Bare Machine Computing
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Bare Machine Computing
Bare Machine Computing (BMC) is a computer architecture based on bare machines. In the BMC paradigm, applications run without the support of any operating system (OS) or centralized kernel i.e., no intermediary software is loaded on the bare machine prior to running applications. The applications, which are called bare machine applications or simply BMC applications, do not use any persistent storage or a hard disk, and instead are stored on detachable mass storage such as a USB flash drive. A BMC program consists of a single application or a small set of applications (application suite) that runs as a single executable within one address space. BMC applications have direct access to the necessary hardware resources. They are self-contained, self-managed and self-controlled entities that boot, load and run without using any other software components or external software. BMC applications have inherent security due to their design. There are no OS-related vulnerabilities, and each app ...
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Computer Architecture
In computer engineering, computer architecture is a description of the structure of a computer system made from component parts. It can sometimes be a high-level description that ignores details of the implementation. At a more detailed level, the description may include the instruction set architecture design, microarchitecture design, logic design, and implementation. History The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine. When building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept. Two other early and important examples are: * John von Neumann's 1945 paper, First Draft of a Report on the EDVAC, which described an organization of logical elements; and *Alan Turing's more detailed ''Proposed Electronic Calculator'' ...
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Bare Machine
In computer science, bare machine (or bare metal) refers to a computer executing instructions directly on logic hardware without an intervening operating system. Modern operating systems evolved through various stages, from elementary to the present day complex, highly sensitive systems incorporating many services. After the development of programmable computers (which did not require physical changes to run different programs) but prior to the development of operating systems, sequential instructions were executed on the computer hardware directly using machine language without any system software layer. This approach is termed the "bare machine" precursor to modern operating systems. Today it is mostly applicable to embedded systems and firmware generally with time-critical latency requirements, while conventional programs are run by a runtime system overlaid on an operating system. Advantages For a given application, in most of the cases, a bare-metal implementation will ru ...
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Operating System
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), and ...
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Microkernel
In computer science, a microkernel (often abbreviated as μ-kernel) is the near-minimum amount of software that can provide the mechanisms needed to implement an operating system (OS). These mechanisms include low-level address space management, thread management, and inter-process communication (IPC). If the hardware provides multiple rings or CPU modes, the microkernel may be the only software executing at the most privileged level, which is generally referred to as supervisor or kernel mode. Traditional operating system functions, such as device drivers, protocol stacks and file systems, are typically removed from the microkernel itself and are instead run in user space. In terms of the source code size, microkernels are often smaller than monolithic kernels. The MINIX 3 microkernel, for example, has only approximately 12,000 lines of code. History Microkernels trace their roots back to Danish computer pioneer Per Brinch Hansen and his tenure in Danish computer compan ...
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Exokernel
Exokernel is an operating system kernel developed by the MIT Parallel and Distributed Operating Systems group, and also a class of similar operating systems. Operating systems generally present hardware resources to applications through high-level abstractions such as (virtual) file systems. The idea behind exokernels is to force as few abstractions as possible on application developers, enabling them to make as many decisions as possible about hardware abstractions. Exokernels are tiny, since functionality is limited to ensuring protection and multiplexing of resources, which is considerably simpler than conventional microkernels' implementation of message passing and monolithic kernels' implementation of high-level abstractions. Implemented abstractions are called library operating systems; they may request specific memory addresses, disk blocks, etc. The kernel only ensures that the requested resource is free, and the application is allowed to access it. This low-level hardwa ...
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TinyOS
TinyOS is an embedded, component-based operating system and platform for low-power wireless devices, such as those used in wireless sensor networks (WSNs), smartdust, ubiquitous computing, personal area networks, building automation, and smart meters. It is written in the programming language nesC, as a set of cooperating tasks and processes. It began as a collaboration between the University of California, Berkeley, Intel Research, and Crossbow Technology, was released as free and open-source software under a BSD license, and has since grown into an international consortium, the TinyOS Alliance. TinyOS has been used in space, being implemented in ESTCube-1. Implementation TinyOS applications are written in the programming language nesC, a dialect of the C language optimized for the memory limits of sensor networks. Its supplementary tools are mainly in the form of Java and shell script front-ends. Associated libraries and tools, such as the nesC compiler and Atmel AVR binuti ...
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IBM Type-III Library
The IBM Type-III Library (also: Type-III software, Type-III product) was software provided by IBM to its customers, available without charge, liability, or support, and typically (perhaps always) in source-code format. The best known examples are for mainframe software, but IBM also used this same classification on smaller systems. IBM also distributed other systems in source code form. Most early operating systems were shipped in this way. Source distribution of the VM family of operating systems continued for several decades after it supplanted CP/CMS from the Type-III Library, and TPF was always distributed in source form, apparently continued today with z/TPF. Unlike Type-III software, such systems ''were'' supported by IBM. Scope of the IBM Program Libraries During the mainframe era, IBM made a wide variety of programs available to its customers. Programs were offered in two broad categories. The first category of programs were IBM developed and supported. These were te ...
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Embedded Systems
An embedded system is a computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is ''embedded'' as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use today. , it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems. Modern embedded systems are often based on microcontrollers (i.e. microprocessors with integrated memory and peripheral interfaces), but ordinary microprocessors (using external chips for memory and peripheral interface circuits) are also common, especially in more complex systems. In either case, the processor(s) used m ...
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System On A Chip
A system on a chip or system-on-chip (SoC ; pl. ''SoCs'' ) is an integrated circuit that integrates most or all components of a computer or other electronic system. These components almost always include a central processing unit (CPU), memory interfaces, on-chip input/output devices, input/output interfaces, and secondary storage interfaces, often alongside other components such as radio modems and a graphics processing unit (GPU) – all on a single substrate or microchip. It may contain digital, analog, mixed-signal, and often radio frequency signal processing functions (otherwise it is considered only an application processor). Higher-performance SoCs are often paired with dedicated and physically separate memory and secondary storage (such as LPDDR and eUFS or eMMC, respectively) chips, that may be layered on top of the SoC in what's known as a package on package (PoP) configuration, or be placed close to the SoC. Additionally, SoCs may use separate wireless modems. ...
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File System
In computing, file system or filesystem (often abbreviated to fs) is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one large body of data with no way to tell where one piece of data stopped and the next began, or where any piece of data was located when it was time to retrieve it. By separating the data into pieces and giving each piece a name, the data are easily isolated and identified. Taking its name from the way a paper-based data management system is named, each group of data is called a "file". The structure and logic rules used to manage the groups of data and their names is called a "file system." There are many kinds of file systems, each with unique structure and logic, properties of speed, flexibility, security, size and more. Some file systems have been designed to be used for specific applications. For example, the ISO 9660 file system is designe ...
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