BlackBerry 950
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BlackBerry 950
BlackBerry 950 (introduced as "Inter@ctive Pager 950", development name "Leapfrog") is an early BlackBerry model, introduced in 1998 by Canadian smartphone manufacturer Research in Motion. There were two editions, the Exchange Edition and the Internet Edition, both identical in hardware and differing only in the provided software; the Exchange Edition could connect to corporate email mailboxes running on Microsoft Exchange, while the Internet Edition could access general internet mailboxes only. BlackBerry 850 was a different version of this pager, released at later time, which, instead of 900MHz modem, had an 800MHz modem that allowed connectivity with the DataTAC network. Specifications * Intel 80386EX microprocessor * 4MB flash memory * 512kB SRAM * 132 x 65 pixel monochrome LCD screen with backlight that could display 6 or 8 lines of text * one AA battery for power that lasted two weeks.The pager would beep and vibrate in protest if the battery polarization was reversed whe ...
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RIM BlackBerry 950
Rim may refer to: *Rim (basketball), the hoop through which the ball must pass **Breakaway rim, a sprung basketball rim *Rim (coin), the raised edge which surrounds the coin design * Rim (crater), extending above the local surface *Rim (firearms), a projection machined into the bottom of a firearms cartridge * ''Rim'' (novel), by Alexander Besher * Rim (wheel), the outer part of a wheel on which the tire is mounted *Slang term for analingus *"Rim", a song by Brooke Candy featuring Violet Chachki and Aquaria from the album '' Sexorcism'' RIM may stand for: *Rapid Interim Measures proposed by the Review Body on Bid Challenges under the World Trade Organization's Agreement on Government Procurement *Reaction injection molding, a type of processing for network polymers *Recording Industry Association of Malaysia * Red Island Minerals, Australia coal company *Reference Information Model, in Health Level Standards 7 * Remote Infrastructure Management of computer systems *Research in Moti ...
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QWERTY
QWERTY () is a keyboard layout for Latin-script alphabets. The name comes from the order of the first six Computer keyboard keys#Types, keys on the top left letter row of the keyboard ( ). The QWERTY design is based on a layout created for the Sholes and Glidden typewriter and sold to E. Remington and Sons in 1873. It became popular with the success of the Remington No. 2 of 1878, and remains in ubiquitous use. History The QWERTY layout was devised and created in the early 1870s by Christopher Latham Sholes, a newspaper editor and printer who lived in Kenosha, Wisconsin. In October 1867, Sholes filed a patent application for his early writing machine he developed with the assistance of his friends Carlos Glidden and Samuel W. Soule, Samuel W. Soulé. The first model constructed by Sholes used a piano-like keyboard with two rows of characters arranged alphabetically as shown below: - 3 5 7 9 N O P Q R S T U V W X Y Z 2 4 6 8 . A B C D E F G H I J K L M Sholes struggled ...
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Personal Digital Assistants
A personal digital assistant (PDA), also known as a handheld PC, is a variety mobile device which functions as a personal information manager. PDAs have been mostly displaced by the widespread adoption of highly capable smartphones, in particular those based on iOS and Android. A PDA has an electronic visual display. Most models also have audio capabilities, allowing usage as a portable media player, and also enabling many of them to be used as telephones. Nearly all modern PDAs can access the Internet, intranets or extranets via Wi-Fi or Wireless WANs, letting them include a web browser. Sometimes, instead of buttons, PDAs employ touchscreen technology. The first PDA, the Organiser, was released in 1984 by Psion, followed by Psion's Series 3, in 1991. The latter began to resemble the more familiar PDA style, including a full keyboard. The term ''PDA'' was first used on January 7, 1992 by Apple Inc. CEO John Sculley at the Consumer Electronics Show in Las Vegas, Nevad ...
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Palm, Inc
Palm, Inc. was an American company that specialized in manufacturing personal digital assistants (PDAs) and various other electronics. They were the designer of the PalmPilot, the first PDA successfully marketed worldwide, as well as the Treo 600, one of the first smartphones. Palm developed several versions of Palm OS for PDAs and smartphones. The company was also responsible for the first versions of webOS, the first multitasking operating system for smartphones, and enyo (software), enyo.js, a framework for HTML5 apps. In July 2010, Palm was purchased by Hewlett-Packard (HP) and in 2011 announced a new range of webOS products. However, after poor sales, HP CEO Léo Apotheker announced in August 2011 that it would end production and support of Palm and webOS devices, marking the end of the Palm brand after 19 years. In October 2014, HP sold the Palm trademark to a shelf corporation tied to the Chinese electronics firm TCL Corporation. Shortly afterward, TCL confirmed its plans ...
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Execute In Place
In computer science, execute in place (XIP) is a method of executing programs directly from long-term storage rather than copying it into RAM. It is an extension of using shared memory to reduce the total amount of memory required. Its general effect is that the program text consumes no writable memory, saving it for dynamic data, and that all instances of the program are run from a single copy. For this to work, several criteria have to be met: * The storage must provide a similar interface to the CPU as regular memory (or an adaptive layer must be present). * This interface must provide sufficiently fast read operations with a random access pattern. * The file system, if one is used, needs to expose appropriate mapping functions. * The program must either be linked to be aware of the address the storage appears at in the system or be position-independent. * The program must not modify data within the loaded image. The storage requirements are usually met by using NOR flash ...
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Linker (computing)
In computing, a linker or link editor is a computer system program that takes one or more object files (generated by a compiler or an assembler) and combines them into a single executable file, library file, or another "object" file. A simpler version that writes its output directly to memory is called the ''loader'', though loading is typically considered a separate process. Overview Computer programs typically are composed of several parts or modules; these parts/modules do not need to be contained within a single object file, and in such cases refer to each other by means of symbols as addresses into other modules, which are mapped into memory addresses when linked for execution. While the process of linking is meant to ultimately combine these independent parts, there are many good reasons to develop those separately at the source-level. Among these reasons are the ease of organizing several smaller pieces over a monolithic whole and the ability to better define the pur ...
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Sideloading
Sideloading describes the process of transferring files between two local devices, in particular between a personal computer and a mobile device such as a mobile phone, smartphone, PDA, tablet, portable media player or e-reader. Sideloading typically refers to media file transfer to a mobile device via USB, Bluetooth, WiFi or by writing to a memory card for insertion into the mobile device, but also applies to the transfer of apps from web sources that are not vendor-approved. When referring to Android apps, "sideloading" typically means installing an application package in APK format onto an Android device. Such packages are usually downloaded from websites other than the official app store Google Play. For Android users sideloading of apps is only possible if the user has allowed "Unknown Sources" in their Security Settings. When referring to iOS apps, "sideloading" means installing an app in IPA format onto an Apple device, usually through the use of a computer progra ...
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Common Object File Format
The Common Object File Format (COFF) is a format for executable, object code, and shared library computer files used on Unix systems. It was introduced in Unix System V, replaced the previously used a.out format, and formed the basis for extended specifications such as XCOFF and ECOFF, before being largely replaced by ELF, introduced with SVR4. COFF and its variants continue to be used on some Unix-like systems, on Microsoft Windows (Portable Executable), in UEFI environments and in some embedded development systems. History The original Unix object file format a.out is unable to adequately support shared libraries, foreign format identification , or explicit address linkage . As development of Unix-like systems continued both inside and outside AT&T, different solutions to these and other issues emerged. COFF was introduced in 1983, in AT&T's UNIX System V for non-VAX 32-bit platforms such as the 3B20. Improvements over the existing AT&T ''a.out'' format included arb ...
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Portable Executable
The Portable Executable (PE) format is a file format for executables, object code, DLLs and others used in 32-bit and 64-bit versions of Windows operating systems. The PE format is a data structure that encapsulates the information necessary for the Windows OS loader to manage the wrapped executable code. This includes dynamic library references for linking, API export and import tables, resource management data and thread-local storage (TLS) data. On NT operating systems, the PE format is used for EXE, DLL, SYS (device driver), MUI and other file types. The Unified Extensible Firmware Interface (UEFI) specification states that PE is the standard executable format in EFI environments. On Windows NT operating systems, PE currently supports the x86-32, x86-64 (AMD64/Intel 64), IA-64, ARM and ARM64 instruction set architectures (ISAs). Prior to Windows 2000, Windows NT (and thus PE) supported the MIPS, Alpha, and PowerPC ISAs. Because PE is used on Windows CE, it continues t ...
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Message Loop
In computer science, the event loop is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request until an event has arrived), then calls the relevant event handler ("dispatches the event"). The event loop is also sometimes referred to as the message dispatcher, message loop, message pump, or run loop. The event-loop may be used in conjunction with a reactor, if the event provider follows the file interface, which can be selected or 'polled' (the Unix system call, not actual polling). The event loop almost always operates asynchronously with the message originator. When the event loop forms the central control flow construct of a program, as it often does, it may be termed the main loop or main event loop. This title is appropriate, because such an event loop is at the highest level of control within the program. ...
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Message Passing
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code. Message passing differs from conventional programming where a process, subroutine, or function is directly invoked by name. Message passing is key to some models of concurrency and object-oriented programming. Message passing is ubiquitous in modern computer software. It is used as a way for the objects that make up a program to work with each other and as a means for objects and systems running on different computers (e.g., the Internet) to interact. Message passing may be implemented by various mechanisms, including channels. Overview Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of callin ...
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Cooperative Multitasking
Cooperative multitasking, also known as non-preemptive multitasking, is a style of computer multitasking in which the operating system never initiates a context switch from a running process to another process. Instead, in order to run multiple applications concurrently, processes voluntarily yield control periodically or when idle or logically blocked. This type of multitasking is called ''cooperative'' because all programs must cooperate for the scheduling scheme to work. In this scheme, the process scheduler of an operating system is known as a cooperative scheduler whose role is limited to starting the processes and letting them return control back to it voluntarily. Usage Although it is rarely used as the primary scheduling mechanism in modern operating systems, it is widely used in memory-constrained embedded systems and also, in specific applications such as CICS or the JES2 subsystem. Cooperative multitasking was the primary scheduling scheme for 16-bit application ...
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