Burning Empires (role-playing Game)
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Burning Empires (role-playing Game)
''Burning Empires'' is a tabletop science fiction role-playing game, designed by Luke Crane and published by The Burning Wheel in 2006. It is based on Christopher Moeller's two critically acclaimed '' Iron Empires'' graphic novels, Faith Conquers and Sheva's War. Reception It was awarded Best Licensed RPG of 2006 by Ken Hite, and the Origins Award for Best RPG of 2006. Contents The core book is a digest sized, 656 pages, hardcover book in full colour, including almost 400 pieces of artwork. ''Burning Empires'' builds on the '' Burning Wheel'' game mechanics, while adding in new rules such as: * World Burner * Technology Burner * Infection mechanics * Firefight * Psychology * Alien Life-Form Burner The game builds on some of the sci-fi elements and scene structure from an earlier Burning Wheel supplement, ''Burning Sands: Jihad''. The game fiction assumes a race of sentient wormlike creatures called Vaylen which infect humans and take over their brains. This infection h ...
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Burning Empires Rpg Cover
Combustion, or burning, is a high-temperature exothermic redox chemical reaction between a fuel (the reductant) and an oxidant, usually atmospheric oxygen, that produces oxidized, often gaseous products, in a mixture termed as smoke. Combustion does not always result in fire, because a flame is only visible when substances undergoing combustion vaporize, but when it does, a flame is a characteristic indicator of the reaction. While the activation energy must be overcome to initiate combustion (e.g., using a lit match to light a fire), the heat from a flame may provide enough energy to make the reaction self-sustaining. Combustion is often a complicated sequence of elementary reaction, elementary Radical (chemistry), radical reactions. Solid fuels, such as wood and coal, first undergo endothermic pyrolysis to produce gaseous fuels whose combustion then supplies the heat required to produce more of them. Combustion is often hot enough that incandescence, incandescent light in t ...
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Sheva's War
''Sheva's War'' is a five-issue fully painted limited series graphic novel published in 1998. It was the final title to be released under the short-lived DC Comics imprint Helix. Created, written and painted by Christopher Moeller, the story is the second to be located in Moeller's futuristic Iron Empires universe following publication of the ''Faith Conquers'' limited series by Dark Horse in 1994. Plot synopsis The ''Iron Empires'' comprise eight nations of peoples scattered across the Milky Way galaxy; being representative of the remains of a decaying human civilization which was once immeasurably vast. For millennia, the alien ''Vaylen'', a parasitic worm-like race, have rolled back the frontiers of inhabited human space, invading the minds of their conquered hosts and gradually eroding human control throughout the galaxy. Ahmi Sheva is the once-young, beautiful and restless baroness of ''Taramai'', a planet located within the boundaries of the ''Karsan League''. She is als ...
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Role-playing Games Based On Comics
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppo ...
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Origins Award Winners
Origin(s) or The Origin may refer to: Arts, entertainment, and media Comics and manga * ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002 * ''The Origin'' (Buffy comic), a 1999 ''Buffy the Vampire Slayer'' comic book series * Origins (''Judge Dredd'' story), a major ''Judge Dredd'' storyline running from 2006 through 2007 * ''Origin'' (manga), a 2016 manga by Boichi * '' Mobile Suit Gundam: The Origin'', a 2002 manga by Yoshikazu Yasuhiko * '' Wolverine: Origins'', a Marvel Comics series Films and television * ''Origin'' (TV series), 2018 science-fiction TV series * "Origin" (''Angel''), a fifth-season episode of ''Angel'' * '' Origin: Spirits of the Past'', a 2006 anime movie also known as ''Gin-iro no Kami no Agito'' * Origin (''Stargate''), the religion of the Ori * "Origin" (''Stargate SG-1''), a ninth-season episode of ''Stargate SG-1'' * '' X-Men Origins: Wolverine'', a 2009 superhero film, prequel to the ''X-Men'' film tr ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Burning Wheel
''The Burning Wheel'' is a fantasy tabletop role-playing game independently written and published by Luke Crane. The game uses a dice pool mechanic (using only standard six-sided dice) for task resolution and a character generation system that tracks the history and experiences of new characters from birth to the point they begin adventuring. ''The Burning Wheel'' does not include a dedicated setting. The rules, mechanics and backstory elements used in character generation imply a fantasy world by default, but can be easily modified, and the game includes mechanics for players to generate their own setting content during play, in the form of Wises and Circles tests. The core game includes two volumes: ''The Burning Wheel'', containing rules and mechanics, and the ''Character Burner'', with additional rules and biographic elements for generating Humans, Dwarves, Elves, and Orcs as characters, providing each with unique exceptions or additions to the overall game mechanics. Hum ...
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Digest Size
Digest size is a magazine size, smaller than a conventional or "journal size" magazine but larger than a standard paperback book, approximately , but can also be and , similar to the size of a DVD case. These sizes have evolved from the printing press operation end. Some printing presses refer to digest-size as a "catalog size". The digest format was considered to be a convenient size for readers to tote around or to leave on the coffee table within easy reach. Examples The most famous digest-sized magazine is ''Reader's Digest'', from which the size appears to have been named. ''TV Guide'' also used the format from its inception in 1953 until 2005. ''CoffeeHouse Digest'' is a national magazine distributed free of charge at coffeehouses throughout the United States. ''Bird Watcher's Digest'' is an international magazine that has retained the digest size since its creation in 1978. Digest size is less popular now than it once was. ''TV Guide'' dropped it in favor of a larger for ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 ''H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professional Gam ...
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Ken Hite
Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of ''Vampire: the Masquerade''. Education Hite holds an M.A. in International Relations from the University of Chicago and a bachelor's degree in Cartography from East Central University. Career Kenneth Hite has been designing games part-time since 1981 and full-time since 1995. Some of his early design work was featured in the ''Nephilim (role-playing game), Nephilim'' role-playing game for Chaosium before the line closed down in 1997. After a freelance career, Hite came to Last Unicorn Games and joined the developers working on the "Icon system" for their line of licensed ''Star Trek'' role-playing games; to get ''Star Trek: The Next Generation Role-playing Game'' ready for GenCon 31, Hite was flown out to Los Angeles for two weeks. After ''Icon'' was completed, Hite was made t ...
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Faith Conquers
Faith, derived from Latin ''fides'' and Old French ''feid'', is confidence or trust in a person, thing, or In the context of religion, one can define faith as "belief in God or in the doctrines or teachings of religion". Religious people often think of faith as confidence based on a perceived degree of warrant, or evidence while others who are more skeptical of religion tend to think of faith as simply belief without evidence.Russell, Bertrand"Will Religious Faith Cure Our Troubles?" ''Human Society in Ethics and Politics''. Ch 7. Pt 2. Retrieved 16 August 2009. Etymology The English word ''faith'' is thought to date from 1200 to 1250, from the Middle English ''feith'', via Anglo-French ''fed'', Old French ''feid'', ''feit'' from Latin ''fidem'', accusative of ''fidēs'' (trust), akin to ''fīdere'' (to trust). Stages of faith development James W. Fowler (1940–2015) proposes a series of stages of faith-development (or spiritual development) across the human lifespan. ...
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Luke Crane (game Designer)
Luke Crane (born 23 June 1985) is a former Australian rules footballer who played with Sturt Football Club in the South Australian National Football League (SANFL). Originally from George Town in Tasmania, Crane was recruited to Sturt from Queensland club Zillmere. He played 125 games for Sturt and won the 2008 Magarey Medal The Magarey Medal is an Australian rules football honour awarded annually since 1898 to the fairest and most brilliant player in the South Australian National Football League (SANFL), as judged by field umpires. The award was created by Will ... as the best and fairest player in the SANFL. Notes External links * {{DEFAULTSORT:Crane, Luke 1985 births Living people Sturt Football Club players Zillmere Eagles Australian Football Club players Magarey Medal winners Australian rules footballers from Tasmania Portland Football Club players Tasmanian Football Hall of Fame inductees ...
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Graphic Novel
A graphic novel is a long-form, fictional work of sequential art. The term ''graphic novel'' is often applied broadly, including fiction, non-fiction, and anthologized work, though this practice is highly contested by comic scholars and industry professionals. It is, at least in the United States, typically distinct from the term ''comic book'', which is generally used for comics periodicals and trade paperbacks (see American comic book). Fan historian Richard Kyle coined the term ''graphic novel'' in an essay in the November 1964 issue of the comics fanzine ''Capa-Alpha''. The term gained popularity in the comics community after the publication of Will Eisner's '' A Contract with God'' (1978) and the start of the ''Marvel Graphic Novel'' line (1982) and became familiar to the public in the late 1980s after the commercial successes of the first volume of Art Spiegelman's '' Maus'' in 1986, the collected editions of Frank Miller's '' The Dark Knight Returns'' in 1986 and Alan ...
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