Back To The Future (1985 Video Game)
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Back To The Future (1985 Video Game)
''Back to the Future'' is the name of a 1985 video game released by Electric Dreams Software for the ZX Spectrum, Commodore 64 and Amstrad CPC. The game is loosely based on the 1985 film of the same name. Gameplay The game is a side view arcade adventure. The aim of the game is to get George McFly to spend as much time as possible with Lorraine Baines. The more time George and Lorraine spend together, the more they will fall in love, and thus more segments will be added to the family photograph in the bottom right corner. The photograph in the bottom right and left of the screen gradually disappear if the player does nothing, thus setting a time limit on the game. The player can find various object to help him such as love poems, a cup of coffee, alien suit and a guitar. He also has a skateboard to move around quickly. Reception Max Phillips, reviewer for YS magazine, summarised the game as "not a bad conversion of the plot. Nice to see an original game concept. It may even ...
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Electric Dreams Software
Electric Dreams Software was a UK-based video game publisher established in 1985 by Activision and run by Rod Cousens and Paul Cooper formerly of Quicksilva . The company published video games for the ZX Spectrum, Commodore 64, Amstrad CPC and the Atari 8-bit family of computers between 1985 and 1989, becoming one of the top eight UK software houses of that decade. Software Studios The publisher's in-house video game developer was Software Studios, set up in April 1986 and run by John Dean and Dave Cummings. Software Studios also handled Activision's products marketed in countries outside the United States. The concept behind this team was to pool resources and ideas between all Electric Dreams projects, but they were also directly responsible for two film tie-in licenses, '' Aliens: The Computer Game'' (1986) and ''Big Trouble in Little China''. The company's initial releases were '' Riddler's Den'' and ''I, Of the Mask''. List of releases *'' Riddler's Den'' (1985), David Ha ...
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Mission Omega
''Mission Omega'' is a computer game published in 1986 by Argus Press Software for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. It was programmed by Stephen Ward. Gameplay The United States of Europe vessel, ''Windwraith'', has been sent to intercept a mysterious object the size of a small moon which is speeding towards Earth. Robots must infiltrate the mystery-ship (dubbed the "Omega") and deactivate it within the hour or Earth will be destroyed. Gameplay involves a mixture of arcade adventure, maze game and strategy. The player controls robot A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may ...s (which are designed, built and named in-game) around the interior of the Omega and must shut down its four reactors. These robots have a limited amount of artificial int ...
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Video Games Set In 1955
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Back To The Future (franchise) Video Games
''Back to the Future'' is a 1985 American science fiction film directed by Robert Zemeckis, and written by Zemeckis and Bob Gale. It stars Michael J. Fox, Christopher Lloyd, Lea Thompson, Crispin Glover, and Thomas F. Wilson. Set in 1985, the story follows Marty McFly (Fox), a teenager accidentally sent back to 1955 in a time-traveling DeLorean automobile built by his eccentric scientist friend Emmett "Doc" Brown (Lloyd). While in the past, Marty inadvertently prevents his future parents from falling in love—threatening his existence—and is forced to reconcile the pair and somehow get back to the future. Gale and Zemeckis conceived the idea for ''Back to the Future'' in 1980. They were desperate for a successful film after numerous collaborative failures, but the project was rejected over 40 times by various studios because it was not considered raunchy enough to compete with the successful comedies of the era. A development deal was secured with Universal Pictures f ...
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefron ...
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1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', ''Duck Hunt'', '' Gauntlet'', ''Ghosts 'n Goblins'', ''Gradius'', ''Hang-On'', ''Space Harrier'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In the Un ...
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The Eidolon
''The Eidolon'' was one of two games that were part of Lucasfilm Games' second wave in December 1985. The other was '' Koronis Rift''. Both took advantage of the fractal technology developed for ''Rescue on Fractalus!'', further enhancing it. In ''The Eidolon'', ''Rescues fractal mountains were turned upside down and became the inside of a cave. In addition to common cassette formats, the Atari and Commodore 64 versions were supplied on a floppy disk. One side had the Atari version, and the other had the Commodore 64 version. The Atari version required an XL/XE with 64kB or more memory. Plot The player discovers the Eidolon, a strange 19th-century vehicle, in an abandoned laboratory. As the player investigates this device, he is accidentally transported to another dimension and is trapped in a vast, maze-like cave. The creatures in this cave, sensing the energy emanating from the Eidolon, are woken from a long slumber, and the player soon finds that his only chance of surviv ...
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Quartet (video Game)
is a run-and-gun shooter video game released by Sega for arcades in 1986. ''Quartet'' allows one to four players to guide a set of characters through a base taken over by an army of robots. Players control either Joe (yellow), Mary (red), Lee (blue), or Edgar (green) across 32 unique side-scrolling levels. The object of the game is to advance through the level, fighting opponents that come out of portals in the walls, and eventually defeat a boss that carries the door key used to open the "exit door" for the level. The game was originally released for the arcades as a dedicated four-player cabinet similar to Atari Games' '' Gauntlet''. A 2-players version, titled ''Quartet 2'', was released by Sun Electronics, as a conversion kit. The game was ported to the Master System, Commodore 64, Amstrad CPC, and ZX Spectrum. Reception In Japan, ''Game Machine'' listed ''Quartet'' on their May 1, 1986 issue as being the second most-successful upright/cockpit arcade unit of the month. ...
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Wonder Boy
The series, also known as the series, is a franchise of video games published by Sega and developed by Westone Bit Entertainment (formerly Escape). Beginning with the original ''Wonder Boy (video game), Wonder Boy'' arcade game released in April 21, 1986, the game has spawned several sequels released for arcade, Master System, and Sega Genesis, as well as three compilation titles and three video game remake, remakes by other developers. Several titles have been ported to other consoles by different publishers under different names, most notably Hudson Soft's ''Adventure Island (video game), Adventure Island'' adaptation of the original game. The main character "Wonder Boy" was named Book by the developer and Tom-Tom by Sega for overseas editions. Overview The Wonder Boy (video game), first ''Wonder Boy'' game is a side-scrolling platformer in which the player must reach the end of the level, avoiding enemies and collecting fruit to restore a gradually reducing time meter. Origina ...
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