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Bonk Business
Bonk Business Inc. is a fictional corporation created by Finnish artist and sculptor Alvar Gullichsen. The "products of Bonk Business" are absurd machines, such as the ''paranormal cannon'', that have no apparent use, and which are built by Gullichsen. The story is that Bonk machines are powered by anchovy oil. The works parody corporate and marketing cliches in a retrofuturistic style. In Uusikaupunki, there is a Bonk museum, where Bonk machines are displayed. See also * Acme Corporation * BunaB, Bunab References

Fictional companies Retrofuturism Finnish art {{art-stub ...
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Bonk Centre
Bonk may refer to: People * Bonk (surname) Arts and entertainment * Bonk (video game series), ''Bonk'' (video game series), a caveman character and video game series *Bonk!, a soft drink company in the first-person shooting game ''Team Fortress 2'' * Bonk (album), ''Bonk'' (album), an album by Big Pig * Bonk, an early 1980s new wave band fronted by vocalist Barry Flynn of the Big Supreme Other uses * ''Bonk: The Curious Coupling of Science and Sex'', a 2008 book by Mary Roach * 14965 Bonk, a main-belt asteroid * Bonk (audio format) supported by fre:ac (formerly known as BonkEnc) * The bonk, or hitting the wall, sudden fatigue and loss of energy in endurance sports See also

* * * Bonken, a Dutch card game * Bonkers (other) * Boink, a magazine of erotica {{disambiguation ...
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Bonk - Paranormal Cannon
Bonk may refer to: People * Bonk (surname) Arts and entertainment * ''Bonk'' (video game series), a caveman character and video game series *Bonk!, a soft drink company in the first-person shooting game '' Team Fortress 2'' * ''Bonk'' (album), an album by Big Pig * Bonk, an early 1980s new wave band fronted by vocalist Barry Flynn of the Big Supreme Other uses * '' Bonk: The Curious Coupling of Science and Sex'', a 2008 book by Mary Roach * 14965 Bonk, a main-belt asteroid * Bonk (audio format) supported by fre:ac (formerly known as BonkEnc) * The bonk, or hitting the wall, sudden fatigue and loss of energy in endurance sports See also * * * Bonken, a Dutch card game * Bonkers (other) * Boink ''Boink'' was a magazine of erotica started by Alecia Oleyourryk, a magazine journalism student at Boston University, and the photographer Christopher Anderson. The magazine was also educational in scope and purpose. The first issue was released i ...
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Bonk - Raba Hiff Machine
Bonk may refer to: People * Bonk (surname) Arts and entertainment * ''Bonk'' (video game series), a caveman character and video game series *Bonk!, a soft drink company in the first-person shooting game ''Team Fortress 2'' * ''Bonk'' (album), an album by Big Pig * Bonk, an early 1980s new wave band fronted by vocalist Barry Flynn of the Big Supreme Other uses * '' Bonk: The Curious Coupling of Science and Sex'', a 2008 book by Mary Roach * 14965 Bonk, a main-belt asteroid * Bonk (audio format) supported by fre:ac (formerly known as BonkEnc) * The bonk, or hitting the wall, sudden fatigue and loss of energy in endurance sports See also * * * Bonken, a Dutch card game * Bonkers (other) Bonkers is an informal British term that means "crazy" or "insane." It may also refer to: Television * ''Bonkers'' (American TV series), a 1993–1994 animated series * ''Bonkers'' (British TV series), 2007 comedy * '' Bonkers!'', a 1979 Bri ... * Boink, a magazi ...
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Fictional Corporation
Fictional companies are often used in film, television, video games, books and comics where copyright or the likely chance of being prosecuted exists from using the name of a real company. They may be used on television in countries where the use of real company names or trademarks is prohibited in dramatic presentations to avoid the possibility of product placement. An example of a generic fictional company is the Acme Corporation. Often, when a fictional company is used, it will be a parody of a real world counterpart, which would avoid any unwanted legal issues. In other cases, fictional brands have been carried across multiple series and even from movies to TV. Oceanic Airlines first appeared in the 1996 movie ''Executive Decision'' and has been seen in multiple series and films, including its high-profile place in ''Lost''. See also *Evil corporation An evil corporation is a trope in popular culture that portrays a corporation as ignoring social responsibility, morality, ...
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Alvar Gullichsen
Alvar Gullichsen (born 1961 in Helsinki, Finland) is a Finnish painter and sculptor. He is most famous for his pop art works and the fictional corporation named Bonk Business which he founded. Gullichsen's works are often absurd machines with no apparent use. Alvar Gullichsen was the main designer of the interior of the night club Le Bonk in Helsinki. Alvar Gullichsen is the son of Finnish architect Kristian Gullichsen and grandchild of art patron Maire Gullichsen Maire Eva Johanna Gullichsen (née Ahlström, later known as Gullichsen-Nyströmer, 24 June 1907, Porin maalaiskunta – 9 July 1990, Pori) was a Finnish art collector and patron. She was a co-founder of the Artek furniture company. Pori Art M .... References {{DEFAULTSORT:Gullichsen, Alvar Pop artists Artists from Helsinki 1961 births Living people 20th-century Finnish painters 21st-century Finnish painters 21st-century male artists 20th-century Finnish sculptors 21st-century Finnish sculptors Fin ...
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Retrofuturistic
Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipating what will come, retrofuturism is the remembering of that anticipation. Characterized by a blend of old-fashioned "retro styles" with futuristic technology, retrofuturism explores the themes of tension between past and future, and between the alienating and empowering effects of technology. Primarily reflected in artistic creations and modified technologies that realize the imagined artifacts of its parallel reality, retrofuturism can be seen as "an animating perspective on the world". Etymology The word retrofuturism is formed by the addition of the prefix "retro" from the Latin language, which gives the meaning of "backwards" to the word "future", a word also originating from Latin. According to the ''Oxford English Dictionary'', an ea ...
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Uusikaupunki
Uusikaupunki (; sv, Nystad, ) is a town and municipality of Finland. It is located in the Southwest Finland region, northwest of Turku and south of Pori. The municipality has a population of () and covers an area of of which is inland water. The population density is . The municipality is unilingually Finnish. Both its Finnish and Swedish names translate literally to "new town". The original name of the main village that was incorporated into Uusikaupunki was Kalainen (roughly translated from Finnish as "rich in fish"). The surrounding region, and especially the neighboring town of Kalanti, which merged with Uusikaupunki in 1993, was already a lively marketplace for wooden objects and salt in the early Middle Ages. Uusikaupunki was founded to legalize this trade. Geography Uusikaupunki is located in the Vakka-Suomi sub-region on the shores of the Gulf of Bothnia. The (''Sirppujoki'') flows through the town and flows into the reservoir of Uusikaupunki in the northern part ...
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Acme Corporation
The ACME Corporation is a name for the fictional corporation appearing in various Warner Bros. cartoon shorts, where it was used as a running gag due to their wide array of products that are dangerous, unreliable or preposterous. Origin The name Acme comes from the Greek (ἀκμή, English transliteration: ''akmē''), meaning summit, highest point, extremity or peak. It has been falsely claimed to be an acronym, either for "A Company Making Everything", "American Companies Make Everything", or "American Company that Manufactures Everything." During the 1920s, the word was commonly used in the names of businesses in order to be listed toward the beginning of alphabetized telephone directories like the Yellow Pages, and implied being the best. It is used in an ironic sense in cartoons, because the products are often failure-prone or explosive. The name Acme began being depicted in film starting in the silent era, such as the 1920 '' Neighbors'' with Buster Keaton and the 1922 ' ...
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BunaB
BunaB was the name of a line of purposely useless novelty products, promoted as if they were useful via carefully written marketing hype. They were created by American radio host Al Crowder (1904-1981). Beginning in the 1950s BunaBs were purportedly produced by the firm of Orville K. Snav and Associates and distributed from its headquarters in Snav Towers, Mason City, Iowa. The company's chief product was the Improved No. 7 BunaB, an assembly of two insulated wires, red and blue, held together with neatly applied yellow electrical tape at the ends. BunaBs have been described as examples of primitive conceptual art. History In 1951 Al Crowder was a music store employee and radio host at KSMN in Mason City. A cryptic gift of an object resembling a water jug from Crowder's father-in-law to Crowder's son inspired Crowder to write to the manufacturer, the International Latex Corporation, to ask what the object was. The response, received from E.C. Jakoswiak, Assistant to the Preside ...
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Fictional Companies
Fictional companies are often used in film, television, video games, books and comics where copyright or the likely chance of being prosecuted exists from using the name of a real company. They may be used on television in countries where the use of real company names or trademarks is prohibited in dramatic presentations to avoid the possibility of product placement. An example of a generic fictional company is the Acme Corporation. Often, when a fictional company is used, it will be a parody of a real world counterpart, which would avoid any unwanted legal issues. In other cases, fictional brands have been carried across multiple series and even from movies to TV. Oceanic Airlines first appeared in the 1996 movie ''Executive Decision'' and has been seen in multiple series and films, including its high-profile place in ''Lost''. See also *Evil corporation An evil corporation is a trope in popular culture that portrays a corporation as ignoring social responsibility, morality, ...
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Retrofuturism
Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipating what will come, retrofuturism is the remembering of that anticipation. Characterized by a blend of old-fashioned "retro styles" with futuristic technology, retrofuturism explores the themes of tension between past and future, and between the alienating and empowering effects of technology. Primarily reflected in artistic creations and modified technologies that realize the imagined artifacts of its parallel reality, retrofuturism can be seen as "an animating perspective on the world". Etymology The word retrofuturism is formed by the addition of the prefix "retro" from the Latin language, which gives the meaning of "backwards" to the word "future", a word also originating from Latin. According to the ''Oxford English Dictionary'', an ea ...
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