Buddy Allocation
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Buddy Allocation
The buddy memory allocation technique is a memory allocation algorithm that divides memory into partitions to try to satisfy a memory request as suitably as possible. This system makes use of splitting memory into halves to try to give a best fit. According to Donald Knuth, the buddy system was invented in 1963 by Harry Markowitz, and was first described by Kenneth C. Knowlton (published 1965). The Buddy memory allocation is relatively easy to implement. It supports limited but efficient splitting and coalescing of memory blocks. Algorithm There are various forms of the buddy system; those in which each block is subdivided into two smaller blocks are the simplest and most common variety. Every memory block in this system has an ''order'', where the order is an integer ranging from 0 to a specified upper limit. The size of a block of order n is proportional to 2n, so that the blocks are exactly twice the size of blocks that are one order lower. Power-of-two block sizes make addr ...
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Memory Allocation
Memory management is a form of Resource management (computing), resource management applied to computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single Process (computing), process might be underway at any time. Several methods have been devised that increase the effectiveness of memory management. Virtual memory systems separate the memory addresses used by a process from actual physical addresses, allowing separation of processes and increasing the size of the virtual address space beyond the available amount of Random-access memory, RAM using paging or swapping to secondary storage. The quality of the virtual memory manager can have an extensive effect on overall system Computer performance, performance. In some operating systems, e.g. OS/360 and successors, me ...
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Exclusive OR
Exclusive or or exclusive disjunction is a logical operation that is true if and only if its arguments differ (one is true, the other is false). It is symbolized by the prefix operator J and by the infix operators XOR ( or ), EOR, EXOR, , , , , , and . The negation of XOR is the logical biconditional, which yields true if and only if the two inputs are the same. It gains the name "exclusive or" because the meaning of "or" is ambiguous when both operands are true; the exclusive or operator ''excludes'' that case. This is sometimes thought of as "one or the other but not both". This could be written as "A or B, but not, A and B". Since it is associative, it may be considered to be an ''n''-ary operator which is true if and only if an odd number of arguments are true. That is, ''a'' XOR ''b'' XOR ... may be treated as XOR(''a'',''b'',...). Truth table The truth table of A XOR B shows that it outputs true whenever the inputs differ: Equivalences, elimination, and introduc ...
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Stack-based Memory Allocation
Stack (abstract data type)#Hardware_stack, Stacks in computing architectures are regions of memory (computers), memory where data is added or removed in a LIFO (computing), last-in-first-out (LIFO) manner. In most modern computer systems, each Thread (computer science), thread has a reserved region of memory referred to as its stack. When a function executes, it may add some of its local state data to the top of the stack; when the function exits it is responsible for removing that data from the stack. At a minimum, a thread's stack is used to store the location of a return address provided by the caller in order to allow return statements to return to the correct location. The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i ...
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Memory Pool
Memory pools, also called fixed-size blocks allocation, is the use of pools for memory management that allows dynamic memory allocation comparable to malloc or C++'s operator new. As those implementations suffer from fragmentation because of variable block sizes, it is not recommendable to use them in a real time system due to performance. A more efficient solution is preallocating a number of memory blocks with the same size called the memory pool. The application can allocate, access, and free blocks represented by handles at run time. Many real-time operating systems use memory pools, such as the Transaction Processing Facility. Some systems, like the web server Nginx, use the term ''memory pool'' to refer to a group of variable-size allocations which can be later deallocated all at once. This is also known as a ''region''; see region-based memory management. Simple memory pool implementation A simple memory pool module can allocate, for example, three pools at compile t ...
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Wrox Press
Wrox Press (established in 1992) is a computer book publisher, originally based in Birmingham, England. Wrox uses a "programmer to programmer" approach, as all books published by Wrox are written by software developers. The original books were easily recognized by their red covers and black and white pictures of the authors. The holding company of the original Wrox Press, Peer Information, liquidated its assets in an insolvency process executed during 2003. The name and some of the more successful titles (but not the company itself) were acquired by John Wiley & Sons John Wiley & Sons, Inc., commonly known as Wiley (), is an American multinational publishing company founded in 1807 that focuses on academic publishing and instructional materials. The company produces books, journals, and encyclopedias, in p ..., which continues to publish under the Wrox imprint. References {{Reflist External linksWrox website Publishing companies established in 1992 Book publishing compani ...
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Linux Kernel
The Linux kernel is a free and open-source, monolithic, modular, multitasking, Unix-like operating system kernel. It was originally authored in 1991 by Linus Torvalds for his i386-based PC, and it was soon adopted as the kernel for the GNU operating system, which was written to be a free (libre) replacement for Unix. Linux is provided under the GNU General Public License version 2 only, but it contains files under other compatible licenses. Since the late 1990s, it has been included as part of a large number of operating system distributions, many of which are commonly also called Linux. Linux is deployed on a wide variety of computing systems, such as embedded devices, mobile devices (including its use in the Android operating system), personal computers, servers, mainframes, and supercomputers. It can be tailored for specific architectures and for several usage scenarios using a family of simple commands (that is, without the need of manually editing its source code ...
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The Art Of Computer Programming
''The Art of Computer Programming'' (''TAOCP'') is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it as a single book with twelve chapters. The first three volumes of what was then expected to be a seven-volume set were published in 1968, 1969, and 1973. Work began in earnest on Volume 4 in 1973, but was suspended in 1977 for work on typesetting prompted by the second edition of Volume 2. Writing of the final copy of Volume 4A began in longhand in 2001, and the first online pre-fascicle, 2A, appeared later in 2001. The first published installment of Volume 4 appeared in paperback as Fascicle 2 in 2005. The hardback Volume 4A, combining Volume 4, Fascicles 0–4, was published in 2011. Volume 4, Fascicle 6 ("Satisfiability") was rel ...
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Slab Allocation
Slab allocation is a memory management mechanism intended for the efficient memory allocation of objects. In comparison with earlier mechanisms, it reduces fragmentation caused by allocations and deallocations. This technique is used for retaining allocated memory containing a data object of a certain type for reuse upon subsequent allocations of objects of the same type. It is analogous to an object pool, but only applies to memory, not other resources. Slab allocation was first introduced in the Solaris 2.4 kernel by Jeff Bonwick. It is now widely used by many Unix and Unix-like operating systems including FreeBSD and Linux.M. Tim JonesAnatomy of the Linux slab allocator Basis Slab allocation renders infrequent the very costly practice (in CPU time) of initialization and destruction of kernel data-objects, which can outweigh the cost of allocating memory for them. Jeff Bonwickbr>The Slab Allocator: An Object-Caching Kernel Memory Allocator (1994)/ref> When the kernel cre ...
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Binary Tree
In computer science, a binary tree is a k-ary k = 2 tree data structure in which each node has at most two children, which are referred to as the ' and the '. A recursive definition using just set theory notions is that a (non-empty) binary tree is a tuple (''L'', ''S'', ''R''), where ''L'' and ''R'' are binary trees or the empty set and ''S'' is a singleton set containing the root. Some authors allow the binary tree to be the empty set as well. From a graph theory perspective, binary (and K-ary) trees as defined here are arborescences. A binary tree may thus be also called a bifurcating arborescence—a term which appears in some very old programming books, before the modern computer science terminology prevailed. It is also possible to interpret a binary tree as an undirected, rather than a directed graph, in which case a binary tree is an ordered, rooted tree. Some authors use rooted binary tree instead of ''binary tree'' to emphasize the fact that the tree is rooted, bu ...
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Donald Knuth
Donald Ervin Knuth ( ; born January 10, 1938) is an American computer scientist, mathematician, and professor emeritus at Stanford University. He is the 1974 recipient of the ACM Turing Award, informally considered the Nobel Prize of computer science. Knuth has been called the "father of the analysis of algorithms". He is the author of the multi-volume work ''The Art of Computer Programming'' and contributed to the development of the rigorous analysis of the computational complexity of algorithms and systematized formal mathematical techniques for it. In the process, he also popularized the asymptotic notation. In addition to fundamental contributions in several branches of theoretical computer science, Knuth is the creator of the TeX computer typesetting system, the related METAFONT font definition language and rendering system, and the Computer Modern family of typefaces. As a writer and scholar, Knuth created the WEB and CWEB computer programming systems designed to encou ...
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Data Compaction
In the pursuit of knowledge, data (; ) is a collection of discrete values that convey information, describing quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpreted. A datum is an individual value in a collection of data. Data is usually organized into structures such as tables that provide additional context and meaning, and which may themselves be used as data in larger structures. Data may be used as variables in a computational process. Data may represent abstract ideas or concrete measurements. Data is commonly used in scientific research, economics, and in virtually every other form of human organizational activity. Examples of data sets include price indices (such as consumer price index), unemployment rates, literacy rates, and census data. In this context, data represents the raw facts and figures which can be used in such a manner in order to capture the useful information out of it. Dat ...
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Fragmentation (computer)
In computer storage, fragmentation is a phenomenon in which storage space, main storage or secondary storage, is used inefficiently, reducing capacity or performance and often both. The exact consequences of fragmentation depend on the specific system of storage allocation in use and the particular form of fragmentation. In many cases, fragmentation leads to storage space being "wasted", and in that case the term also refers to the wasted space itself. Basic principle When a computer program requests blocks of memory from the computer system, the blocks are allocated in chunks. When the computer program is finished with a chunk, it can free it back to the system, making it available to later be allocated again to another or the same program. The size and the amount of time a chunk is held by a program varies. During its lifespan, a computer program can request and free many chunks of memory. When a program is started, the free memory areas are long and contiguous. Over time and ...
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