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BigWorld Technology
BigWorld Technology was an Australian software company. It was the developer of BigWorld, a middleware development tool suite for creating massively multiplayer online games (MMO) and virtual worlds. It was formed in 2002 by John De Margheriti . It was the first company that developed such a middleware platform for the MMO market. In 2007, BigWorld was recognized as the UK's ''Develop'' magazine's industry leader. On 7 August 2012, Wargaming—which had used used BigWorld as part of the infrastructure for games such as ''World of Tanks''—acquired BigWorld for US$45 million. Wargaming stated that it would continue to license and support BigWorld, and foresaw the possibility that it could offer its own technologies with BigWorld for third-party licensors as well. The studio was subsequently operated as Wargaming Sydney. On 17 October 2022, Wargaming sold the studio to Riot Games for an undisclosed amount, renaming it Riot Sydney; the sale excludes the BigWorld technology itsel ...
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Sydney
Sydney ( ) is the capital city of the state of New South Wales, and the most populous city in both Australia and Oceania. Located on Australia's east coast, the metropolis surrounds Sydney Harbour and extends about towards the Blue Mountains to the west, Hawkesbury to the north, the Royal National Park to the south and Macarthur to the south-west. Sydney is made up of 658 suburbs, spread across 33 local government areas. Residents of the city are known as "Sydneysiders". The 2021 census recorded the population of Greater Sydney as 5,231,150, meaning the city is home to approximately 66% of the state's population. Estimated resident population, 30 June 2017. Nicknames of the city include the 'Emerald City' and the 'Harbour City'. Aboriginal Australians have inhabited the Greater Sydney region for at least 30,000 years, and Aboriginal engravings and cultural sites are common throughout Greater Sydney. The traditional custodians of the land on which modern Sydney stands are ...
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Virtual Island Of Entertainment
Virtual may refer to: * Virtual (horse), a thoroughbred racehorse * Virtual channel, a channel designation which differs from that of the actual radio channel (or range of frequencies) on which the signal travels * Virtual function, a programming function or method whose behaviour can be overridden within an inheriting class by a function with the same signature * Virtual machine, the virtualization of a computer system * Virtual meeting, or web conferencing * Virtual memory, a memory management technique that abstracts the memory address space in a computer * Virtual particle, a type of short-lived particle of indeterminate mass * Virtual reality (virtuality), computer programs with an interface that gives the user the impression that they are physically inside a simulated space * Virtual world, a computer-based simulated environment populated by many users who can create a personal avatar, and simultaneously and independently explore the world, participate in its activities and co ...
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Twinity
''Twinity'' is a 3D online virtual world. Initially developed by Metaversum GmbH, it is currently held by ExitReality. The game offers its population, called Twinizens, to navigate around virtual (historical) versions of real-world cities, also called a mirror world or a Metaverse. A public beta began in September 2008 with the release of the first virtual city, Berlin, which later was followed by Singapore, London, Miami and New York. ''Twinity'' is built on BigWorld Technology and its economy is based on a free-to-play model. ''Twinity'' is the first 3D online virtual world to incorporate true-to-scale replicas of large cities from all over the world. However, the company has recently begun to shift the focus away from a mirror world towards a more fantasy-oriented environment with locations like the Isle of Palmadora. In this respect, ''Twinity'' seems to be moving towards a Second Life-like world with more innovative features that they set up within the game, since much of ...
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GungHo Online Entertainment
is a Japanese video game developer and publisher. They are primarily known for hosting the Japanese server of ''Ragnarok Online'' (developed by its listed Korean subsidiary Gravity), as well as their development of ''Ragnarok DS'' for the Nintendo DS. More recently, the company has reported huge financial success thanks to its mobile game ''Puzzle & Dragons'', which, in 2013, was reportedly responsible for 91% of the company's $1.6 billion revenues for the year. History The company was established as ONSale Co., Ltd. on July 1, 1998, as a joint venture between Softbank and onSale Inc. to engage in the online interactive auction business in the US. *In 2000, the company moved its headquarters to Chiyoda, Tokyo, Japan and changed its focus to providing auction systems, etc. using ASP. *In 2002, the company once again changed its focus, this time to Online Game Services. Primarily hosting the Japanese server of ''Ragnarok Online''. *In 2004 the company began joint development of ...
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Grandia Online
was a Japanese free-to-play massively multiplayer online role-playing game developed by Game Arts and published by GungHo Online Entertainment for Microsoft Windows as part of their ''Grandia'' series. Although originally announced in 2004, the game was beset by a number of delays and lulls in development, eventually received a final retail release in Japan nearly five years later in August 2009. It was the first online multiplayer game in the series, as well as the first to be initially developed for the PC. It retains many features seen in previous ''Grandia'' games, including visual themes, characters, and a similar combat system. The game utilized the BigWorld Technology Suite to render its vast world, and featured music from series veteran Noriyuki Iwadare. Although the game did not require a subscription fee, optional in-game items were only available through paid microtransactions. Acting as a prequel to the original ''Grandia'', ''Grandia Online''s story takes place many ...
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NetEase
NetEase, Inc. () is a Chinese Internet technology company providing online services centered on content, community, communications, and commerce. The company was founded in 1997 by Ding Lei. NetEase develops and operates online PC and mobile games, advertising services, email services, and e-commerce platforms in China. It is one of the largest Internet and video game companies in the world. NetEase has an on-demand music-streaming service (NetEase Music). The company also owns several pig farms. NetEase video games include, the '' Westward Journey'' series, ''Tianxia III'', ''Heroes of Tang Dynasty Zero'', ''Ghost II'', Nostos and Onmyoji. NetEase also partnered with Blizzard to operate Chinese versions of their games, such as ''World of Warcraft'', ''StarCraft II'', and ''Overwatch'' from 2008 to 2023. History The company was founded in June 1997 by Chinese entrepreneur Ding Lei, and grew rapidly due in part to its investment in search engine technology. In 2012 the company's ...
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Aeria Games
Aeria Games, formerly known as Aeria Games and Entertainment, is an online game publisher. The corporate headquarters is in Berlin, Germany. Aeria Games was a subsidiary of ProSiebenSat.1 Media, which operates an Internet gaming portal for massively multiplayer online games. It focuses on online games in multiple formats, client games, browser games, and mobile games. It publishes games for North America, South America and Europe. History Aeria Games was founded in Santa Clara, California as ''Aeria Games & Entertainment.'' Two years later they opened their first international office in Berlin, Germany, which later became the company's headquarter. On January 5, the company acquired ijji, 2012. The company also merged with Gamepot in late 2012. In February 2014, all its worldwide PC games business including its subsidiary Aeria Games Europe GmbH were sold to ProSiebenSat.1 Media. In May 2016, Aeria Games merged with Gamigo and let go 100 of their formerly 260 employees in ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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World Of Tanks Blitz
''World of Tanks'' (''WoT'') is a massively multiplayer online game developed by Belarusian company Wargaming, featuring 20th century (1910s–1970s) era combat vehicles. It is built upon a freemium business model where the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features. The focus is on player vs. player gameplay with each player controlling an armored vehicle, from the time of Pre-World War 2, to the Cold War-era. ''World of Tanks'' has been ported to multiple gaming consoles. The PlayStation 4, Xbox 360 and Xbox One version, called ''World of Tanks: Modern Armor'' (formerly World of Tanks: Valor), was developed by studio Wargaming West. ''World of Tanks'' has also expanded to mobile platforms under the title ''World of Tanks Blitz'', in addition to a board game titled ''World of Tanks Rush'' and a collectible card game titled ''World of Tanks: Generals''. ''World of Tanks'' was followed by ''World of Warplanes'' and ...
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Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has seen adoption by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobile, console, and virtual reality platforms. The latest generation, Unreal Engine 5, was launched in April 2022. Its source code is available on GitHub after registering an account, and commercial use is granted based on a royalty model. Epic waives their royalties margin for games until developers have earned in revenue and the fee is waived if developers publish on the Epic Games Store. Epic has included features from acquired companies like Quixel in the engine, which is seen as helped by ''Fortnite'''s revenue. Histo ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History The U ...
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Tian Xia III
''Tiān'' () is one of the oldest Chinese terms for heaven and a key concept in Chinese mythology, philosophy, and religion. During the Shang dynasty (17th―11th century BCE), the Chinese referred to their supreme god as '' Shàngdì'' (, "Lord on High") or ''Dì'' (,"Lord"). During the following Zhou dynasty, ''Tiān'' became synonymous with this figure. Before the 20th century Heaven worship was an orthodox state religion of China. In Taoism and Confucianism, ''Tiān'' (the celestial aspect of the cosmos, often translated as " Heaven") is mentioned in relationship to its complementary aspect of '' Dì'' (, often translated as "Earth"). They are thought to maintain the two poles of the Three Realms () of reality, with the middle realm occupied by Humanity (, ''Rén''), and the lower world occupied by demons (specifically sorcery); (, ''Guǐ'') and "ghosts," the damned, specifically (, ''Mó''). Characters The modern Chinese character and early seal script both combine ' ...
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