Bashni
   HOME
*





Bashni
Bashni (Russian: ба́шни, ''towers''), also known as column draughts, multi-level checkers, and rarer Chinese checkers, is a variation of draughts, known in Russia since the 19th century. The game is played according to the basic rules of Russian draughts, with the main difference being that draughts being jumped over are not removed from the playing field but are instead placed under the jumping piece (draught or tower). The resulting towers move across the board as one piece, obeying the status of the upper draught. When a tower is jumped over, only the upper draught is removed from it. If, as a result of the combat, the top draught changes colour, ownership of the tower passes on to the opposing player. Based on Bashni, but according to the basic rules of English draughts, world chess champion Emanuel Lasker developed the draughts game "Laska" and, in 1911, published its description. Lasker described towers that can only be "double-layered": i.e. there can be no alternatio ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Draughts Variants
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer sci ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer s ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Russian Draughts
Russian draughts (also known as Shashki or Russian shashki) is a variant of draughts (checkers) played in Russia and some parts of the former USSR, as well as parts of Eastern Europe and Israel. Rules As in all draughts variants, Russian draughts is played by two people, on opposite sides of a playing board, alternating moves. One player has dark pieces, and the other has light pieces. Pieces move diagonally and pieces of the opponent are captured by jumping over them. The rules of this variant of draughts are: * Board. Played on an 8×8 board with alternating dark and light squares. The left down square field should be dark. * Starting position. Each player starts with 12 pieces on the three rows closest to their own side. The row closest to each player is called the "crownhead" or "kings row". Usually, the colors of the pieces are black and white, but possible use other colors (one dark and other light). The player with white pieces (lighter color) moves first. * Pieces. There ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Emergo (board Game)
Emergo is an abstract strategy game created by Christian Freeling and Ed van Zon in 1986. It belongs to the "stacking" category of games, or column checkers, along with Bashni and Lasca. The name comes from the motto of the Dutch province of Zeeland: ''Luctor et emergo'' meaning: "I wrestle and emerge". The goal of the game is to capture all of the opponents pieces similar to checkers/draughts. Emergo, and all column checkers, differ from most draughts variants because of their unique method of capture. A opponent's piece is added to the capturing player's column rather than being removed. Men can be recaptured from an opponent later on in the game. Rules Emergo has two players, Black and White. A 'piece' is defined as a column of one or more ''men''. Columns may consist of all white pieces, all black pieces, white with black ''prisoners'', or black with white ''prisoners''. The top man is called the ''cap'', with all the pieces underneath as ''prisoners''. The color of the cap ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Lasca
Lasca (also called Laska or Laskers) is a draughts (or checkers) variant, invented by the second World Chess Champion Emanuel Lasker (1868–1941). Lasca is derived from English draughts (American checkers) and the Russian draughts game bashni (Towers). History Emanuel Lasker became familiar with bashni in the 19th century while participating in chess tournaments in Moscow and St. Petersburg. According to contemporary memoirs, in Moscow Lasker stayed in the house of D. I. Sargin, a famous historian, researcher, and popularizer of board games. By the time he met Lasker, Sargin was regularly editing columns on draughts (towers) in several Russian newspapers and magazines. The mutual influence of these famous researchers on each other is quite obvious, since Sargin is the author of the fundamental work "The Antiquity of the games of checkers and chess", and Lasker's book "Board games of Nations" was repeatedly reprinted. Public presentation of a new kind of columns draughts was at t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Laska
Lasca (also called Laska or Laskers) is a draughts (or checkers) variant, invented by the second World Chess Champion Emanuel Lasker (1868–1941). Lasca is derived from English draughts (American checkers) and the Russian draughts game bashni (Towers). History Emanuel Lasker became familiar with bashni in the 19th century while participating in chess tournaments in Moscow and St. Petersburg. According to contemporary memoirs, in Moscow Lasker stayed in the house of D. I. Sargin, a famous historian, researcher, and popularizer of board games. By the time he met Lasker, Sargin was regularly editing columns on draughts (towers) in several Russian newspapers and magazines. The mutual influence of these famous researchers on each other is quite obvious, since Sargin is the author of the fundamental work "The Antiquity of the games of checkers and chess", and Lasker's book "Board games of Nations" was repeatedly reprinted. Public presentation of a new kind of columns draughts was at t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Algebraic Notation (chess)
Algebraic notation (or AN) is the standard method for recording and describing the moves in a game of chess. It is based on a system of coordinates to uniquely identify each square on the chessboard. It is used by most books, magazines, and newspapers. In English-speaking countries, the parallel method of descriptive notation was generally used in chess publications until about 1980. A few players still use descriptive notation, but it is no longer recognized by FIDE, the international chess governing body. Algebraic notation exists in various forms and languages and is based on a system developed by Philipp Stamma. Stamma used the modern names of the squares, but he used p for pawn moves and the original of a piece (a through h) instead of the initial letter of the piece name. The term "algebraic notation" may be considered a misnomer, as the system is unrelated to algebra. Other terms such as "standard notation" and "coordinate notation" have been proposed, but the traditional ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tak (game)
''Tak'' is a two-player abstract strategy game designed by James Ernest and Patrick Rothfuss and published by Cheapass Games in 2016. In ''Tak'', players aim to connect two opposite edges of the board with pieces called "stones", and create a road. To accomplish this, players take turns placing their own stones and building a road while blocking and capturing their opponent's stones to hinder their efforts at the same. A player "captures" a stone by stacking one of their pieces on top of the opponent's. These stacks can then be moved as a whole or broken up and moved across several spaces on the board. The vertical stacking and unstacking of stones gives a three dimensional element to the game play. Upon its release, ''Tak'' received positive reviews. Terminology There are several common terms used to describe different aspects of Tak and its states of play. Many of the terms are unofficial and, while proposed or commonly accepted among Tak players, are not published in offi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Saint Petersburg
Saint Petersburg ( rus, links=no, Санкт-Петербург, a=Ru-Sankt Peterburg Leningrad Petrograd Piter.ogg, r=Sankt-Peterburg, p=ˈsankt pʲɪtʲɪrˈburk), formerly known as Petrograd (1914–1924) and later Leningrad (1924–1991), is the second-largest city in Russia. It is situated on the Neva River, at the head of the Gulf of Finland on the Baltic Sea, with a population of roughly 5.4 million residents. Saint Petersburg is the fourth-most populous city in Europe after Istanbul, Moscow and London, the most populous city on the Baltic Sea, and the world's northernmost city of more than 1 million residents. As Russia's Imperial capital, and a historically strategic port, it is governed as a federal city. The city was founded by Tsar Peter the Great on 27 May 1703 on the site of a captured Swedish fortress, and was named after apostle Saint Peter. In Russia, Saint Petersburg is historically and culturally associated with t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Zero-sum Games
Zero-sum game is a Mathematical model, mathematical representation in game theory and economic theory of a situation which involves two sides, where the result is an advantage for one side and an equivalent loss for the other. In other words, player one's gain is equivalent to player two's loss, therefore the net improvement in benefit of the game is zero. If the total gains of the participants are added up, and the total losses are subtracted, they will sum to zero. Thus, Fair cake-cutting, cutting a cake, where taking a more significant piece reduces the amount of cake available for others as much as it increases the amount available for that taker, is a zero-sum game if marginal utility, all participants value each unit of cake equally. Other examples of zero-sum games in daily life include games like poker, chess, and Contract bridge, bridge where one person gains and another person loses, which results in a zero-net benefit for every player. In the markets and financial instr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]