Bobby Carrot
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Bobby Carrot
''Bobby Carrot'' is a video game series developed and published by German company FDG Mobile Games. The series currently consists of five games, all originally developed for mobile phones. The fifth game was also released for iOS as well as a WiiWare game for North America on July 21, 2011. The first game of the series has been offered for free as a pre-installed game on numerous Samsung phone models, presented by eFUSION Mobile. In 2006, ''Bobby Carrot 4'' won the Deutscher Entwicklerpreis for Best German Mobile Game. Gameplay ''Bobby Carrot'' is a puzzle game, the object of which is to collect all of the carrots in an area, and then reach a point on the map that progresses the player to the next level. In addition, there is an alternative mode where Bobby Carrot creates Easter Eggs in his path, made more challenging by the fact they cannot be passed over twice. Throughout the game, players are met with various obstacles, from steel rabbit traps and sliding gates to locks needin ...
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Bobby Carrot
''Bobby Carrot'' is a video game series developed and published by German company FDG Mobile Games. The series currently consists of five games, all originally developed for mobile phones. The fifth game was also released for iOS as well as a WiiWare game for North America on July 21, 2011. The first game of the series has been offered for free as a pre-installed game on numerous Samsung phone models, presented by eFUSION Mobile. In 2006, ''Bobby Carrot 4'' won the Deutscher Entwicklerpreis for Best German Mobile Game. Gameplay ''Bobby Carrot'' is a puzzle game, the object of which is to collect all of the carrots in an area, and then reach a point on the map that progresses the player to the next level. In addition, there is an alternative mode where Bobby Carrot creates Easter Eggs in his path, made more challenging by the fact they cannot be passed over twice. Throughout the game, players are met with various obstacles, from steel rabbit traps and sliding gates to locks needin ...
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Cut Scene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as " full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History ''The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized to ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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IOS Games
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iOS appli ...
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Video Games Developed In Germany
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Game Franchises
This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. 0–9 *''1080° Snowboarding'' *''1942'' *''3D Ultra Minigolf'' *'' 3-D Ultra Pinball'' *'' 7th Dragon'' A *''A Boy and His Blob'' *'' Ace Attorney'' *''Ace Combat'' *''ActRaiser'' *'' Adventure Island'' *''Adventures of Lolo'' *'' Aero Fighters'' *'' Aero the Acro-Bat'' *''After Burner'' *'' Age of Empires'' *''Age of Wonders'' *'' Airforce Delta'' *''Aleste'' *''Alex Kidd'' *''Alien Breed'' *'' Alien Syndrome'' *'' Alone in the Dark'' *''Alpine Racer'' *''Altered Beast'' *'' Alundra'' *'' American McGee's Alice'' *''America's Army'' *'' Amnesia'' *'' Amped'' *''Angry Birds'' *''Animal Crossing'' *'' Anno'' *'' Anomaly'' *''Another Century's Episode'' *''Another Code'' *''Ape Escape'' *''Arc the Lad'' *''Arkanoid'' *'' ARMA'' *''Armored Core'' *'' Army Men'' *''Army of Two'' *''Art Academy'' *''Ar Tonelico'' *''Asheron's Call' ...
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WiiWare Games
This is a list of original downloadable games on the Wii video game console that could only be downloaded from the WiiWare section of the Wii Shop Channel. Translations of Japanese exclusive titles are highlighted between parenthesis. All WiiWare titles can be transferred to and/or purchased via Wii Mode on the Wii U console. The last officially released WiiWare title was "Karaoke Joysound" on July 3, 2014. Nintendo discontinued the Wii Shop Channel on January 31, 2019, nearly a year after the purchase of Wii Points ended on March 26, 2018. Released Games There are games included in the list. Released Applications There are applications included in the list. Released games on disc There are games included in the list. See also * Lists of Virtual Console games * List of WiiWare games (North America) * List of WiiWare games (PAL region) * List of DSiWare games and applications * List of Nintendo 3DS games * List of Wii U software Notes References External l ...
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Mobile Games
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. Snake, which was pre-installed in most mobile devices manufactured by Nokia, has since become one of the most played games and is found on more than 350 million devices worldwide. A variant of the ''Snake'' game for the Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, via infrared ...
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Expansion Pack
An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or an extended storyline to an already-released game. While board game expansions are typically designed by the original creator, video game developers sometimes contract out development of the expansion pack to a third-party company, it may choose to develop the expansion itself, or it may do both. Board games and tabletop RPGs may have been marketing expansions since the 1970s, and video games have been releasing expansion packs since the 1980s, early examples being the ''Dragon Slayer'' games '' Xanadu Scenario II'' and ''Sorcerian''. Other terms for the concept are module and, in certain games' marketing, adventure. Characteristics The price of an expansion pack is usually much less than that of the original game. As expansion packs consi ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Easter Eggs
Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tradition, which continues to be used in Central and Eastern Europe, is to use dyed and painted chicken eggs. Although eggs, in general, were a traditional symbol of fertility and rebirth, in Christianity, for the celebration of Eastertide, Easter eggs symbolize the empty tomb of Jesus, from which Jesus was resurrected. In addition, one ancient tradition was the staining of Easter eggs with the colour red "in memory of the blood of Christ, shed as at that time of his crucifixion." This custom of the Easter egg, according to many sources, can be traced to early Christians of Mesopotamia, and from there it spread into Eastern Europe and Siberia through the Orthodox Churches, and later into Europe through the Catholic and Protestant Churches. ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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