Beautiful Katamari
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Beautiful Katamari
''Beautiful Katamari'', released in Japan as , is a video game by Namco Bandai Games for the Xbox 360. ''Beautiful Katamari'' is the fourth game in the Katamari series of games following ''Katamari Damacy'', ''We Love Katamari,'' and ''Me & My Katamari''. ''Beautiful Katamari'' has gained extra attention because it was originally scheduled as a PlayStation 3 title in addition to the Xbox 360, but development on the PlayStation 3 was abandoned and ''Beautiful Katamari'' was released for the Xbox 360 alone. All previous ''Katamari'' games had been exclusively available on Sony consoles. Story The game opens with the King of All Cosmos, his Queen, and the Prince, enjoying some tennis while on vacation. However, a powerful serve by the King causes the tennis ball to rip through the fabric of the universe, creating a black hole that sucks everything but the planet Earth into it. In order to correct it, the King commands the Prince to roll up katamaris on Earth to recreate the planets ...
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Now Production
(Stylized as NOWPRO) is a Japanese video game developer headquartered in Chūō-ku, Osaka. Founded in 1986, it started developing various games for major Japanese companies including Namco, Hudson Soft, Capcom, Activision, Taito, Konami, Sega, and Nintendo. The company used to have a development department in East Ikebukuro, Toshima-ku, but it is now closed. Now Production has also been developing and selling software applications for iPhone and iPod Touch since 2009. List of games Nintendo Entertainment System *''Metro-Cross'' (1986) *'' Taito Grand Prix: Eikou heno License'' (1987) *'' Spelunker II: Yūsha e no Chōsen'' (1987) *'' Jikuu Yuuden: Debias'' (1987) *''Yokai Dochuki'' (1988) *'' Wagan Land'' (1989) *'' Splatterhouse: Wanpaku Graffiti'' (1989) *'' Jackie Chan's Action Kung Fu'' (1990) *''Yo! Noid'' (1990) (originally in Japan as ''Kamen no Ninja Hanamaru'') *'' Wagan Land 2'' (1990) *''Adventure Island II'' (1991) *''Adventure Island III'' (1992) *''Ms. Pac-Man' ...
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Time Attack
Time attack is a type of motorsport in which the racers compete for the best lap time. Each vehicle is timed through numerous circuits of the track. The racers make a preliminary circuit, then run the timed laps, and then finish with a cool-down lap. Time attack and time trial events differ by competition format and rules. Time attack has a limited number of laps, time trial has open sessions. Unlike other timed motorsport disciplines such as sprinting and hillclimbing, the car is required to start off under full rolling start conditions following a warm up lap in which they will have to accelerate out as fast as possible to determine how fast they enter their timed lap.Time Attack FAQ's
Commonly, as the cars are modified road going cars, they are required to have tires authorized for road use. Time attack events began in Japan i ...
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Gold Release
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help improve the software or fix software bugs still present in the software. There are several models for such a life cycle. A common method is that suggested by Microsoft, which divides software development into five phases: Pre-alpha, Alpha, Beta, Release candidate, and Stable. Pre-alpha refers to all activities performed during the software project before formal testing. The alpha phase generally begins when the software is feature complete but likely to contain several known or unknown bugs. The beta phase generally begins when the software is deemed feature complete, yet likely to contain several known or unknown bugs. Software in the production phase will generally have many more bugs in it than completed software, as well as speed/performan ...
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Katamari Fortissimo Damacy
is a third-person puzzle-action video game that was published and developed by Namco for the PlayStation 2 video game console. The success of the game led to the release of five sequels in Japan and other territories: ''We Love Katamari'', ''Me & My Katamari'', ''Beautiful Katamari'', ''Katamari Damacy Mobile'', ''I Love Katamari'', and ''Katamari Forever''. It also inspired a spin-off game, ''Korogashi Puzzle Katamari Damacy''. Five of the games' soundtracks have been released as albums. ''Katamari Fortissimo Damacy'', a soundtrack album for the original game, was released by Columbia Music Entertainment in 2004, ''Katamari wa Damacy'' was released as a soundtrack album for ''We Love Katamari'' by Columbia Music Entertainment in 2005, and ''Katamari Original Soundtrack Damacy'' was released in 2006 as a soundtrack album for ''Me & My Katamari'' by the same publisher and also included tracks from ''We Love'' that were not included in its album. ''Katamari Suteki Damacy'' was relea ...
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Official Xbox Magazine
''Official Xbox Magazine'' (or OXM for short) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. As of January 2012, OXM no longer includes a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including ''Edge'' and '' Computer and Video Games''. In February 2015, ''OXM'' and all of Future's video game websites were redirected into GamesRad ...
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CNET
''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and television in addition to its website and now uses new media distribution methods through its Internet television network, CNET Video, and its podcast and blog networks. Founded in 1994 by Halsey Minor and Shelby Bonnie, it was the flagship brand of CNET Networks and became a brand of CBS Interactive through that unit's acquisition of CNET Networks in 2008. It has been owned by Red Ventures since October 30, 2020. Other than English, ''CNETs region- and language-specific editions include Chinese, French, German, Japanese, Korean, and Spanish. History Origins After leaving PepsiCo, Halsey Minor and Shelby Bonnie launched ''CNET'' in 1994, after website Yahoo! was launched. With help from Fox Network co-founder Kevin Wendle and forme ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''World of Warcraft'' in particular. After declining readership, it was announced that ''Joystiq'' would be shut down on February 3, 2015, as part of moves to downsize AOL's operations by shuttering its "underperforming" properties. History Predecessors As of early 2004, Weblogs, Inc. was seeking to add a blog to its repertoire for the sole purpose of covering news related to video games, as evidenced by the now-defunct ''The Video Games Weblog'', founded February 27, 2004. On March 12, Weblogs, Inc. CEO Jason Calacanis announced two spinoff projects: ''The Unofficial Playstation 3 Weblog'' and ''The Unofficial Xbox 2'', both of which are now similarly retired, though they would set a precedent for the launching of Joystiq's Fanboy blogs ...
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Keita Takahashi
is a Japanese game designer and artist, his most notable titles being ''Katamari Damacy'' and its sequel, ''We Love Katamari''. The original ''Katamari'' game was a surprise hit and was praised for its quirkiness, originality, and charm. Takahashi is married to pianist and composer Asuka Sakai, who has worked with Takahashi on various projects. Career In an interview, Takahashi announced that he hopes to eventually move on from video games, with an ambition of designing a playground for children. On October 28, 2009, the Nottingham City Council announced during the Gamecity festival that Takahashi was spending a month in the city working on designs for the play area at Woodthorpe Grange. In 2012, Takahashi revealed to an audience that the Nottingham project had been indefinitely postponed, due to budget concerns. He and his wife, Asuka Sakai, formed the company uvula in October 2010 to support his freelance game design career, as well as his playground designs. In July 2011, ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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Crippleware
Crippleware has been defined in realms of both computer software and hardware. In software, crippleware means that "vital features of the program such as printing or the ability to save files are disabled until the user purchases a registration key". While crippleware allows consumers to see the software before they buy, they are unable to test its complete functionality because of the disabled functions. Hardware crippleware is "a hardware device that has not been designed to its full capability". The functionality of the hardware device is limited to encourage consumers to pay for a more expensive upgraded version. Usually the hardware device considered to be crippleware can be upgraded to better or its full potential by way of a trivial change, such as removing a jumper wire. The manufacturer would most likely release the crippleware as a low-end or economy version of their product. Computer software Deliberately limited programs are usually freeware versions of computer progra ...
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