Azure Striker Gunvolt
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Azure Striker Gunvolt
''Azure Striker Gunvolt'', known as in Japan, is a 2D side-scrolling action-platform game developed and published by Inti Creates. It was first released for Nintendo 3DS via eShop in August 2014. Ports of the game were released for Windows in 2015, for Nintendo Switch in 2017, for PlayStation 4 in 2020, and for Xbox One and Xbox Series X/S in 2022. In addition to utilizing gameplay similar to ''Mega Man Zero'', ''Azure Striker Gunvolt'' also introduced new gameplay elements such as Gunvolt's ability to "tag" enemies and target many at once, adding an additional layer of complexity to the genre. Mighty Gunvolt, a crossover with ''Mighty No. 9'' and ''Gal Gun'', was released on the same day as ''Azure Striker Gunvolt''. It was followed by a sequel, ''Mighty Gunvolt Burst'', in 2017. A direct sequel, ''Azure Striker Gunvolt 2'', was released in 2016. A spin-off centered on character Copen, ''Gunvolt Chronicles: Luminous Avenger iX'', was released in 2019 and received its own sequel, ' ...
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Azure Striker Gunvolt 2
''Azure Striker Gunvolt 2'', known as ''Armed Blue: Gunvolt Sou'' (ガンヴォルト爪) in Japan, is a 2D side-scrolling Action video game, action-Platform game, platform video game developed and published by Inti Creates for the Nintendo 3DS. The sequel to ''Azure Striker Gunvolt'', it was released in Japan on August 25, 2016 and worldwide on September 29, 2016. A compilation containing the game and its predecessor, titled ''Azure Striker Gunvolt: Striker Pack'', was also available at retail in Japan and North America. ''Striker Pack'' was later released for Nintendo Switch on August 31, 2017 and PlayStation 4 on April 23, 2020. The standalone game was ported to Microsoft Windows, Windows on June 22, 2020 and was released for Xbox One and Xbox Series X and Series S, Xbox Series X/S on July 14, 2022. A sequel, ''Azure Striker Gunvolt 3'' has been announced for Nintendo Switch, Xbox One, Xbox Series X/S, PlayStation 4 and Windows, and is set to release in 2022. Gameplay The gam ...
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Inti Creates
is a Japanese video game development company. Formed by ex-Capcom staff in May 1996, they are best known for developing games in the ''Mega Man'' series, namely the ''Mega Man Zero'' and ''Mega Man ZX'' series, and their flagship ''Azure Striker Gunvolt'' and ''Gal Gun'' franchises. History It was formed by ten former members of Capcom with Takuya Aizu as the CEO. First starting in Chiba Prefecture, they expanded by opening a studio in Nagoya in 2008. First starting as a Limited liability company, they became a publicly traded company in 2003. As of 2018, they have approximately 100 staff members. They are best known as the developers of the ''Mega Man Zero'' and ''Mega Man ZX'' series. They have also published several music albums composed and arranged by ''III'', whose members are Ippo Yamada, Ryo Kawakami, Luna Umegaki, Tsutomu Kurihara, and Masaki Suzuki, amongst others. On August 29, 2014, they released their first self-published games ''Azure Striker Gunvolt'' and its cro ...
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Mighty No
Mighty may refer to: * ''Mighty'' (The Planet Smashers album) * ''Mighty'' (Kristene DiMarco album) * ''The Mighty'' (1929 film), a 1929 American action film *''The Mighty'', a 1998 comedy-drama film * ''The Mighty'' (comics), a DC Comics title *The Mighty (professional wrestling), an Australian professional wrestling tag team in WWE *Mighty Audio, an American company known for its product ''Mighty'', a portable audio player *Mighty the Armadillo, a character in the ''Sonic the Hedgehog'' game series *Samira Mighty (born 1996), an English television personality and actress * "Mighty" (featuring JFTH), a song by Caravan Palace from '' '' * Mighty animation, an animation studio based in Guadalajara, Mexico See also *Might (other) Might may refer to: * ''might'', one of the English modal verbs * "Might", a song by Modest Mouse from their 1996 album ''This Is a Long Drive for Someone with Nothing to Think About'' * ''Might'' magazine, a magazine founded by American author D ...
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Greed
Greed (or avarice) is an uncontrolled longing for increase in the acquisition or use of material gain (be it food, money, land, or animate/inanimate possessions); or social value, such as Social status, status, or Power (social and political), power. Greed has been identified as undesirable throughout known human history because it creates behavior-conflict between personal and social goals. Nature of greed The initial motivation for (or purpose of) greed and actions associated with it may be the promotion of personal or family survival. It may at the same time be an intent to deny or obstruct competitors from potential means (for basic survival and comfort) or future opportunities; therefore being insidious or Tyranny, tyrannical and having a negative connotation. Alternately, the purpose could be defense or counteractive response to such obstructions being threatened by others. But regardless of purpose, ''greed'' intends to create an inequity of access or distribution t ...
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Anger
Anger, also known as wrath or rage, is an intense emotional state involving a strong uncomfortable and non-cooperative response to a perceived provocation, hurt or threat. A person experiencing anger will often experience physical effects, such as increased heart rate, elevated blood pressure, and increased levels of adrenaline and noradrenaline. Some view anger as an emotion which triggers part of the fight or flight response. Anger becomes the predominant feeling behaviorally, cognitively, and physiologically when a person makes the conscious choice to take action to immediately stop the threatening behavior of another outside force. The English word originally comes from the term ''anger'' from the Old Norse language. Anger can have many physical and mental consequences. The external expression of anger can be found in facial expressions, body language, physiological responses, and at times public acts of aggression. Facial expressions can range from inward angling of the ...
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Hubris
Hubris (; ), or less frequently hybris (), describes a personality quality of extreme or excessive pride or dangerous overconfidence, often in combination with (or synonymous with) arrogance. The term ''arrogance'' comes from the Latin ', meaning "to feel that one has a right to demand certain attitudes and behaviors from other people". To ''arrogate'' means "to claim or seize without justification... To make undue claims to having", or "to claim or seize without right... to ascribe or attribute without reason". The term ''pretension'' is also associated with the term ''hubris'', but is not synonymous with it. According to studies, hubris, arrogance, and pretension are related to the need for victory (even if it does not always mean winning) instead of reconciliation, which "friendly" groups might promote. Hubris is usually perceived as a characteristic of an individual rather than a group, although the group the offender belongs to may suffer collateral consequences from wrong ...
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Sloth (deadly Sin)
Sloth is one of the seven capital sins in Catholic teachings. It is the most difficult sin to define and credit as sin, since it refers to an assortment of ideas, dating from antiquity and including mental, spiritual, pathological, and physical states. One definition is a habitual disinclination to exertion, or laziness. Views concerning the virtue of work to support society and further God's plan suggest that through inactivity, one invites sin: "For Satan finds some mischief still for idle hands to do." (" Against Idleness and Mischief" by Isaac Watts). Definition The word "sloth" is a translation of the Latin term ''acedia'' (Middle English, ''acciditties'') and means "without care". Spiritually, ''acedia'' first referred to an affliction to women, religious persons, wherein they became indifferent to their duties and obligations to God. Mentally, ''acedia'' has a number of distinctive components of which the most important is affectlessness, a lack of any feeling about s ...
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Seven Deadly Sins
The seven deadly sins, also known as the capital vices or cardinal sins, is a grouping and classification of vices within Christian teachings. Although they are not directly mentioned in the Bible, there are parallels with the seven things God is said to hate in the Book of Proverbs. Behaviours or habits are classified under this category if they directly give rise to other immoralities. According to the standard list, they are Hubris, pride, greed, wrath, envy, lust, Gluttony#Christianity, gluttony and sloth (deadly sin), sloth, which are contrary to the seven heavenly virtues, seven capital virtues. This classification originated with the Desert Fathers, especially Evagrius Ponticus. Evagrius' pupil John Cassian with his book ''The Institutes'' brought the classification to Europe, where it became fundamental to Catholic confessional practices as documented in penitential manuals, sermons such as "The Parson's Tale" from Chaucer's ''The Canterbury Tales, Canterbury Tales'' ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience l ...
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Side-scrolling Video Game
'' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home
Hardware support of smooth scrolling backgrounds is built into many games and some game consoles and home computers, including
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Mega Man ZX
''Mega Man ZX'' is an action platform game developed by Inti Creates and published by Capcom for Nintendo DS. It was released on July 6, 2006 in Japan, September 12, 2006 in North America, June 20, 2007 in Australia, and June 22, 2007 in Europe. Part of the ''Mega Man'' franchise, ''ZX'' is set two hundred years after the events of the ''Mega Man Zero'' series, and revolves around the efforts of the protagonist to recover powerful ancient artifacts called "Biometals" from the Pseudoroids, evil robots made to harness their power. The game introduces a new open-ended gameplay environment and the ability to select the protagonist's gender, a first in the series. The game received positive reviews from critics, who praised its gameplay and level design, but were divided about its high difficulty level. A sequel, ''Mega Man ZX Advent'', was released the following year, in 2007. The game was later re-released in February 2020 as part of the ''Mega Man Zero/ZX Legacy Collection'' for P ...
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Mega Man X
is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most of the sequels were ported to the PC platform. The gameplay introduced new elements to the ''Mega Man'' franchise including the ability to dash and climb walls. The first six games in the series were compiled in the anthology ''Mega Man X Collection''. Capcom released ''Mega Man X Legacy Collection 1 & 2'' on July 24, 2018 and July 26, 2018 in Japan, for PlayStation 4, Xbox One, Nintendo Switch, and Windows, which contains all eight main games over both collections, as well as bonus modes. Plot " X" was created by Dr. Thomas Light. He was a new type of robot with the ability to think, feel, and make his own decisions. Recognizing the potential danger of this model (in particular if he were to break the first rule of robotics: a robot must ...
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