B.C.'s Quest For Tires
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B.C.'s Quest For Tires
''B.C.'s Quest for Tires'' is a horizontally scrolling video game designed by Rick Banks and Michael Bate and published by Sierra On-Line in 1983. Versions were released for the Commodore 64, IBM PC, Atari 8-bit computers, ColecoVision, ZX Spectrum, MSX, and Apple II. Based on the comic strip '' B.C.'' by Johnny Hart, ''BC's Quest for Tires'' is similar to Irem's ''Moon Patrol'' from the previous year. A wheel-riding caveman is always moving forward through horizontally scrolling levels, and the player jumps or ducks as obstacles approach. The game's title is a play on the contemporaneous film ''Quest for Fire''. Both ''B.C.'s Quest for Tires'' and ''Moon Patrol'' have key elements of the not-yet-invented endless runner genre, despite both games being divided into discrete levels. A sequel, '' Grog's Revenge'', was released in 1984. Plot The player takes the role of the caveman Thor, who has to rescue his girlfriend, "Cute Chick", who has been kidnapped by a dinosaur. To do ...
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Sydney Development Corporation
Sydney Development Corporation ("SDC"), was the first publicly-traded software company in Canada. Founded by Tarrnie Williams, SDC developed an online real-time project management system for the IBM System z mainframe computer, then various different business applications for microcomputers such as the Apple II, and eventually became the first developer and publisher of computer games for microcomputers in Canada. In 1981, SDC agreed to publish ''Evolution'' by Don Mattrick and Jeff Sembers, after Williams's 10-year-old son enjoyed a demo of the game. ''Evolution'' sold over 400,000 copies, and Mattrick and Sembers went on to found Distinctive Software. Sydney Development Corp. was the fastest-growing public company in Canada in the five-year period 1978 to 1983 with fiscal year 1983 revenues of Can$ The Canadian dollar (symbol: $; code: CAD; french: dollar canadien) is the currency of Canada. It is abbreviated with the dollar sign $, there is no standard disambiguating f ...
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Grog's Revenge
''B.C. II: Grog's Revenge'' is a 1984 video game by Sydney Development for the Commodore 64, ColecoVision, Coleco ADAM, and MSX. It is the sequel to '' B.C.'s Quest For Tires'' and is based on '' B.C.'', the newspaper comic strip by Johnny Hart. The game was advertised for the Atari 8-bit, ZX Spectrum, BBC Micro, and Amstrad CPC, but those ports were never released. Plot Thor, a caveman, who rides a stone unicycle, is searching for the "meaning of life" within several mountains. Gameplay The player must navigate Thor through the mountains, collecting clams. Like the comic strip, clams are used as money. The object of the game is to collect enough clams to pay a toll to another caveman, Peter, which will allow Thor to access the next mountain. The player moves Thor along the mountainside and through caves. When on the mountainside, Thor can move in all four directions, but must avoid falling off the cliff, slamming into a wall, or hitting a rock or hole; he must also av ...
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Ottawa Citizen
The ''Ottawa Citizen'' is an English-language daily newspaper owned by Postmedia Network in Ottawa, Ontario, Canada. History Established as ''The Bytown Packet'' in 1845 by William Harris (journalist), William Harris, it was renamed the ''Citizen'' in 1851. The newspaper's original motto, which has recently been returned to the editorial page, was ''Fair play and Day-Light''. The paper has been through a number of owners. In 1846, Harris sold the paper to John Bell (journalist), John Bell and Henry J. Friel. Robert Bell (1821-73), Robert Bell bought the paper in 1849. In 1877, Charles Herbert Mackintosh, the editor under Robert Bell, became publisher. In 1879, it became one of several papers owned by the Southam Newspapers, Southam family. It remained under Southam until the chain was purchased by Conrad Black's Hollinger Inc. In 2000, Black sold most of his Canadian holdings, including the flagship National Post to CanWest Global. The editorial view of the ''Citizen'' has ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Compute!
''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET computer. In its 1980s heyday ''Compute!'' covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was ''Compute!'s Gazette'', which catered to VIC-20 and Commodore 64 computer users. History ''Compute!''s original goal was to write about and publish programs for all of the computers that used some version of the MOS Technology 6502 CPU. It started out in 1979 with the Commodore PET, VIC-20, Atari 400/800, Apple II+, and some 6502-based computers one could build from kits, such as the Rockwell AIM 65, the KIM-1 by MOS Technology, and others from companies such as Ohio Scientific. Coverage of the kit computers and the Commodore PET were eventually dropped. The platforms t ...
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Antic (magazine)
''Antic'' () was a print magazine devoted to the Atari 8-bit family of home computers and later the Atari ST. It was named after the ANTIC chip in the 8-bit line which, in concert with CTIA or GTIA, generates the display. The magazine was published from April 1982 until June/July 1990. ''Antic'' printed type-in programs (usually in BASIC), reviews, and tutorials, among other articles. Each issue contained one type-in game as "Game of the Month." In 1986, ''STart'' magazine was spun off to exclusively cover the Atari ST line. Its main rival in the United States was ''ANALOG Computing'', another long-lived magazine devoted to the Atari 8-bit line. Multi-system magazines ''COMPUTE!'' and ''Family Computing'' also served Atari 8-bit owners with type-in programs. Starting in 1984, the catalog for Antic Software was bound into issues of ''Antic''. History NASA programmer Jim Capparell was an early Atari 8-bit owner. He quit his job on 15 January 1982 to found a magazine for the comp ...
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Softline (magazine)
''Softalk'' () was an American magazine of the early 1980s that focused on the Apple II computer. Published from September 1980 through August 1984, it featured articles about hardware and software associated with the Apple II platform and the people and companies who made them. The name was originally used on a newsletter of Apple Software pioneer company, Softape, who in 1980 changed its name to Artsci Inc. The startup capital for ''Softalk'' came from Margot Comstock, who had won on the television game show ''Password,'' along with a generous contribution after a few months from John Haller and from Comstock and Al Tommervik's second mortgage on their house. Partners William V R Smith III, William Depew contributed early office space in their Softape storeroom and arrived unexpectedly with office desks when Softalk moved into its own location. Unlike other computer magazines that generally focused on a specific, narrow subject matter or market segment (e.g., business applicatio ...
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