Chicago, Illinois. He went to the Merchant Marine Academy and briefly attended University of Illinois at Chicago, before leaving school to pursue his business interests. In 1980, Weisman founded role playing game publisher FASA Corporation (short for the Freedonia Aeronautics & Space Administration, named after the fictional country in the Marx Brothers film '' Duck Soup'') with partner L. Ross Babcock. Weisman and Babcock made a few hundred photocopies of the early adventures that Weisman wrote for the pen and paper role-playing game, '' Traveller'', and sold the adventures to a local store in Chicago before sending them to nationwide distributors. Weisman started his business working out of his basement, and when he and Babcock wa ...
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Military Science Fiction
Military science fiction is a subgenre of science fiction and military fiction that depicts the use of science fiction technology, including spaceships and science fiction weapons, weapons, for military purposes and usually principal characters who are members of a military organization, usually during a war; occurring sometimes in outer space or on a different planet or planets. It exists in a range of media, including literature, comics, film, television and video games. A detailed description of the conflict, belligerents (which may involve extraterrestrials), tactics and weapons used for it, and the role of a military service and the individual members of that military organization form the basis for a typical work of military science fiction. The stories often use features of actual past or current Earth conflicts, with countries being replaced by planets or galaxies with similar characteristics, battleships replaced by space battleships, small arms and artillery replaced b ...
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Battledroids
''Battledroids'' is a 1984 board game published by FASA. It would be renamed to BattleTech for its second edition in 1985 and spawn the ''BattleTech''/''MechWarrior'' military science fiction gaming franchise and setting with numerous board games, video games, roleplaying games, a collectible card game, comics, magazines, over a hundred novels to date and a television series. Gameplay ''Battledroids'' is a board game of giant robot combat, which came in a box including a 40-page rulebook on slick paper, an identical pair of 17" x 22" terrain maps, four cardstock sheets of robot miniatures counters, a set of dice and two 3" plastic robot models. Reception Trevor Mendham reviewed ''Battledroids'' for ''White Dwarf (magazine), White Dwarf'' #66, giving it an overall rating of 7 out of 10, and stated that "Overall, this is a well-written, easy-to-understand set of rules. Much of the design is clearly specific to robot combat and succeeds in capturing the flavour of this sort of battl ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The Gathering'' in 1993. Cards in CCGs are specially designed sets of playing cards. Each card represents an element of the theme and rules of the game, and each can fall in categories such as creatures, enhancements, events, resources, and locations. All cards within the CCG typically share the same common backside Work of art, art, while the front has a combination of ownership, proprietary artwork or images to Embellishment, embellish the card along with instructions for the game and flavor text. CCGs are typically themed around fantasy or science fiction genres, and have also included Horror fiction, horror themes, cartoons, and sports, and may include licensed intellectual property, intellectual properties. Generally, a Player (game), pl ...
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Wargaming
A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames re-create specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval, air combat, and cyber conflicts, as well as many that combine various domains. There is ambiguity as to whether or not activities where participants physically perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are considered wargames. It is common terminology for a military's field training exercises to be referred to as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4 ...
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Topps
The Topps Company, Inc. is an American company that manufactures trading cards and other collectibles. Formerly based in New York City, Topps is best known as a leading producer of Baseball card, baseball and other sports and Non-sports trading card, non-sports themed trading cards. Topps also produces cards under the brand names Allen & Ginter and Bowman Gum, Bowman. In the 2010s, Topps was the only baseball card manufacturer with a license with Major League Baseball. Following the loss of that license to Fanatics, Inc. in 2022, Fanatics acquired Topps in the same year. Company history Beginning and consolidation Topps was founded in 1938 by four brothers, Abram, Ira, Philip, and Joseph Shorin. The roots of Topps can be traced to American Leaf Ira, Philip, and Joseph, decided to focus on a new product but take advantage of the company's existing distribution channels. To do this, they relaunched the company as Topps, with the name meant to indicate that it would be "tops" in ...
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