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BASIC XL
Optimized Systems Software (OSS) was a company that produced disk operating systems, programming languages with integrated development environments, and applications primarily for the Atari 8-bit family of home computers. OSS was best known for their enhanced versions of Atari BASIC and the MAC/65 assembler, both of which are much faster than Atari's products, and the Action! programming language. OSS also sold some products for the Apple II. OSS transitioned to 16-bit platforms with Personal Pascal for the Atari ST and Personal Prolog for Macintosh (which was also advertised for the Atari ST, but may not have been released). OSS was not as significant in those markets. History Optimized Systems Software was formed in early 1981 by Bill Wilkinson, Mike Peters, Paul Laughton, and Kathleen O'Brien. Laughton, the primary author of Atari BASIC, was still employed by Atari, Inc. at the time, and had permission to be involved with OSS from his manager. O'Brien wrote the Atari As ...
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Shepardson Microsystems
Shepardson Microsystems, Inc. (SMI) was a small company producing operating systems and programming languages for CP/M, the Atari 8-bit family and Apple II computers. SMI is most noted for the original Apple II disk operating system, Atari BASIC, and Atari's disk operating system. Shepardson Microsystems was founded by Robert Shepardson in Saratoga Springs, New York. CP/M The company got its start in the microcomputer arena by producing a series of BASIC programming language interpreters for the burgeoning S-100 bus computer market. Their first product was Cromemco 16k BASIC, which, as the name implies, was intended to run on Cromemco Z-series Z80-based computers with 16 kB of RAM. As machines shipped with ever-increasing amounts of RAM, due largely to the replacement of SRAM with the much denser DRAM in the mid-1970s, SMI further expanded their version as the 26 kB Cromemco Structured BASIC, while a cut-down 12 kB version was released as CP/A Business BASIC. At ...
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CP/M
CP/M, originally standing for Control Program/Monitor and later Control Program for Microcomputers, is a mass-market operating system created in 1974 for Intel 8080/ 85-based microcomputers by Gary Kildall of Digital Research, Inc. Initially confined to single-tasking on 8-bit processors and no more than 64 kilobytes of memory, later versions of CP/M added multi-user variations and were migrated to 16-bit processors. The combination of CP/M and S-100 bus computers became an early standard in the microcomputer industry. This computer platform was widely used in business through the late 1970s and into the mid-1980s. CP/M increased the market size for both hardware and software by greatly reducing the amount of programming required to install an application on a new manufacturer's computer. An important driver of software innovation was the advent of (comparatively) low-cost microcomputers running CP/M, as independent programmers and hackers bought them and shared their crea ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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ALGOL
ALGOL (; short for "Algorithmic Language") is a family of imperative computer programming languages originally developed in 1958. ALGOL heavily influenced many other languages and was the standard method for algorithm description used by the Association for Computing Machinery (ACM) in textbooks and academic sources for more than thirty years. In the sense that the syntax of most modern languages is "Algol-like", it was arguably more influential than three other high-level programming languages among which it was roughly contemporary: FORTRAN, Lisp, and COBOL. It was designed to avoid some of the perceived problems with FORTRAN and eventually gave rise to many other programming languages, including PL/I, Simula, BCPL, B, Pascal, and C. ALGOL introduced code blocks and the begin...end pairs for delimiting them. It was also the first language implementing nested function definitions with lexical scope. Moreover, it was the first programming language which gave detail ...
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Debugger
A debugger or debugging tool is a computer program used to software testing, test and debugging, debug other programs (the "target" program). The main use of a debugger is to run the target program under controlled conditions that permit the programmer to track its execution and monitor changes in computer resources that may indicate malfunctioning code. Typical debugging facilities include the ability to run or halt the target program at specific points, display the contents of memory, CPU registers or storage devices (such as disk drives), and modify memory or register contents in order to enter selected test data that might be a cause of faulty program execution. The code to be examined might alternatively be running on an ''instruction set simulator'' (ISS), a technique that allows great power in its ability to halt when specific conditions are encountered, but which will typically be somewhat slower than executing the code directly on the appropriate (or the same) processor ...
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Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an ''assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digital Com ...
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MOS Technology 6502
The MOS Technology 6502 (typically pronounced "sixty-five-oh-two" or "six-five-oh-two") William Mensch and the moderator both pronounce the 6502 microprocessor as ''"sixty-five-oh-two"''. is an 8-bit microprocessor that was designed by a small team led by Chuck Peddle for MOS Technology. The design team had formerly worked at Motorola on the Motorola 6800 project; the 6502 is essentially a simplified, less expensive and faster version of that design. When it was introduced in 1975, the 6502 was the least expensive microprocessor on the market by a considerable margin. It initially sold for less than one-sixth the cost of competing designs from larger companies, such as the 6800 or Intel 8080. Its introduction caused rapid decreases in pricing across the entire processor market. Along with the Zilog Z80, it sparked a series of projects that resulted in the home computer revolution of the early 1980s. Popular video game consoles and home computers of the 1980s and early 1990s, su ...
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Antic (magazine)
''Antic'' () was a print magazine devoted to the Atari 8-bit family of home computers and later the Atari ST. It was named after the ANTIC chip in the 8-bit line which, in concert with CTIA or GTIA, generates the display. The magazine was published from April 1982 until June/July 1990. ''Antic'' printed type-in programs (usually in BASIC), reviews, and tutorials, among other articles. Each issue contained one type-in game as "Game of the Month." In 1986, ''STart'' magazine was spun off to exclusively cover the Atari ST line. Its main rival in the United States was ''ANALOG Computing'', another long-lived magazine devoted to the Atari 8-bit line. Multi-system magazines ''COMPUTE!'' and ''Family Computing'' also served Atari 8-bit owners with type-in programs. Starting in 1984, the catalog for Antic Software was bound into issues of ''Antic''. History NASA programmer Jim Capparell was an early Atari 8-bit owner. He quit his job on 15 January 1982 to found a magazine for the comp ...
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics *Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle), a ...
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BASIC A Plus
BASIC A+ was developed by Optimized Systems Software of Cupertino, California, United States, to provide the Atari 8-bit family with an extended BASIC compatible with the simpler ROM-based Atari BASIC. This interpreter was developed by the same team that developed Atari BASIC. While Atari BASIC came on an 8 KB ROM cartridge, BASIC A+ was delivered on floppy disk and uses 15 KB of the computer's RAM, leaving 23 KB available for user programs in a 48 KB Atari 800. Being an extension of Atari BASIC, BASIC A+ came with a supplement to the former's reference manual as its documentation. In addition to being faster than its ROM-bound counterpart, BASIC A+ provides extra commands for DOS operations, player/missile graphics, and debugging In computer programming and software development, debugging is the process of finding and resolving '' bugs'' (defects or problems that prevent correct operation) within computer programs, software, or systems. Debugging tactics can involve in ... ...
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BASIC Interpreter
A BASIC interpreter is an interpreter that enables users to enter and run programs in the BASIC language and was, for the first part of the microcomputer era, the default application that computers would launch. Users were expected to use the BASIC interpreter to type in programs or to load programs from storage (initially cassette tapes then floppy disks). BASIC interpreters are of historical importance. Microsoft's first product for sale was a BASIC interpreter ( Altair BASIC), which paved the way for the company's success. Before Altair BASIC, microcomputers were sold as kits that needed to be programmed in machine code (for instance, the Apple I). During the Altair period, BASIC interpreters were sold separately, becoming the first software sold to individuals rather than to organizations; Apple BASIC was Apple's first software product. After the MITS Altair 8800, microcomputers were expected to ship bundled with BASIC interpreters of their own (e.g., the Apple II, which had ...
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