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Battle City
is a multi-directional shooter video game for the Family Computer produced and published in 1985 by Namco. It is a successor to Namco's 1980 ''Tank Battalion'', and would be succeeded itself by the 1991 ''Tank Force''. An arcade version for the Nintendo VS. System would follow, and the game would eventually end up with the Virtual Console release for the Wii and Wii U. There was also a related Game Boy game of the same name dating back to 1991, which was developed and published by Nova Games. Gameplay The player controls a tank and shoot projectiles to destroy enemy tanks around the playfield. The enemy tanks enter from the top of the screen and attempt to destroy the player's base (represented on the screen as a phoenix symbol), as well as the player's tank itself. A level is completed when the player destroys 20 enemy tanks, but the game ends if the player's base is destroyed or the player loses all available lives. Note that the player can destroy the base as well, so the pla ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Phoenix (mythology)
The phoenix is an immortal bird associated with Greek mythology (with analogs in many cultures) that cyclically regenerates or is otherwise born again. Associated with the sun, a phoenix obtains new life by rising from the ashes of its predecessor. Some legends say it dies in a show of flames and combustion, others that it simply dies and decomposes before being born again. In the ''Motif-Index of Folk-Literature'', a tool used by folklore studies, folklorists, the phoenix is classified as motif B32.Thompson. (2001: 581). The origin of the phoenix has been attributed to Ancient Egypt by Herodotus and later 19th-century scholars, but other scholars think the Egyptian texts may have been influenced by classical folklore. Over time the phoenix motif spread and gained a variety of new associations; Herodotus, Lucan, Pliny the Elder, Pope Clement I, Lactantius, Ovid, and Isidore of Seville are among those who have contributed to the retelling and transmission of the phoenix motif. Ov ...
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Sharp MZ Games
Sharp or SHARP may refer to: Acronyms * SHARP (helmet ratings) (Safety Helmet Assessment and Rating Programme), a British motorcycle helmet safety rating scheme * Self Help Addiction Recovery Program, a charitable organisation founded in 1991 by Barbara Bach and Pattie Boyd * Sexual Harassment/Assault Response & Prevention, a US Army program dealing with sexual harassment * Skinheads Against Racial Prejudice, an anti-racist Trojan skinhead organization formed to combat White power skinheads * Society for the History of Authorship, Reading and Publishing * Stationary High Altitude Relay Platform, a 1980s beamed-power aircraft * Super High Altitude Research Project, a 1990s project to develop a high-velocity gun Companies * I. P. Sharp Associates, a former Canadian computer services company * Sharp Airlines, an Australian regional airline * Sharp Corporation, a Japanese electronics manufacturer * Sharp Entertainment, an American TV program producer * Sharp HealthCare, a hospita ...
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Nintendo Vs
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'', ...
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Nintendo Entertainment System Games
This is a list of games for the Nintendo Entertainment System (NES) home video game console. Some games have been officially licensed by Nintendo, and some are unlicensed. The final licensed NES game released was the PAL-exclusive ''The Lion King'' in 1995. __TOC__ Licensed games A total of 716 known licensed games were released for the Nintendo Entertainment System (NES) during its lifespan; 367 of these games were released only in North America plus 2 championship games, 36 games released outside North America and 313 games released everywhere. Games dated October 18, 1985 are launch titles for North America. Championship games Unreleased games Canceled games The following games were initially announced as Nintendo Entertainment System and/or Family Computer titles, however were subsequently cancelled or postponed indefinitely by developers or publishers. Unlicensed games There are unlicensed games in the NES library released without approval from Nint ...
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Namco Games
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ... was a video game developer and video game publisher, publisher, originally from Japan. Bandai Namco Entertainment is the successor to Namco and continues manufacturing and distributing video games worldwide. For Namco games released following the 2006 merger with Bandai's video game division, see List of Bandai Namco video games. For a list of franchises owned by Bandai Namco, see List of Bandai Namco video game franchises. Arcade-based games Namco initially distributed its games in Japan, while relying on third-party companies, such as Atari, Inc., Atari and Midway Games, Midway Manufacturing to publish them internationally under their own brands. Later, it would handle its own publishing worldwide. Electro-mechanical games ...
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FM-7 Games
The FM-7 ("Fujitsu Micro 7") is a home computer created by Fujitsu. It was first released in 1982 and was sold in Japan and Spain. It is a stripped-down version of Fujitsu's earlier FM-8 computer, and during development it was referred to as the "FM-8 Jr.". Although it was designed to be a cut-down version of the FM-8 (with the FM-7 costing 126,000 yen, compared to 218,000 yen for the FM-8), most notably removing the (expensive) bubble memory technology, the FM-7 was given a more advanced AY-3-8910 sound chip capable of three voice sound synthesis, leading to a strong uptake among the hobbyist computer market in Japan and making it a more popular system than the FM-8. The FM-7 primarily competed with the NEC PC-8801 and Sharp X1 series of computers in the early 1980s. It was succeeded by the FM-77 series of computers in 1984, which featured backwards compatibility with the FM-7. The FM-77 series was later succeeded by the 32-bit FM Towns in 1989. The FM-7 is based around the 68 ...
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Game Boy Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Cooperative Video Games
A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-controlled enterprise".Statement on the Cooperative Identity.
''.''
Cooperatives are democratically controlled by their members, with each member having one vote in electing the board of directors. Cooperatives may include: * businesses owned and managed by the people who consume th ...
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1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', ''Duck Hunt'', '' Gauntlet'', ''Ghosts 'n Goblins'', ''Gradius'', ''Hang-On'', ''Space Harrier'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In the Un ...
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Tokuma Shoten Intermedia
is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company’s product portfolio includes music publishing, video game publishing, movies, anime, magazines, manga and books. Companies that were part of Tokuma Shoten include Studio Ghibli, Daiei Film and the record label Tokuma Japan Communications. After the founder of the company, Yasuyoshi Tokuma died on September 20, 2000, an asset management occurred. Tokuma Shoten executed a corporate spin-off with Studio Ghibli, turning the company’s anime division as a separate company again in 2005. Tokuma Shoten sold off Tokuma Japan Communications to Daiichi Kosho in October 2001, and Daiei Films was purchased by Kadokawa Corporation in November 2002. Since 2005, the company has streamlined itself to focus solely on the publication of print media and the airing of its adapted properties to TV and feature film. On 17 March 2017, the company was ...
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Kadokawa Corporation
, formerly is a Japanese media conglomerate that was created as a result of the merger of the original Kadokawa Corporation and Dwango Co., Ltd. on October 1, 2014. History The holding company known today as Kadokawa Corporation was originally founded in 1945 as Kadokawa Shoten, to "revitalize Japanese culture through publishing" in the postwar era. It was merged with Dwango Co., Ltd. to form Kadokawa Dwango on October 1, 2014, and became a subsidiary of Kadokawa Dwango. In February 2019, Kadokawa Dwango announced that Dwango would stop being their subsidiary to be a direct subsidiary of Kadokawa Corporation in a reorganization of the company. This made Kadokawa Corporation the sole subsidiary of the holding company Kadokawa Dwango. On July 1, 2019, Kadokawa Dwango was reorganized again; only the publishing business remained in Kadokawa Corporation, and it was renamed Kadokawa Future Publishing, while Kadokawa Dwango itself became the second iteration of Kadokawa Corpor ...
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