APL Programming Language Family
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APL Programming Language Family
APL (named after the book ''A Programming Language'') is a programming language developed in the 1960s by Kenneth E. Iverson. Its central datatype is the multidimensional array. It uses a large range of special graphic symbols to represent most functions and operators, leading to very concise code. It has been an important influence on the development of concept modeling, spreadsheets, functional programming, and computer math packages. It has also inspired several other programming languages. History Mathematical notation A mathematical notation for manipulating arrays was developed by Kenneth E. Iverson, starting in 1957 at Harvard University. In 1960, he began work for IBM where he developed this notation with Adin Falkoff and published it in his book ''A Programming Language'' in 1962. The preface states its premise: This notation was used inside IBM for short research reports on computer systems, such as the Burroughs B5000 and its stack mechanism when stack machines ...
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APL (programming Language) Logo
APL is an abbreviation, acronym, or initialism that may refer to: Science and technology *132524 APL, an asteroid *Abductor pollicis longus muscle, in the human hand *Acute promyelocytic leukemia, a subtype of acute myelogenous leukemia *''Applied Physics Letters'', a physics journal *Nampula Airport (IATA airport code: APL), in Mozambique Computers * .apl, the file extension of the Monkey's Audio metadata file * AMD Performance Library, renamed Framewave, a computer compiler library * APL (programming language), an array-based programming language ** APL (codepage), the character set for programming in APL * Address Prefix List, a List of DNS record types, DNS record type * Address programming language, an early high-level programming language developed in the Soviet Union * Advanced Physical Layer, an extension of Ethernet 10BASE-T1L for field devices * Alexa Presentation Language, a language for developing Amazon Alexa skills Software licences * Adaptive Public License, an Op ...
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J (programming Language)
The J programming language, developed in the early 1990s by Kenneth E. Iverson and Roger Hui, is an array programming language based primarily on APL (also by Iverson). To avoid repeating the APL special-character problem, J uses only the basic ASCII character set, resorting to the use of the dot and colon as ''inflections'' to form short words similar to '' digraphs''. Most such ''primary'' (or ''primitive'') J words serve as mathematical symbols, with the dot or colon extending the meaning of the basic characters available. Also, many characters which in other languages often must be paired (such as [] "" `` or ) are treated by J as stand-alone words or, when inflected, as single-character roots of multi-character words. J is a very terse array programming language, and is most suited to mathematical and statistical programming, especially when performing operations on matrices. It has also been used in extreme programming and network performance analysis. Like John Backu ...
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Spreadsheet
A spreadsheet is a computer application for computation, organization, analysis and storage of data in tabular form. Spreadsheets were developed as computerized analogs of paper accounting worksheets. The program operates on data entered in cells of a table. Each cell may contain either numeric or text data, or the results of formulas that automatically calculate and display a value based on the contents of other cells. The term ''spreadsheet'' may also refer to one such electronic document. Spreadsheet users can adjust any stored value and observe the effects on calculated values. This makes the spreadsheet useful for "what-if" analysis since many cases can be rapidly investigated without manual recalculation. Modern spreadsheet software can have multiple interacting sheets and can display data either as text and numerals or in graphical form. Besides performing basic arithmetic and mathematical functions, modern spreadsheets provide built-in functions for common financial a ...
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Array Data Type
In computer science, array is a data type that represents a collection of ''elements'' (value (computer science), values or variable (computer science), variables), each selected by one or more indices (identifying keys) that can be computed at Run time (program lifecycle phase), run time during program execution. Such a collection is usually called an array variable or array value.Robert W. Sebesta (2001) ''Concepts of Programming Languages''. Addison-Wesley. 4th edition (1998), 5th edition (2001), By analogy with the mathematical concepts vector (mathematics), vector and matrix (mathematics), matrix, array types with one and two indices are often called vector type and matrix type, respectively. More generally, a multidimensional array type can be called a tensor type, by anology with the physical concept, tensor. Language support for array types may include certain built-in type, built-in array data types, some syntactic constructions (''array type constructors'') that the p ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defini ...
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Wolfram Language
The Wolfram Language ( ) is a general multi-paradigm programming language developed by Wolfram Research. It emphasizes symbolic computation, functional programming, and rule-based programming and can employ arbitrary structures and data. It is the programming language of the mathematical symbolic computation program Mathematica. History The Wolfram Language was a part of the initial version of Mathematica in 1988. Symbolic aspects of the engine make it a computer algebra system. The language can perform integration, differentiation, matrix manipulations, and solve differential equations using a set of rules. Also, the initial version introduced the notebook model and the ability to embed sound and images, according to Theodore Gray's patent. Wolfram also added features for more complex tasks, such as 3D modeling. A name was finally adopted for the language in 2013, as Wolfram Research decided to make a version of the language engine free for Raspberry Pi users, and they need ...
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Speakeasy (computational Environment)
Speakeasy was a numerical computing interactive environment also featuring an interpreted programming language. It was initially developed for internal use at the Physics Division of Argonne National Laboratory by the theoretical physicist Stanley Cohen. He eventually founded Speakeasy Computing Corporation to make the program available commercially. Speakeasy is a very long-lasting numerical package. In fact, the original version of the environment was built around a core dynamic data repository called "Named storage" developed in the early 1960s, while the most recent version has been released in 2006. Speakeasy was aimed to make the computational work of the physicists at the Argonne National Laboratory easier. History ''Speakeasy'' was initially conceived to work on mainframes (the only kind of computers at that time), and was subsequently ported to new platforms (minicomputers, personal computers) as they became available. The porting of the same code on different pla ...
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S (programming Language)
S is a statistical programming language developed primarily by John Chambers and (in earlier versions) Rick Becker and Allan Wilks of Bell Laboratories. The aim of the language, as expressed by John Chambers, is "to turn ideas into software, quickly and faithfully". The modern implementation of S is R, a part of the GNU free software project. S-PLUS, a commercial product, was formerly sold by TIBCO Software. History "Old S" S is one of several statistical computing languages that were designed at Bell Laboratories, and first took form between 1975–1976. Up to that time, much of the statistical computing was done by directly calling Fortran subroutines; however, S was designed to offer an alternate and more interactive approach, motivated in part by exploratory data analysis advocated by John Tukey. Early design decisions that hold even today include interactive graphics devices (printers and character terminals at the time), and providing easily accessible documentation for ...
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Q (programming Language From Kx Systems)
Q is a programming language for array processing, developed by Arthur Whitney. It is proprietary software, commercialized by Kx Systems. Q serves as the query language for kdb+, a disk based and in-memory, column-based database. Kdb+ is based on the language k, a terse variant of the language APL. Q is a thin wrapper around k, providing a more readable, English-like interface. One of the use cases is financial time series analysis, as one could do inexact time matches. An example is to match the a bid and the ask before that. Both timestamps slightly differ and are matched anyway. Overview The fundamental building blocks of q are ''atoms'', ''lists'', and ''functions''. Atoms are scalars and include the data types numeric, character, date, and time. Lists are ordered collections of atoms (or other lists) upon which the higher level data structures '' dictionaries'' and ''tables'' are internally constructed. A dictionary is a map of a list of keys to a list of values. A ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently ranks as ...
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Polymorphic Programming Language
The Polymorphic Programming Language (PPL) was developed in 1969 at Harvard University by Thomas A. Standish. It is an interactive, extensible language with a base language similar to the language APL. The assignment Assignment, assign or The Assignment may refer to: * Homework * Sex assignment * The process of sending National Basketball Association players to its development league; see Computing * Assignment (computer science), a type of modification to ... operator <- (or ←) has influenced the language S. References Procedural programming languages Harvard University Programming languages created in 1969 {{compu-lang-stub ...
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