Batman (1989 Video Game)
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Batman (1989 Video Game)
''Batman'' (also known as ''Batman: The Movie'') is an action video game developed and published by Ocean Software based on the 1989 film of the same name. It was released on 11 September 1989 for the Commodore 64 and ZX Spectrum with Amiga, Amstrad CPC, Atari ST, MS-DOS and MSX versions following soon after. Gameplay The game consists of five levels based on events from the movie. Each stage has a time limit and a health gauge (represented by Batman's face turning into the Joker's), with Batman losing a life if he runs out of either. The levels have varying gameplay: # In the first level, styled as side-scrolling gameplay, Batman fights his way through the Axis Chemical Plant to confront Jack Napier, knocking him into a vat of chemicals and turning him into the Joker. Batman can use his Batarangs and grapple gun to defeat enemies. The grapple gun can also be used to climb to higher platforms and swing across gaps. # In the second level, Batman drives his Batmobile across Gotha ...
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Ocean Software
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and video game publisher, publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchester. Ocean developed dozens of games for a variety of systems such as the ZX Spectrum, Oric#Oric-1, Oric 1, Commodore 64, Dragon 32/64, Dragon 32, MSX, Amstrad CPC, Commodore 16, Atari ST, Amiga, IBM PC compatible, IBM PC, BBC Micro and video game consoles, such as the Nintendo Entertainment System, Super Nintendo Entertainment System, Master System and Sega Genesis, Sega Mega Drive. History Early titles Jon Woods and David Ward created Spectrum Games as a mail-order business in 1983 after being inspired by the success of Liverpool-based software houses Imagine Software, Bug-Byte and Software Projects. Their initial catalogue was based around clones of arcade games like ''Frogger'' and ''Missile Command'' for various ho ...
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Batman The Movie - OCEAN C64 Game
Batman is a superhero appearing in American comic books published by DC Comics. The character was created by artist Bob Kane and writer Bill Finger, and debuted in Detective Comics 27, the 27th issue of the comic book ''Detective Comics'' on March 30, 1939. In the DC Universe continuity, Batman is the alias of Bruce Wayne, a wealthy American Playboy lifestyle, playboy, Philanthropy, philanthropist, and industrialist who resides in Gotham City. Origin of Batman, Batman's origin story features him swearing vengeance against criminals after witnessing the murder of his parents Thomas Wayne, Thomas and Martha Wayne, Martha as a child, a vendetta tempered with the ideal of justice. He trains himself physically and intellectually, crafts a Batsuit, bat-inspired persona, and monitors the Gotham streets at night. Kane, Finger, and other creators accompanied Batman with List of Batman supporting characters, supporting characters, including his sidekicks Robin (character), Robin and Bat ...
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games This is a list of all video game lists on Wikipedia, sorted by varying classifications. By platform Acorn * List of Acorn Electron games Apple * List of Apple II games * List of Apple IIGS games * List of iOS games * List of Macintosh ga ... for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames {{Video game lists by platform Amiga games, * Video game lists by platform, Amiga games ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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1989 Video Games
File:1989 Events Collage.png, From left, clockwise: The Cypress Street Viaduct, Cypress structure collapses as a result of the 1989 Loma Prieta earthquake, killing motorists below; The proposal document for the World Wide Web is submitted; The Exxon Valdez oil tanker runs aground in Prince William Sound, Alaska, causing a large Exxon Valdez oil spill, oil spill; The Fall of the Berlin Wall begins the downfall of Communism in Eastern Europe, and heralds German reunification; The United States United States invasion of Panama, invades Panama to depose Manuel Noriega; The Singing Revolution led to the independence of the Baltic states of Estonia, Latvia, and Lithuania from the Soviet Union; The stands of Hillsborough Stadium in Sheffield, Yorkshire, where the Hillsborough disaster occurred; 1989 Tiananmen Square protests and massacre, Students demonstrate in Tiananmen Square, Beijing; many are killed by forces of the Chinese Communist Party., 300x300px, thumb rect 0 0 200 200 1989 Loma ...
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Commodore Format
''Commodore Format'' was a British magazine for users of the Commodore 64 home computer. It was published on the third Thursday of every month. All 61 issues were produced by Future plc. These came towards the end of the machine's commercial life - from October 1990 until October 1995. Launch The launch editorial staff was dominated by journalists who had worked on ''Zzap!64'', including editor Steve Jarratt. Sean Masterson was Steve's deputy. Contributions came from Gordon Houghton and Kati Hamza. There was one fresh face - staff writer, Andy Dyer. The first issue previewed the new cartridge-based C64 GS (Games System). The magazine had 98 pages and came with a games tape known as the "Power Pack". Issue one's tape included a playable preview of upcoming arcade conversion Iron Man, and the full version of Tau Ceti. It retailed for £1.95. Magazine format The magazine's content was varied, but heavily biased towards gaming. Each issue usually kicked off with a news section calle ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Deluxe Paint
Deluxe Paint, often referred to as ''DPaint'', is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported to other platforms. An MS-DOS release with support for the 256 color video graphics array, VGA standard became popular for creating pixel graphics in video games in the 1990s. Dan Silva previously worked on the ''Cut & Paste'' word processor (1984), also from Electronic Arts. History Deluxe Paint began as an in-house art development tool called Prism. As author Dan Silva added features to Prism, it was developed as a showcase product to coincide with the Amiga's debut in 1985. Upon release, it was quickly embraced by the Amiga community and became the de facto graphics (and later animation) editor for the platform. It was used almost ubiquitously in the making of Amiga games, animation and demoscene productions. Amiga manufacturer Commo ...
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F/A-18 Interceptor
''F/A-18 Interceptor'' is a combat flight simulator developed by Intellisoft and published by Electronic Arts for the Amiga in 1988. The player mainly flies the F/A-18 Hornet, but the F-16 Fighting Falcon is also available for aerobatics, free flight and the first mission. Contrary to the title of the game, the real F/A-18 is not a true interceptor aircraft, having been designed instead as a multirole anti-ship strike fighter. Gameplay The game is set in the San Francisco Bay Area. Notable landmarks include the Golden Gate Bridge, San Francisco–Oakland Bay Bridge and Alcatraz Island. The Electronic Arts headquarters in San Mateo are also depicted. The player can also take off and land from the following airfields: San Francisco International Airport, Oakland International Airport, Moffett Federal Airfield, and USS ''Enterprise'', anchored approximately 20 miles offshore. Finally, when selecting a location to start a free flight, pressing the key starts the player on un ...
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The NewZealand Story
is a platformer arcade game developed and published by Taito in 1988. The game's concept and setting were inspired by a holiday trip in New Zealand by one of the Taito programmers. The player controls , a Kiwi (bird), kiwi who must save his girlfriend and several of his other kiwi chick friends who have been kidnapped by a large blue leopard seal. While avoiding enemies, the player has to navigate a scrolling maze-like level, at the end of which they release one of Tiki's kiwi chick friends trapped in a cage. In 2007, the arcade game received a remake for the Nintendo DS under the title ''New Zealand Story Revolution''. Gameplay The goal of each level is to safely get Tiki through the level, avoiding enemy fire and spikes (Tiki dies in one hit), and rescue one of his kiwi friends at the end. The weaponry starts out as an endless supply of arrows, but pickups can change these into bombs, lasers or bouncing fireballs. These act a little differently, and what is useful depends upon ...
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