Bust A Groove
''Bust a Groove'' is a hybrid music/fighting video game for the Sony PlayStation released in 1998. The game was developed by Metro and published by Enix in Japan, brought to the U.S. by 989 Studios and to Europe by Sony Computer Entertainment Europe. One of the first rhythm games to follow in the wake of ''PaRappa the Rapper''s unexpected popularity, the game combined ''PaRappa the Rapper''-inspired rhythm-based gameplay with elements of fighting games, including special moves designed to damage the opponent and head-to-head competitive play. The Japanese version is titled , but in all other regions it was released as ''Bust-A-Groove'', to avoid a trademark conflict with the Japanese puzzle game '' Puzzle Bobble'', which was released in North America and Europe as ''Bust-A-Move''. The sequel, '' Bust a Groove 2'', unlike its predecessor, wasn't planned to be released in Europe, and '' Dance Summit 2001'', the third game in the series, was released only in Japan on the PlayStati ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Enix
was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . The name "Enix" is a play on the words "phoenix (mythology), phoenix", a mythical bird that is reborn from its own ashes, and "ENIAC", the world's first digital computer. The company merged with rival Square (video game company), Square in 2003 to form Square Enix. History Enix was founded on September 22, 1975, as Eidansha Boshu Service Center by Japanese architect-turned-entrepreneur Yasuhiro Fukushima. The company initially published Tabloid (newspaper format), tabloids that advertised real estate. On February 5, 1980, Eidansha Boshu Service created a wholly owned subsidiary Eidansya Fudousan for the purpose of specializing in real estate trading and brokerage. Eidansya Fudousan took the name Eidansha Systems on August 18. 1981. The fol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PaRappa The Rapper
is a rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation in Japan in 1996 and worldwide in 1997. Created by music producer Masaya Matsuura in collaboration with artist Rodney Greenblat, the game features unique visual design and rap-based gameplay and is considered the first true rhythm game. It was ported to the PlayStation Portable in 2006 in celebration of its 10-year anniversary. A remastered version of the original PlayStation game was released for PlayStation 4 in 2017 for the game's twentieth anniversary. The game was very well received by critics, who praised its music, story, animation, and gameplay, though its short length was criticized. It spawned two follow-up titles: a guitar-based spin-off titled ''Um Jammer Lammy'', released in 1999 for the PlayStation, and a direct sequel, ''PaRappa the Rapper 2'', released for the PlayStation 2 in 2001. Several publications list it as one of the best video games ever mad ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Disco
Disco is a genre of dance music and a subculture that emerged in the 1970s from the United States' urban nightlife scene. Its sound is typified by four-on-the-floor beats, syncopated basslines, string sections, brass and horns, electric piano, synthesizers, and electric rhythm guitars. Disco started as a mixture of music from venues popular with Italian Americans, Hispanic and Latino Americans and Black Americans "'Broadly speaking, the typical New York discothèque DJ is young (between 18 and 30) and Italian,' journalist Vince Lettie declared in 1975. ..Remarkably, almost all of the important early DJs were of Italian extraction .. Italian Americans have played a significant role in America's dance music culture .. While Italian Americans mostly from Brooklyn largely created disco from scratch .." in Philadelphia and New York City during the late 1960s and early 1970s. Disco can be seen as a reaction by the 1960s counterculture to both the dominance of rock music ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Breakdance
Breakdancing, also called breaking or b-boying/b-girling, is an athletic style of street dance originating from the African American and Puerto Rican communities in the United States. While diverse in the amount of variation available in the dance, breakdancing mainly consists of four kinds of movement: toprock, downrock, power moves and freezes. Breakdancing is typically set to songs containing drum breaks, especially in hip-hop, funk, soul music and breakbeat music, although modern trends allow for much wider varieties of music along certain ranges of tempo and beat patterns. The modern dance elements of breakdancing originated among the poor youth of New York during the early 1970s, where it was introduced as breaking. It is closely attributed to the birth of hip-hop, as DJs developed rhythmic breaks for dancers. The dance form has since expanded globally, with an array of organizations and independent competitions supporting its growth. Breaking will now be featured ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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East Coast Hip-hop
East Coast hip hop is a regional subgenre of hip hop music that originated in New York City during the 1970s. Hip hop is recognized to have originated and evolved first in the Bronx, New York City. In contrast to other styles, East Coast hip hop music has prioritized complex lyrics for attentive listening rather than beats for dancing. The term "East Coast hip hop" more specifically denotes hip hop originating from the East Coast of the Northeastern United States; Southeastern states such as Georgia instead fall under the umbrella of Southern hip hop rather than "East Coast hip hop". A notable exception is the Hampton Roads music scene, centered on Virginia Beach, which produced artists as diverse as Missy Elliott, Pharrell and the Neptunes, Timbaland and the Clipse, all of whom are closely associated with the New York music scene and the evolution of East Coast hip hop, particularly from the late 1990s to present. Musical style In contrast to the more simplistic rhym ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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House Dance
House dance is a freestyle street dance and social dance that has roots in the underground house music scene of Chicago and New York.Phil Cheeseman: "The History Of House" DJ Magazine, 2003. It is typically danced to loud and bass-heavy electronic dance music provided by in or at [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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West Coast Hip-hop
West Coast hip hop is a regional genre of hip hop music that encompasses any artists or music that originated in the West Coast region of the United States. West Coast hip hop began to dominate from a radio play and sales standpoint during the early to-mid 1990s with the birth of G-funk and the emergence of record labels such as Suge Knight and Dr. Dre's Death Row Records, Ice Cube's Lench Mob Records and the continued success of Eazy-E's Ruthless Records, and others. History Early years Several events laid the foundations for West Coast hip hop, long before the emergence of West Coast rappers such as Mellow Man Ace, Too Short, Kid Frost, Ice-T and Eazy-E—or even before the emergence of rap itself. According to Syd Caesar, "a cataclysmic event helped give rise to it out West: the Watts riots of 1965." In 1967, Budd Schulberg founded a creative space in Los Angeles entitled Watts Writers Workshop, intended to help the people of the Watts neighborhood and provide a place for th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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D-Pad
A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern video game console gamepads, game controllers, on the remote control units of some television and DVD players, and smart phones. Like early video game joysticks, the vast majority of D-pads are digital; in other words, only the directions provided on the D-pad buttons can be used, with no intermediate values. However, combinations of two directions (up and left, for example) do provide diagonals and many modern D-pads can be used to provide eight-directional input if appropriate. Although D-pads offer less flexibility than analog sticks, they can easily be manipulated (requiring little movement of the thumb) with very high accuracy. They are also far less demanding in maintenance and do not protrude very far from the controller, making them ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Beat (music)
In music and music theory, the beat is the basic unit of time, the pulse (regularly repeating event), of the ''mensural level'' (or ''beat level''). The beat is often defined as the rhythm listeners would tap their toes to when listening to a piece of music, or the numbers a musician counts while performing, though in practice this may be technically incorrect (often the first multiple level). In popular use, ''beat'' can refer to a variety of related concepts, including pulse, tempo, meter, specific rhythms, and groove. Rhythm in music is characterized by a repeating sequence of stressed and unstressed beats (often called "strong" and "weak") and divided into bars organized by time signature and tempo indications. Beats are related to and distinguished from pulse, rhythm (grouping), and meter: Metric levels faster than the beat level are division levels, and slower levels are multiple levels. Beat has always been an important part of music. Some music genres such as fu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dance Summit 2001
Enix was a Japanese video game publishing company founded in September 1975 by Yasuhiro Fukushima. Initially a tabloid publisher named Eidansha Boshu Service Center, it ventured in 1982 into video game publishing for Japanese home computers such as the PC-8800 series, the X1 series, and the FM-7. Enix initially found games to release by holding contests for programming hobbyists and publishing the winners, with the first titles appearing in February 1983. Enix continued to hold contests and publish the winners through 1993. When Enix moved into traditional publishing for video game consoles in 1985, it began with ports of two of its more successful games, ''Door Door'' (1983) and ''The Portopia Serial Murder Case'' (1983). From that point onward, Enix served as a publisher for both video games developed independently by other companies as well as for titles in franchises owned by Enix and created by licensed developers. Enix's flagship franchise was the '' Dragon Quest'' series o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bust A Groove 2
''Bust A Groove 2'' is a rhythm game developed by Metro and published by Enix for the Sony PlayStation in Japan on April 15, 1999 and in North America on August 22, 2000 and is the sequel to ''Bust A Groove''. The game was originally released in Japan as , and was never released in Europe. The game takes place one year after the previous installment and shares the same overall gameplay. It combines dance moves and special abilities designed to damage the opponent. It also features new songs, new characters and updated costumes for the returning characters retained from the previous game. A third game in the series, Bust A Move: Dance Summit 2001 was only released in Japan on the PlayStation 2. Gameplay ''Bust a Groove 2s gameplay is still the same from the previous title. However, backgrounds have become crazier; if a player attains high scores, background stages will sport crazy effects and changes (see Fever Time). "''The single-player game has changed - it now features bran ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |