Blit (computer Terminal)
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Blit (computer Terminal)
In computing, the Blit was a programmable bitmap graphics terminal designed by Rob Pike and Bart Locanthi Jr. of Bell Labs in 1982. History The Blit programmable bitmap graphics terminal was designed by Rob Pike and Bart Locanthi Jr. of Bell Labs in 1982. The Blit technology was commercialized by AT&T and Teletype. In 1984, the DMD (dot-mapped display) 5620 was released, followed by models 630 MTG (multi-tasking graphics) in 1987 and 730 MTG in 1989. The 5620 used a Western Electric 32100 processor (aka Bellmac 32) and had a 15" green phosphor display with 800×1024×1 resolution (66×88 characters in the initial text mode) interlaced at 30 Hz. The 630 and 730 had Motorola 68000 processors and a 1024×1024×1 monochrome display at 60 Hz (most had amber displays, but some had white or green displays). The folk etymology for the ''Blit'' name is that it stands for ''Bell Labs Intelligent Terminal'', and its creators have also joked that it actually stood for ''Ba ...
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Teletype DMD 5620
A teleprinter (teletypewriter, teletype or TTY) is an electromechanical device that can be used to send and receive typed messages through various communications channels, in both point-to-point and point-to-multipoint configurations. Initially they were used in telegraphy, which developed in the late 1830s and 1840s as the first use of electrical engineering, though teleprinters were not used for telegraphy until 1887 at the earliest. The machines were adapted to provide a user interface to early mainframe computers and minicomputers, sending typed data to the computer and printing the response. Some models could also be used to create punched tape for data storage (either from typed input or from data received from a remote source) and to read back such tape for local printing or transmission. Teleprinters could use a variety of different communication media. These included a simple pair of wires; dedicated non-switched telephone circuits (leased lines); switched netwo ...
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Serial Port
In computing, a serial port is a serial communication interface through which information transfers in or out sequentially one bit at a time. This is in contrast to a parallel port, which communicates multiple bits simultaneously in parallel. Throughout most of the history of personal computers, data has been transferred through serial ports to devices such as modems, terminals, various peripherals, and directly between computers. While interfaces such as Ethernet, FireWire, and USB also send data as a serial stream, the term ''serial port'' usually denotes hardware compliant with RS-232 or a related standard, such as RS-485 or RS-422. Modern consumer personal computers (PCs) have largely replaced serial ports with higher-speed standards, primarily USB. However, serial ports are still frequently used in applications demanding simple, low-speed interfaces, such as industrial automation systems, scientific instruments, point of sale systems and some industrial and consumer ...
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X Terminal
In computing, an X terminal is a display/input terminal for X Window System client applications. X terminals enjoyed a period of popularity in the early 1990s when they offered a lower total cost of ownership alternative to a full Unix workstation. An X terminal runs an 'X server'. In X, the usage of "client" and "server" is from the viewpoint of the programs: the X server supplies a screen, keyboard, mouse and touchscreen to client applications. This connects to an X display manager (introduced in X11R3) running on a central machine, using XDMCP (X Display Manager Control Protocol, introduced in X11R4). Thin clients have somewhat supplanted X terminals in that they are equipped with added flash memory and software for communication with remote desktop protocols. Vendors In the early 1990s, several vendors introduced X terminals including HP, DEC (including the VT1000 series), IBM, Samsung, NCD, Gipsi and Tektronix. See also * Blit (computer terminal) * Thin client ...
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Thin Client
In computer networking, a thin client is a simple (low-performance) computer that has been optimized for establishing a remote connection with a server-based computing environment. They are sometimes known as ''network computers'', or in their simplest form as ''zero clients''. The server does most of the work, which can include launching software programs, performing calculations, and storing data. This contrasts with a rich client or a conventional personal computer; the former is also intended for working in a client–server model but has significant local processing power, while the latter aims to perform its function mostly locally. Thin clients occur as components of a broader computing infrastructure, where many clients share their computations with a server or server farm. The server-side infrastructure uses cloud computing software such as application virtualization, hosted shared desktop (HSD) or desktop virtualization (VDI). This combination forms what is know ...
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History Of The Graphical User Interface
The history of the graphical user interface, understood as the use of graphic icon (computing), icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that define the WIMP (computing), WIMP "window, icon, menu and pointing device" paradigm. There have been important technological achievements, and enhancements to the general interaction in small steps over previous systems. There have been a few significant breakthroughs in terms of use, but the same organizational interface metaphor, metaphors and interaction Programming idiom, idioms are still in use. Desktop computers are often controlled by computer mice and/or keyboards while laptops often have a pointing stick or touchpad, and smartphones and tablet computers have a touchscreen. The influence of game computers and j ...
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3B Series Computers
The 3B series computers are a line of minicomputers produced from the late 1970s by AT&T Computer Systems' Western Electric subsidiary for use with the company's UNIX operating system. The line primarily consists of the models 3B20, 3B5, 3B15, 3B2, and 3B4000. The series is notable for controlling a series of electronic switching systems for telecommunication, for general computing purposes, and for serving as the historical software porting base for commercial UNIX. History The first 3B was installed in Fresno, California at Pacific Bell. Within two years, several hundred were in place throughout the Bell System. Some of the units came with "small, slow hard disks". The general purpose family of 3B computer systems includes the 3B2, 3B5, 3B15, 3B20S, and 3B4000. They run the AT&T UNIX operating system and are named after the successful 3B20D. In 1984, after regulatory constraints were lifted, AT&T introduced the 3B20D, 3B20S, 3B5, and 3B2 to the general computer market, a mov ...
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UNIX System V
Unix System V (pronounced: "System Five") is one of the first commercial versions of the Unix operating system. It was originally developed by AT&T and first released in 1983. Four major versions of System V were released, numbered 1, 2, 3, and 4. System V Release 4 (SVR4) was commercially the most successful version, being the result of an effort, marketed as ''Unix System Unification'', which solicited the collaboration of the major Unix vendors. It was the source of several common commercial Unix features. System V is sometimes abbreviated to SysV. , the AT&T-derived Unix market is divided between four System V variants: IBM's AIX, Hewlett Packard Enterprise's HP-UX and Oracle's Solaris, plus the free-software illumos forked from OpenSolaris. Overview Introduction System V was the successor to 1982's UNIX System III. While AT&T developed and sold hardware that ran System V, most customers ran a version from a reseller, based on AT&T's reference implementation. A s ...
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Rio (program)
rio is Plan 9 from Bell Labs' windowing system. It is well known for making its window management transparent to the application. This allows running rio inside of another window manager. History rio is the latest in a long series of graphical user interfaces developed at Bell Labs, mostly developed by Rob Pike, the concurrent window system, and the Blit (which predated X). rio was a complete rewrite of 8½ in Alef. Its main change was that it stopped parsing and rewriting graphical commands and let the client write pixels directly. This was done mainly for efficiency. As Alef disappeared due to being too difficult to maintain given the number of people working on Plan 9 at the time, rio was rewritten in C. This was done using the Plan 9 thread library which was inspired by Alef and had most of its features, such as blocking channels for interthread and interprocess communication. Another important change, due more to the environment than to rio per se, is that rio suppor ...
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8½ (Plan 9)
' is a window system developed for the Plan 9 from Bell Labs operating system by Rob Pike. According to its documentation, the system has ''little graphical fanciness'', a ''fixed user interface'', and depends on a three-button mouse. Like much of the Plan 9 operating system, many operations work by reading and writing to special files. Because of the limitations stemming from its unusual implementation, has been completely rewritten into its successor rio in recent Plan 9 versions. See also *Plan 9 from Bell Labs — the operating system * mux — the predecessor to *rio — the new Plan 9 windowing system *9wm 9wm is an open source stacking window manager for X11, written by David Hogan (dhog) in 1994 to emulate the Plan 9 Second Edition window manager, 8 . Many later minimalist window managers for X were either inspired by, or directly derived from ... — an X window manager which attempts to emulate External links, the Plan 9 Window System by Rob Pike— The origin ...
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Plan 9 From Bell Labs
Plan 9 from Bell Labs is a distributed operating system which originated from the Computing Science Research Center (CSRC) at Bell Labs in the mid-1980s and built on UNIX concepts first developed there in the late 1960s. Since 2000, Plan 9 has been free and open-source. The final official release was in early 2015. Under Plan 9, UNIX's ''everything is a file'' metaphor is extended via a pervasive network-centric filesystem, and the cursor-addressed, terminal-based I/O at the heart of UNIX-like operating systems is replaced by a windowing system and graphical user interface without cursor addressing, although rc, the Plan 9 shell, is text-based. The name ''Plan 9 from Bell Labs'' is a reference to the Ed Wood 1957 cult science fiction Z-movie '' Plan 9 from Outer Space''. The system continues to be used and developed by operating system researchers and hobbyists. History Plan 9 from Bell Labs was originally developed, starting in the late 1980s, by members of the Computing ...
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Research Unix
The term "Research Unix" refers to early versions of the Unix operating system for DEC PDP-7, PDP-11, VAX and Interdata 7/32 and 8/32 computers, developed in the Bell Labs Computing Sciences Research Center (CSRC). History The term ''Research Unix'' first appeared in the Bell System Technical Journal (Vol. 57, No. 6, Pt. 2 Jul/Aug 1978) to distinguish it from other versions internal to Bell Labs (such as PWB/UNIX and MERT) whose code-base had diverged from the primary CSRC version. However, that term was little-used until Version 8 Unix, but has been retroactively applied to earlier versions as well. Prior to V8, the operating system was most commonly called simply UNIX (in caps) or the UNIX Time-Sharing System. AT&T licensed Version 5 to educational institutions, and Version 6 also to commercial sites. Schools paid $200 and others $20,000, discouraging most commercial use, but Version 6 was the most widely used version into the 1980s. Research Unix versions are often referr ...
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Distributed Computing
A distributed system is a system whose components are located on different computer network, networked computers, which communicate and coordinate their actions by message passing, passing messages to one another from any system. Distributed computing is a field of computer science that studies distributed systems. The components of a distributed system interact with one another in order to achieve a common goal. Three significant challenges of distributed systems are: maintaining concurrency of components, overcoming the clock synchronization, lack of a global clock, and managing the independent failure of components. When a component of one system fails, the entire system does not fail. Examples of distributed systems vary from service-oriented architecture, SOA-based systems to massively multiplayer online games to peer-to-peer, peer-to-peer applications. A computer program that runs within a distributed system is called a distributed program, and ''distributed programming' ...
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