Bonding Protocol
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Bonding Protocol
Bonding protocol (short for "Bandwidth On Demand Interoperability Group") is a generic name for a method of bonding or aggregation of multiple physical links to form a single logical link. Bonding is the term often used in Linux implementations: on Windows based systems the term teaming is often used, and between network-devices we talk about link aggregation, LAG and Link Aggregation Control Protocol. Major categories * Asynchronous bonding protocol * Synchronous bonding protocol See also * Channel bonding * Inverse multiplexer * Link aggregation In computer networking, link aggregation is the combining ( aggregating) of multiple network connections in parallel by any of several methods, in order to increase throughput beyond what a single connection could sustain, to provide redundan ... References External links * * {{Telecomm-stub ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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Teaming
Teaming may refer to: * Link aggregation, in computing, known more specifically as NIC teaming or Network teaming * the practice of being a teamster * the formation of a team A team is a group of individuals (human or non-human) working together to achieve their goal. As defined by Professor Leigh Thompson (academic), Leigh Thompson of the Kellogg School of Management, " team is a group of people who are interde ... See also * Double team (other) {{disambiguation ...
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Link Aggregation Control Protocol
In computer networking, link aggregation is the combining ( aggregating) of multiple network connections in parallel by any of several methods, in order to increase throughput beyond what a single connection could sustain, to provide redundancy in case one of the links should fail, or both. A link aggregation group (LAG) is the combined collection of physical ports. Other umbrella terms used to describe the concept include trunking, bundling, bonding, channeling or teaming. Implementation may follow vendor-independent standards such as Link Aggregation Control Protocol (LACP) for Ethernet, defined in IEEE 802.1AX or the previous IEEE 802.3ad, but also proprietary protocols. Motivation Link aggregation increases the bandwidth and resilience of Ethernet connections. Bandwidth requirements do not scale linearly. Ethernet bandwidths historically have increased tenfold each generation: 10 megabit/s, 100 Mbit/s, 1000 Mbit/s, 10,000 Mbit/s. If one started to bump in ...
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Channel Bonding
In computer networking, link aggregation is the combining ( aggregating) of multiple network connections in parallel by any of several methods, in order to increase throughput beyond what a single connection could sustain, to provide redundancy in case one of the links should fail, or both. A link aggregation group (LAG) is the combined collection of physical ports. Other umbrella terms used to describe the concept include trunking, bundling, bonding, channeling or teaming. Implementation may follow vendor-independent standards such as Link Aggregation Control Protocol (LACP) for Ethernet, defined in IEEE 802.1AX or the previous IEEE 802.3ad, but also proprietary protocols. Motivation Link aggregation increases the bandwidth and resilience of Ethernet connections. Bandwidth requirements do not scale linearly. Ethernet bandwidths historically have increased tenfold each generation: 10 megabit/s, 100 Mbit/s, 1000 Mbit/s, 10,000 Mbit/s. If one started to bump in ...
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Inverse Multiplexer
An inverse multiplexer (often abbreviated to inverse MUX or IMUX) allows a data stream to be broken into multiple lower data rate communication links. An inverse multiplexer differs from a demultiplexer because the multiple output streams from the former stay inter-related, whereas those from the latter are unrelated. An inverse multiplexer is the opposite of a multiplexer in that it divides one high-speed link into multiple low-speed links, whereas a multiplexer combines multiple low-speed links into one high-speed link. This provides an end to end connection of several times the data rate available on each of the low rate data links. Note that, as with multiplexers, links are often used in bi-directional pairs and, at either end of the link, an inverse multiplexer will be combined with its reverse (an inverse demultiplexer) and still be called an ''inverse MUX''. Inverse multiplexers are used, for example, to combine a number of ISDN channels together into one high rate c ...
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Link Aggregation
In computer networking, link aggregation is the combining ( aggregating) of multiple network connections in parallel by any of several methods, in order to increase throughput beyond what a single connection could sustain, to provide redundancy in case one of the links should fail, or both. A link aggregation group (LAG) is the combined collection of physical ports. Other umbrella terms used to describe the concept include trunking, bundling, bonding, channeling or teaming. Implementation may follow vendor-independent standards such as Link Aggregation Control Protocol (LACP) for Ethernet, defined in IEEE 802.1AX or the previous IEEE 802.3ad, but also proprietary protocols. Motivation Link aggregation increases the bandwidth and resilience of Ethernet connections. Bandwidth requirements do not scale linearly. Ethernet bandwidths historically have increased tenfold each generation: 10 megabit/s, 100 Mbit/s, 1000 Mbit/s, 10,000 Mbit/s. If one started to bump in ...
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