Breath Of Fire V
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Breath Of Fire V
''Breath of Fire: Dragon Quarter'', known in Japan as , is a PlayStation 2 game originally released on November 14, 2002. It is the fifth role-playing game (RPG) in the ''Breath of Fire'' series. Gameplay ''Breath of Fire: Dragon Quarter'' is a role-playing video game that deviates drastically from previous games in the series, and is the first using fully three-dimensional graphics for characters and environments. Players control their characters from a third-person perspective as they navigate a number of environments including dungeons and towns where they may interact with non-player characters. While previous ''Breath of Fire'' games took place in fantasy environments containing open areas, ''Dragon Quarter'' features a science fiction motif that sets the game in a series of bunkers 1000m below the surface in an industrialized, post-apocalyptic environment. Players must travel upward through a network of tunnels while battling enemies and collecting keys. A map system aler ...
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Capcom Production Studio 3
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electronic game ma ...
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Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishers, hardware, and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. E3 includes an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually hold press conferences to announce new games and products. Over time, E3 has been considered the largest gaming-expo of the year by importance and impact. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to attend to verify a professional relationship with the video game industry. With the rise of streaming media, several of the press ...
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Tokyo Game Show
, commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days. History The first Tokyo Game Show was held in 1996. From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight). Since 2002, the show has been held once a year. It attracts more visitors every year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 compan ...
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Yasunori Mitsuda
is a Japanese composer, musician, and sound producer. He is best known for his work in video games, primarily for the ''Chrono (series), Chrono'', ''Xeno (series), Xeno'', ''Shadow Hearts'', and ''Inazuma Eleven (series), Inazuma Eleven'' franchises, among various others. Mitsuda began composing music for his own games in high school, later attending a music college in Tokyo. While still a student, he was granted an intern position at the game development studio Wolf Team. Mitsuda joined Square (video game company), Square upon graduation in 1992 and worked there as a sound effects designer for two years before telling Square's vice president Hironobu Sakaguchi he would quit unless he could write music for their games. Shortly after, Sakaguchi assigned him to work on the soundtrack for ''Chrono Trigger'' (1995), whose Music of Chrono Trigger, music has since been cited as among the best in video games. Mitsuda went on to compose for several other games at Square, including ''Xe ...
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Ogre Battle
, sometimes referred to as , is a series of five tactical role-playing and real-time strategy video games developed by Quest Corporation and is currently owned by Square Enix through Square's acquisition of Quest. There are five original games in the series, one of which has received a remake and a subsequent remaster. Overview The first video game in the series, '' Ogre Battle: The March of the Black Queen'', was released in 1993 for the Super Nintendo Entertainment System in Japan, and two years later in North America. The title was a real-time strategy role playing game, set in a medieval fantasy world. The second game in the series, ''Tactics Ogre: Let Us Cling Together'', was released in 1995 in Japan. It was a turn-based tactical role-playing Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tact ...
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