Blockbusting (other)
Blockbusting Blockbusting was a business practice in the United States in which real estate agents and building developers convinced white residents in a particular area to sell their property at below-market prices. This was achieved by fearmongering the h ... is an unethical business practice used in the United States real estate market. Blockbusting may also refer to: * Games ** Blockbusting (game), a combinatorial game in which players occupy cells on a 1 \times n strip ** Popils, a video game known in Europe as ''Popils The Blockbusting Challenge'' * Books ** A book by ** A book by See also * Blockbuster (other) {{disambiguation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blockbusting
Blockbusting was a business practice in the United States in which real estate agents and building developers convinced white residents in a particular area to sell their property at below-market prices. This was achieved by fearmongering the homeowners, telling them that racial minorities would soon be moving into their neighborhoods. The blockbusters would then sell those same houses at inflated prices to black families seeking upward mobility. Blockbusting became prominent after post-World War II bans on explicitly segregationist real estate practices. By the 1980s it had mostly disappeared in the United States after changes to the law and real estate market. Background From 1900–1970, around 6 million African Americans from the rural Southern United States moved to industrial and urban cities in the Northern and Western United States during the Great Migration in effort to avoid the Jim Crow laws, violence, bigotry, and limited opportunities of the South. Resettlement t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blockbusting (game)
Blockbusting is a solved combinatorial game introduced in 1987 by Elwyn Berlekamp illustrating a generalisation of overheating. The analysis of Blockbusting may be used as the basis of a strategy for the combinatorial game of Domineering. Blockbusting is a partisan game for two players known as Red and Blue (or Right and Left) played on an n \times 1 strip of squares called "parcels". Each player, in turn, claims and colors one previously unclaimed parcel until all parcels have been claimed. At the end, Left's score is the number of pairs of neighboring parcels both of which he has claimed. Left therefore tries to maximize that number while Right tries to minimize it. Adjacent Right-Right pairs do not affect the score. Although the purpose of the game is to further the study of combinatorial game theory, Berlekamp provides an interpretation alluding to the practice of blockbusting by real estate agents: the players may be seen as rival agents buying up all the parcels on ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Popils
''Popils'', known in Europe as ''Popils The Blockbusting Challenge'' and in Japan as , is a stage-based puzzle platform video game for the Sega Game Gear. It was released in the early 1990s by Tengen in Japan. It has the option of English or Japanese-language play. Plot There is a short animation during the game intro explaining a beautiful Princess and a Boy fall in love. But the evil wizard named Popils kidnaps her and traps her inside an enchanted forest and it is up to the Boy to rescue her. When the game is completed the Boy and Princess are happily reunited and it's revealed Popils kidnapped the Princess because he was jealous and he loves her too. Gameplay Popils is a single-player puzzle game in the form of a two dimensional side-view platform game. The player controls one character, a Boy through different stages (referred to as rounds) and must reach the Princess on every stage to complete it. Gameplay focuses on destroying blocks, avoiding enemies and spikes, and usin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |