Beatshapers Games
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Beatshapers Games
Beatshapers Ltd. is a Ukrainian video game developer based in Kyiv. Games developed/Own IP * ''MelodyBloxx'' (PS minis, cancelled) * ''BreakQuest: Extra Evolution'' (PSP and PS Vita) * ''StarDrone Extreme'' (PS Vita) * ''Z-Run'' (PS Vita) * ''Ready to Run'' (PS4) * '' #killallzombies (PS4 and Nintendo Switch) * ''RC Soccer'' (iOS, Android, VR) * ''StarDrone VR'' (PSVR) Games ported *PlayStation Minis ** ''BreakQuest'' ** ''NormalTanks'' ** '' Carnivores: Dinosaur Hunter'' ** ''Enigmo'' ** ''Jane's Hotel'' ** ''Best of Solitaire'' (for Cosmigo GmbH) ** '' Carnivores: Ice Age'' ** ''Galcon Labs'' ** ''Canabalt'' ** ''Wizorb'' ** ''Jetpack Joyride'' *PlayStation Network ** ''StarDrone'' ** ''Snowy: Treasure Hunter'' (for Alawar) *PlayStation Vita ** ''StarDrone Extreme'' ** ''Furmins'' (with Housemarque) ** ''Mission ISS Gear VR'' (with Oculus/TMUG/Magnopus) Games published *PlayStation Minis **''BreakQuest'' (PSP minis launch title) ** ''NormalTanks'' ** '' Carnivores: Dinosaur ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Jetpack Joyride
''Jetpack Joyride'' is a 2011 side-scrolling endless runner action video game created by Halfbrick Studios. It was released for iOS devices on the App Store on September 1, 2011 and has been ported to other systems. It was released online as a Flash version on May 11, 2012; on Android on September 28; on PlayStation Portable (via PlayStation Network, ported by Beatshapers) on November 20 in North America and November 21 in Europe; on BlackBerry PlayBook on December 13, 2012; on PlayStation 3 and PlayStation Vita (via PlayStation Network, ported by Big Ant Studios) on December 21 in Europe and December 31 in North America; on BlackBerry 10 on March 6, 2013; and on Windows Phone 8 and Windows 8 on June 5. It was also released on PlayStation 4 on April 26, 2016. The game features the same protagonist from ''Age of Zombies'' and '' Monster Dash'', Barry Steakfries, who the player controls as he steals a jet pack from a top-secret laboratory, being a direct spin-off of the latter g ...
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Companies Based In Kyiv
A company, abbreviated as co., is a legal entity representing an association of people, whether natural, legal or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared goals. Companies take various forms, such as: * voluntary associations, which may include nonprofit organizations * business entities, whose aim is generating profit * financial entities and banks * programs or educational institutions A company can be created as a legal person so that the company itself has limited liability as members perform or fail to discharge their duty according to the publicly declared incorporation, or published policy. When a company closes, it may need to be liquidated to avoid further legal obligations. Companies may associate and collectively register themselves as new companies; the resulting entities are often known as corporate groups. Meanings and definitions A company can be defined as an "artificial per ...
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Video Game Companies Of Ukraine
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Game Publishers
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer (the publisher calls this ''external development'') and sometimes by paying an internal staff of developers called a ''studio''. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses used by the game; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers may also attempt to boost effic ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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PlayFirst
PlayFirst, Inc. is a Delaware based publisher of casual games founded in 2004 by industry veterans. PlayFirst produced the ''Diner Dash'' series, which won the 2008 Annual Casual Game Awards. and has seen over 550 million downloads. The popularity of ''Diner Dash'' series prompted spin-off series like ''Wedding Dash'' and ''Cooking Dash''. The company’s game portfolio also includes the retro-style strategy-based ''Chocolatier'' series, and the adventure/hidden object-mixing ''Dream Chronicles'' series. From 2005 to mid-2011, PlayFirst have released 72 casual games for PC and Mac, counting extra 7 Collector's Editions and Strategy Guides, thus they have 79 games in total in their game categories. History 2004–2010: Early days, breakthrough, and maintaining the success of ''Dash'' series PlayFirst’s biggest commercial success was its first game, '' Diner Dash'', which was released for the first time on PC/Mac platforms in late 2004. ''Diner Dash'' was initially develop ...
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IndieCade
IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011. At IndieCade, independent video game developers are selected to screen and promote their work at the annual IndieCade festival and showcase events.Leigh AlexandeIndieCade Announces Call For Submissions March 7, 2008 Gamasutra/ref> In 2009, IndieCade launched a conference track featuring classes, panels, workshops, and keynotes. The conference has since become a major attraction for indie developers and others in the industry. Background IndieCade was formed by Creative Media Collaborative, an alliance of industry producers and leaders founded in 2005. IndieCade's board of advisors includes (among others) Seamus Blackley, Tracy Fullerton, Megan Gaiser, Andy Gavin, Carl Goodman, John Hight, Robin Hunicke, Henry Jenkins, Richard Le ...
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Housemarque
Housemarque Oy is a Finnish video game developer based in Helsinki. The company was founded by Ilari Kuittinen and Harri Tikkanen in July 1995, through the merger of their previous video game companies, Bloodhouse and Terramarque, both of which were founded in 1993 as Finland's first commercial developers. Housemarque is the oldest active developer in Finland and has about 80 employees as of January 2020. It was acquired by Sony Interactive Entertainment in June 2021, becoming a part of PlayStation Studios. History Bloodhouse and Terramarque (1993–1995) Bloodhouse and Terramarque were founded in 1993, becoming Finland's first commercial video game developers. Bloodhouse was led by Harri Tikkanen, and released their first game, '' Stardust'' in 1993, with a version updated for the Amiga 1200, titled '' Super Stardust'', released the following year. Terramarque was founded by Ilari Kuittinen and Stavros Fasoulas, and hired Miha Rinne in 1994. Fasoulas, at the time, was work ...
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Alawar
Alawar Entertainment is an international developer, distributor, and publisher of video games for PC, mobile platforms, games consoles and other devices based in Lewes, Delaware. Its main areas of activity are mid-core games for experienced players, as well as casual downloadable and F2P games for PC, MacOS, IOS, Android, PlayStation (console), Xbox, social networks and other platforms. The company's games have sold more than 1 billion copies in over 100 countries and 10 languages. History * The company was founded in 1999 by Novosibirsk State University Novosibirsk State University is a public research university located in Novosibirsk, Russia. The university was founded in 1958, on the principles of integration of education and science, early involvement of students with research activities an ... students Alexander Lyskovsky (who later founded iFarm) and Sergey Zanin. Game development was the first department of the company to open, followed by publishing shortly a ...
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Canabalt
''Canabalt'' is an endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written for Adobe Flash, then ported to iOS, Android, PlayStation Portable, and Ouya. An authorized version for the Commodore 64 was released on cartridge. ''Canabalt'' has been credited with popularizing the endless runner subgenre. Gameplay The player controls an unnamed man fleeing from an unknown threat. As the game begins, the player character jumps from the window of an office building onto the roof of a neighboring building. He then proceeds to run forward automatically, continually accelerating as he moves. The only control the player has over the character is through a single button, which makes him jump; either from building to building or over obstacles. Missing a jump to another building will cause him to fall to his death, while colliding with a crate or an office chair will reduce his speed. Bombs are also occ ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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