BioShock (franchise)
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BioShock (franchise)
''BioShock'' is a retrofuturistic video game series created by Ken Levine, published by 2K Games and developed by several studios, including Irrational Games and 2K Marin. The ''BioShock'' games combine first-person shooter and role-playing elements, giving the player freedom for how to approach combat and other situations, and are considered part of the immersive sim genre. Additionally, the series is notable for exploring philosophical and moral concepts with a strong in-game narrative influenced by concepts such as Objectivism, total utilitarianism, and American exceptionalism. The series consists of three main games. ''BioShock'' (2007) and ''BioShock 2'' (2010) take place in the 1960s in the fictional underwater city of Rapture. ''BioShock Infinite'' (2013) is thematically and narratively tied to the first games, but takes place in 1912 aboard the floating city of Columbia. After ''Infinite''s release, Irrational Games was downsized and rebranded as Ghost Story Games to wor ...
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BioShock
''BioShock'' is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game is set in 1960, and follows Jack who discovers the underwater city of Rapture. Built by business magnate Andrew Ryan to be an isolated utopia, the discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape, fighting ADAM-obsessed enemies and Big Daddies, while engaging with the few sane humans that remain and learning of Rapture's past. The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. ''Bioshock''s concept was de ...
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Shield Tablet
The Shield Tablet, later relaunched as the Shield Tablet K1, is a gaming tablet, developed by Nvidia and released on July 29, 2014. It was Nvidia's second portable gaming device that uses Android. Compared to the Shield Portable, the controller is not permanently connected to the screen, rather it can be purchased separately. Up to four controllers can be wirelessly connected at the same time. While the Shield tablet features an 8-inch 1920×1200 pixel display, it can output 4K resolution signal to a television via HDMI. In November 2015, the tablet was refreshed and renamed as the ''Shield Tablet K1'' and the price was reduced to $200. In August 2016, Nvidia announced it had cancelled plans to release a hardware upgrade to its Shield Tablet products - a speculated reason for the cancellation was product conflict with the Nintendo Switch, which uses similar technology. In mid-2017 the tablet was no longer for retail on Nvidia's website or any of the other websites in which t ...
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Rapture (BioShock)
Rapture is a fictional city in the ''BioShock'' series published by 2K Games. It is an underwater city that is the main setting for the games ''BioShock'' and ''BioShock 2''. The city also briefly appears in ''BioShock Infinite'', and is featured in its downloadable content, ''Burial at Sea''. The game's back-story describes the city as envisioned by business tycoon Andrew Ryan in the mid-1940s as a means to create a utopia for mankind's greatest artists and thinkers to prosper in a laissez-faire environment outside of increasing oppression by the world's governments and religion. However, the lack of government made many people uneasy, and the masses turned toward political activists like Atlas who advocated stability under a government, turning the city into a dystopia; and on the eve of 1959, a civil war broke out, leaving much of Rapture's population dead. The remaining citizens either became psychotic "Splicers" due to the effects of ADAM, a substance that can alter genetic ...
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BioShock 2
''BioShock 2'' is a first-person shooter video game developed by 2K Marin and published by 2K Games. It was released worldwide for PlayStation 3, Windows, and Xbox 360 on February 9, 2010; Feral Interactive released an OS X version on March 30, 2012. The game takes place in the dystopian underwater city of Rapture, eight years after the events of ''BioShock''. In the single-player campaign, players control the armored protagonist Subject Delta as he fights through Splicers—the psychotic human population of the city—using weapons and an array of genetic modifications. The game includes a story-driven multiplayer mode that takes place before the events of ''BioShock'', during Rapture's civil war. After the success of ''BioShock,'' 2K Games formed a new studio, 2K Marin, to create the sequel. 2K Australia, Arkane Studios, and Digital Extremes provided additional support. The developers focused on improving gameplay elements from the first game, and return to the Rapture sett ...
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American Exceptionalism
American exceptionalism is the belief that the United States is inherently different from other nations. ''American Exceptionalism: A Double-Edged Sword.''
Seymour Martin Lipset. New York, N.Y.: W.W. Norton & Co., Inc. 1996. p. 18.
Proponents of it argue that the , political system, and historical development of the U.S. are unique in



Total Utilitarianism
Total may refer to: Mathematics * Total, the summation of a set of numbers * Total order, a partial order without incomparable pairs * Total relation, which may also mean ** connected relation (a binary relation in which any two elements are comparable). * Total function, a partial function that is also a total relation Business * TotalEnergies, a French petroleum company * Total (cereal), a food brand by General Mills * Total, a brand of strained yogurt made by Fage * Total, a database management system marketed by Cincom Systems * Total Linhas Aéreas - a brazilian airline * Total, a line of dental products by Colgate Music and culture * Total (group), an American R&B girl group * '' Total: From Joy Division to New Order'', a compilation album * ''Total'' (Sebastian album) * ''Total'' (Total album) * ''Total'' (Teenage Bottlerocket album) * ''Total'' (Seigmen album) * ''Total'' (Wanessa album) * ''Total'' (Belinda Peregrín album) * ''Total 1'', an annual compilation al ...
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Objectivism
Objectivism is a philosophical system developed by Russian Americans, Russian-American writer and philosopher Ayn Rand. She described it as "the concept of man as a heroic being, with his own happiness as the moral purpose of his life, with productive achievement as his noblest activity, and reason as his only absolute"."About the Author" in Rand first expressed Objectivism in her fiction, most notably ''The Fountainhead'' (1943) and ''Atlas Shrugged'' (1957), and later in non-fiction essays and books. Leonard Peikoff, a professional philosopher and Rand's designated intellectual heir, later gave it a more formal structure. Peikoff characterizes Objectivism as a "closed system" insofar as its "fundamental principles" were set out by Rand and are not subject to change. However, he stated that "new implications, applications and integrations can always be discovered". Objectivism's main tenets are that reality exists independently of consciousness, that human beings have direct ...
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Immersive Sim
An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by the developer. This definition is not to be confused with game systems which allow player choice in a confined sense or systems which allow players to easily escape consequences of their choices. Immersive sims by definition allow for multiple approaches, and typically incorporate elements of multiple genres, including role-playing games, stealth, first-person shooters, platform games and survival horror. Although they typically have smaller worlds than open world games, they also generally allow for open-ended gameplay, allowing the player to progress in any order and pursue side missi ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Retrofuturism
Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipating what will come, retrofuturism is the remembering of that anticipation. Characterized by a blend of old-fashioned "retro styles" with futuristic technology, retrofuturism explores the themes of tension between past and future, and between the alienating and empowering effects of technology. Primarily reflected in artistic creations and modified technologies that realize the imagined artifacts of its parallel reality, retrofuturism can be seen as "an animating perspective on the world". Etymology The word retrofuturism is formed by the addition of the prefix "retro" from the Latin language, which gives the meaning of "backwards" to the word "future", a word also originating from Latin. According to the ''Oxford English Dictionary'', an ea ...
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