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Blue Ribbon (software House)
{{Infobox company , name = Blue Ribbon Software , logo = , caption = , type = , genre = Video game publisher , fate = , predecessor = , successor = , foundation = 1985 , founder = , defunct = 1991 , location_city = Doncaster, South Yorkshire , location_country = UK , location = , locations = , area_served = , key_people = , industry = , products = , services = , revenue = , operating_income = , net_income = , aum = , assets = , equity = , owner = , num_employees = , parent = , divisions = , subsid = , homepage = , footnotes = , intl = Blue Ribbon was the budget computer software publishing label of CDS Micro Systems. The label launched in 1985 mostly made up of games from the ...
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Video Game Publisher
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer (the publisher calls this ''external development'') and sometimes by paying an internal staff of developers called a ''studio''. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses used by the game; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers may also attempt to boost effic ...
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Floppy Disk
A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a fabric that removes dust particles from the spinning disk. Floppy disks store digital data which can be read and written when the disk is inserted into a floppy disk drive (FDD) connected to or inside a computer or other device. The first floppy disks, invented and made by IBM, had a disk diameter of . Subsequently, the 5¼-inch and then the 3½-inch became a ubiquitous form of data storage and transfer into the first years of the 21st century. 3½-inch floppy disks can still be used with an external USB floppy disk drive. USB drives for 5¼-inch, 8-inch, and other-size floppy disks are rare to non-existent. Some individuals and organizations continue to use older equipment to read or transfer data from floppy disks. Floppy disk ...
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Citadel (video Game)
A citadel is the core fortified area of a town or city. It may be a castle, fortress, or fortified center. The term is a diminutive of "city", meaning "little city", because it is a smaller part of the city of which it is the defensive core. In a fortification with bastions, the citadel is the strongest part of the system, sometimes well inside the outer walls and bastions, but often forming part of the outer wall for the sake of economy. It is positioned to be the last line of defence, should the enemy breach the other components of the fortification system. The functions of the police and the army, as well as the army barracks were developed in the citadel. History 3300–1300 BC Some of the oldest known structures which have served as citadels were built by the Indus Valley civilisation, where citadels represented a centralised authority. Citadels in Indus Valley were almost 12 meters tall. The purpose of these structures, however, remains debated. Though the structures found ...
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Stryker's Run
''Stryker's Run'' is a video game designed by Chris Roberts and Philip Meller for the BBC Micro and BBC Master which was published by Superior Software in 1986. It was also later converted to the Acorn Electron. It is a 2D side-scrolling action game. It was well received, particularly for its graphics. Gameplay ''Stryker's Run'' is a 2D side-scrolling action game. The game is set during a futuristic war. The player takes the role of Commander John Stryker of the Allied Nations who has obtained plans of an attack by the enemy Volgans. The objective of the game is to escape with the plans and reach the Allied headquarters. Stryker is armed with a laser pistol and grenades. He can also commandeer aircraft that can be used until the fuel runs out. The Volgans have a wide variety of weapons including rifles, pistols, grenades, machine guns, mortars, mines, helicopter gunships, rocket launchers and SAM missiles.Original inlay, Superior Software As well as enemies, the game feature ...
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Repton (video Game)
''Repton'' is a video game originally developed by 16-year-old Briton Tim Tyler for the BBC Micro and Acorn Electron and released by Superior Software in 1985. The game spawned a series of follow up games which were released throughout the 1980s. The series sold around 125,000 copies between 1985 and 1990Acornelectron.co.uk
Repton on Acorn Electron World
with ''Repton 2'' selling 35,000 itself. The games have since been remade for several modern systems, including ''iRepton'' for the iPhone / in 2010, and iR ...
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Artworx
Artworx was a Naples, Florida software company that produced and supported a line of computer games (primarily specializing in poker and other card games) from 1981 to 2020. It is named after the founder's given name. At first the company published a variety of games, including titles in adventure and arcade-action genres, but were later best known for a strip poker series. Some other Artworx titles are ''Bridge 8.0'' and ''King of Solitaire'', although these have not sold as well as the poker games. Artworx' titles were released by partner companies in regional markets: Anco in Europe, CDS Software and Guildhall in the United Kingdom, and Artworx in the rest of the world. ''Strip Poker'' The ''Strip Poker'' series ran from 1982 to 1995 over five games. The player is a presumed male who plays strip poker against attractive women. The games received generally positive reviews over the series history. Critics appreciated the game's sense of humour and for effectively using ...
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Moonlight Madness (video Game)
''Moonlight Madness'' is a platform game for the ZX Spectrum home computer, published in 1986 by Bubble Bus Software. The player controls a boy scout attempting to unlock a safe within a mansion to obtain pills for the mansion's owner, a mad scientist, who has collapsed. This requires the player to traverse the mansion's rooms while avoiding hazards such as dangerous house servants and fatal falls. The game was developed by John F. Cain, who had previously created ''Booty'', a popular budget game. ''Moonlight Madness'' was criticized for its price on release, £7.95 in the UK, as well its technical issues. The game's graphics, gameplay and sound were negatively rated by critics, though some reviewers were more positive over these different aspects of the game. Gameplay Players must guide a boy scout through a 23-room mansion in order to obtain 16 keys and a 4 digit combination before running out of lives. The keys unlock the ACME safe containing the pills needed to save the mansi ...
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Magic Meanies
''Magic Meanies'' is a ZX Spectrum video game developed and released by CDS Micro Systems in 1983. ''Magic Meanies'' is a clone of Universal's ''Mr. Do!'' arcade game. Gameplay The player, Meltec the Wizard, digs tunnels to collect lumps of lead. To progress to the next screen, Meltec must also collect a wandering cherry and avoid roaming enemies. There are also apples embedded in the earth. Undermining these and allowing them to fall onto an enemy can kill it, or at least block a path. Reception ''Crash'' magazine awarded ''Magic Meanies'' 58% in issue 2, criticising the small, jerky graphics but highlighting the skill and quick thinking required. ''Sinclair User ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was publi ...'' awarded only 3 out of 10. '' Your Spectrum'' gave a score ...
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Timebomb (video Game)
''Timebomb'' is a 1984 video game for the 16K ZX Spectrum published in 1984 by CDS Micro Systems. Gameplay ''Timebomb'' is a clone of the arcade game ''Check Man''. The player moves a character across an 11 by 16 grid of tiles with the goal of diffusing a timebomb occupying one square of the grid. This must be done before the timer on the bomb reaches zero (taking about five seconds) Each time the player moves by one tile, a note of Beethoven's Für Elise are played using the ZX Spectrum's "beeper". Tiles disappear as the player moves over them, preventing the player from reentering that grid location. When the player reaches the timebomb, it is removed and a new one appears in a random location. Diffusing six timebombs resets the tiles, increasing the screen number and adding one "boot", to a maximum of four. The boot is an agent that moves randomly across the tiles and kills the player on contact. Furthermore, a grid location may contain a skull, which kills the player should ...
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Winged Warlords
''Winged Warlords'' is a ZX Spectrum game which was published by CDS Microsystems in 1983. It is a clone of '' Joust'' in terms of level design and gameplay. The graphics are different, with the ostrich mounts being replaced with winged horses. It was authored by Mike Lamb, who went on to write many Spectrum conversions of arcade games such as '' Arkanoid'' and ''Renegade'' Gameplay Presented with a 2D side-view arena with several platforms, the player maneuvers a pegasus-mounted warlord. Left and right movement is inertia-heavy, as is 'flap' movement against gravity. In one difference with the arcade version of ''Joust'', the flap key may be held down rather than tapped. Collision with a computer-controlled enemy results in one warlord being dismounted, depending on who had the altitudinal advantage. If the player is dismounted, he loses one of four lives. If the enemy is dismounted, the figure tumbles downwards as his mount flies away. This dismounted warlord may be attacked ...
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Spectrum Safari
''Spectrum Safari'' is a ZX Spectrum video game developed and self-released by A.J. Rushton in 1983. The game was soon signed by CDS Micro Systems who reissued it in early 1984 with a new cover and loading screen. Its cassette inlay simply read: "Can you lead your party of three away from the dangers of the Island of Death, or will you be beaten by the horrific creatures that inhabit the island, who thirst for your blood with every step you take? Only the fittest will survive." Summary "The idea is to take your party of stranded explorers across an island infested with highly intelligent wildlife with university degrees, and beset with natives who want to barter away their food and men to replace that eaten by the men or the intelligent wildlife. Once you have visited a village it disappears forever, but it teaches you caution in your bargaining, if you’re getting short of explorers (lives) in your party. Losing them all means death to the player. The main object is to find the ...
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Diamond Mine (video Game)
{{Infobox video game , title = Diamond Mine , image = , caption = , developer = Mike Williams , publisher = MRM SoftwareBlue Ribbon , designer = , series = , engine = , released = 1984 , genre = Maze , modes = Single-player , platforms = Acorn Electron, Amstrad CPC, Atari 8-bit, BBC Micro, Commodore 16/ Plus/4 ''Diamond Mine'' is a maze video game first published by MRM Software for the Acorn Electron and BBC Micro home computers in 1984. ''Diamond Mine'' was reissued by Blue Ribbon in 1985 and ported to other systems in 1985 and 1986. Blue Ribbon released a sequel, ''Diamond Mine II'', at the same time. Both games are similar to the 1983 game '' Oil's Well'', which itself is a re-themed version of the 1982 ''Anteater'' arcade game. Gameplay The aim of the game is to guide a pipe through a maze-like mine to collect diamonds while avoiding hitting the walls or the patrolling m ...
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