Bizarro Comics
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Bizarro Comics
Bizarro () is a supervillain/anti-hero appearing in American comic books published by DC Comics. The character was created by writer Otto Binder and artist George Papp as a "mirror image" of Superman, and first appeared in ''Superboy'' #68 (1958). Debuting in the Silver Age of Comic Books (1956 – c. 1970), the character has often been portrayed as an antagonist to Superman, though on occasion he also takes on an anti-hero role. In addition to appearing the company's publications, he has also appeared in adapted media and tie-in products, such as animated and live-action television series, trading cards, toys, and video games. Publication history Bizarro debuted in ''Superboy'' #68 (cover-dated October 1958, but on sale in August), writer Otto Binder casting the character as a Frankenstein's monster pastiche that possessed all the powers of Superboy. Shunned for his unenviable appearance, the teen version of Bizarro only appeared in a single comic book story. An adult versi ...
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Action Comics
''Action Comics'' is an American comic book/Comic anthology, magazine series that introduced Superman, one of the first major superhero characters. The publisher was originally known as National Allied Publications, and later as National Comics Publications and as National Periodical Publications, before taking on its current name of DC Comics. Its original incarnation ran from 1938 to 2011 and stands as one of the longest-running comic books with consecutively numbered issues. The second volume of ''Action Comics'' beginning with issue #1 ran from 2011 to 2016. ''Action Comics'' returned to its original numbering beginning with issue #957 (Aug. 2016). Publication history The Golden Age Jerry Siegel and Joe Shuster saw their creation, Superman (also known as Kal-El, originally Kal-L), launched in Action Comics 1, ''Action Comics'' #1 on April 18, 1938 (cover dated June), an event which began the Golden Age of Comic Books. Siegel and Shuster had tried for years to find a publish ...
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Red Hood And The Outlaws
''Red Hood and the Outlaws'' is a superhero comic book published by DC Comics. The series was commissioned in response to the growing popularity of the character of Jason Todd, a former protégé of Batman who took a turn as a villain following his resurrection. The book depicts Jason's continued adventures as the Red Hood, on a quest to seek redemption for his past crimes, forming a small team with two of his fellow anti-heroes. ''Red Hood and the Outlaws'' debuted in 2011 as part of ''The New 52'' event, which rebooted DC Comics' continuity, creating a fresh jumping-on point for new readers. Writer Scott Lobdell chose to dial back Jason's recent villainy for the character's first starring book, pairing him with the characters of Arsenal (Roy Harper), and Starfire, and retroactively establishing a long friendship between Jason and Roy. The title also retold Jason Todd's history in a simplified form and explored his complex relationship with his former mentor Batman and his brot ...
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Frankenstein's Monster
Frankenstein's monster or Frankenstein's creature, often referred to as simply "Frankenstein", is a fictional character who first appeared in Mary Shelley's 1818 novel ''Frankenstein; or, The Modern Prometheus''. Shelley's title thus compares the monster's creator, Victor Frankenstein, to the mythological character Prometheus, who fashioned humans out of clay and gave them fire. In Shelley's Gothic story, Victor Frankenstein builds the creature in his laboratory through an ambiguous method based on a scientific principle he discovered. Shelley describes the monster as tall and emotional. The monster attempts to fit into human society but is shunned, which leads him to seek revenge against Frankenstein. According to the scholar Joseph Carroll, the monster occupies "a border territory between the characteristics that typically define protagonists and antagonists". Frankenstein's monster became iconic in popular culture, and has been featured in various forms of media, inclu ...
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First Appearance
In American comic books and other stories with a long history, first appearance refers to the first issue to feature a fictional character. These issues are often highly valued by collectors due to their rarity and iconic status. Reader interest in first appearances Collectors value first appearances for their rarity and historical value, while many regular readers are interested in viewing how their favorite characters were originally portrayed. Reprints of first appearances are often published, both as single comic books and in trade paperbacks, usually with other early appearances of the character. Marvel Comics' "Essential" line has become popular by giving readers an affordable glimpse into characters' early history. Historically, first appearances tell the origin story for the character, although some, such as Batman and Green Goblin, remained dubious figures for several issues. Modern writers prefer to tell a character's origin across an entire story arc or keep a newl ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Trading Card
A trading card (or collectible card) is a small card, usually made out of paperboard or thick paper, which usually contains an image of a certain person, place or thing (fictional or real) and a short description of the picture, along with other text (attacks, statistics, or trivia). There is a wide variation of different types of cards. Trading cards are traditionally associated with sports (baseball cards are particularly common) but can also include subjects such as ''Pokémon'' and other non-sports trading cards. These often feature cartoons, comic book characters, television series and film stills. In the 1990s, cards designed specifically for playing games became popular enough to develop into a distinct category, collectible card games. These games are mostly fantasy-based gameplay. Fantasy art cards are a subgenre of trading cards that focus on the artwork. History Origins Trade cards are the ancestors of trading cards. Some of the earliest prizes found in retail pro ...
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Television Series
A television show – or simply TV show – is any content produced for viewing on a television set which can be broadcast via over-the-air, satellite television, satellite, or cable television, cable, excluding breaking news, television advertisement, advertisements, or Trailer (promotion), trailers that are typically placed between shows. Television shows are most often broadcast programming, scheduled for broadcast well ahead of time and appear on electronic program guide, electronic guides or other TV listings, but streaming services often make them available for viewing anytime. The content in a television show can be produced with different methodologies such as taped variety shows emanating from a television studio stage, animation or a variety of film productions ranging from movies to series. Shows not produced on a television studio stage are usually contracted or licensed to be made by appropriate production companies. Television shows can be viewed live (real time), b ...
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Live-action
Live action (or live-action) is a form of cinematography or videography that uses photography instead of animation. Some works combine live-action with animation to create a live-action animated film. Live-action is used to define film, video games or similar visual media. According to the Cambridge English Dictionary, live action " nvolvesreal people or animals, not models, or images that are drawn, or produced by computer." Overview As the normal process of making visual media involves live-action, the term itself is usually superfluous. However, it makes an important distinction in situations in which one might normally expect animation, such as when the work is adapted from a video game, or from an animated cartoon, such as ''Scooby-Doo'', ''The Flintstones'', '' 101 Dalmatians'' films, or ''The Tick'' television program. The phrase "live-action" also occurs within an animation context to refer to non-animated characters: in a live-action/animated film such as ''Space Jam ...
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Animated
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures. A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice ...
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Antagonist
An antagonist is a character in a story who is presented as the chief foe of the protagonist. Etymology The English word antagonist comes from the Greek ἀνταγωνιστής – ''antagonistēs'', "opponent, competitor, villain, enemy, rival," which is derived from ''anti-'' ("against") and ''agonizesthai'' ("to contend for a prize"). Types Heroes and villains The antagonist is commonly positioned against the protagonist and their world order. While most narratives will often portray the protagonist as a hero and the antagonist as a villain, like Harry Potter and Lord Voldemort in '' Harry Potter'', the antagonist does not always appear as the villain. In some narratives, like Light Yagami and L in '' Death Note'', the protagonist is a villain and the antagonist is an opposing hero. Antagonists are conventionally presented as making moral choices less savory than those of protagonists. This condition is often used by an author to create conflict within a story. This is ...
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Silver Age Of Comic Books
The Silver Age of Comic Books was a period of artistic advancement and widespread commercial success in mainstream American comic books, predominantly those featuring the superhero archetype. Following the Golden Age of Comic Books and an interregnum in the early to mid-1950s, the Silver Age is considered to cover the period from 1956 to 1970, and was succeeded by the Bronze Age. The popularity and circulation of comic books about superheroes had declined following World War II, and comic books about horror, crime and romance took larger shares of the market. However, controversy arose over alleged links between comic books and juvenile delinquency, focusing in particular on crime, horror, and superheroes. In 1954, publishers implemented the Comics Code Authority to regulate comic content. In the wake of these changes, publishers began introducing superhero stories again, a change that began with the introduction of a new version of DC Comics' The Flash in ''Showcase'' #4 (O ...
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American Comic Book
An American comic book is a thin periodical originating in the United States, on average 32 pages, containing comics. While the form originated in 1933, American comic books first gained popularity after the 1938 publication of ''Action Comics'', which included the debut of the superhero Superman. This was followed by a superhero boom that lasted until the end of World War II. After the war, while superheroes were marginalized, the comic book industry rapidly expanded and genres such as horror, crime, science fiction and romance became popular. The 1950s saw a gradual decline, due to a shift away from print media in the wake of television and the impact of the Comics Code Authority. The late 1950s and the 1960s saw a superhero revival and superheroes remained the dominant character archetype throughout the late 20th century into the 21st century. Since 1934 and since 1939 two most comic book publishers of DC Comics and Marvel Comics. DC and Marvel comic book publishers, when ...
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