Avalanche Filesystem
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Avalanche Filesystem
Avalanche is the name of a proposed peer-to-peer (P2P) network created by Pablo Rodriguez and Christos Gkantsidis at Microsoft, which claims to offer improved scalability and bandwidth efficiency compared to existing P2P systems. The proposed system works in a similar way to BitTorrent, but aims to improve some of its shortfalls. Like BitTorrent, Avalanche splits the file to be distributed into small blocks. However, rather than peers simply transmitting the blocks, they transmit random linear combinations of the blocks along with the random coefficients of this linear combination - a technique known as 'network coding'. This technique removes the need for each peer to have complex knowledge of block distribution across the network (an aspect of BitTorrent-like protocols which the paper claims does not scale very well). Bram Cohen, the creator of BitTorrent, criticized the proposed Avalanche system in a post to his blog A blog (a truncation of "weblog") is a discussion or ...
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Peer-to-peer
Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network. They are said to form a peer-to-peer network of nodes. Peers make a portion of their resources, such as processing power, disk storage or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model in which the consumption and supply of resources are divided. While P2P systems had previously been used in many application domains, the architecture was popularized by the file sharing system Napster, originally released in 1999. The concept has inspired new structures and philosophies in many areas of human interaction. In such social contexts, peer-to-peer as a meme refers to the egalitarian so ...
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Pablo Rodriguez (computer Scientist)
Pablo Rodriguez (; born 17 April) is a Spanish computer scientist and researcher, who is best known for his research in the mid-2000s on peer-to-peer file sharing and user-generated content. After working for technology and communications companies AT&T and Microsoft Research, Rodriguez returned to Spain in 2006 to become the research director for telecommunications provider Telefónica. In 2010 took a position as an adjunct professor at Columbia University in New York. Rodriguez has been a frequent guest speaker at technology conferences in Europe, such as the International World Wide Web Conference, TEDx Barcelona and the Wired Conference in London. He has collaborated with chef Ferran Adrià of the restaurant elBulli to develop Bullipedia, and in 2014 with football team FC Barcelona to analyze their strategies. Early life and education Rodriguez was born in Oviedo, in the Asturias region of Spain. After studying for his Bachelor and Master of Science in Telecommunication ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to do ...
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Scalability
Scalability is the property of a system to handle a growing amount of work by adding resources to the system. In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is scalable because more packages can be delivered by adding more delivery vehicles. However, if all packages had to first pass through a single warehouse for sorting, the system would not be as scalable, because one warehouse can handle only a limited number of packages. In computing, scalability is a characteristic of computers, networks, algorithms, networking protocols, programs and applications. An example is a search engine, which must support increasing numbers of users, and the number of topics it indexes. Webscale is a computer architectural approach that brings the capabilities of large-scale cloud computing companies into enterprise data centers. In mathematics, scalability mostly refers to closure u ...
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Network Coding
In computer networking, linear network coding is a program in which intermediate nodes transmit data from source nodes to sink nodes by means of linear combinations. Linear network coding may be used to improve a network's throughput, efficiency, and scalability, as well as reducing attacks and eavesdropping. The nodes of a network take ''several'' packets and combine for transmission. This process may be used to attain the maximum possible information flow in a network. It has been proven that, theoretically, linear coding is enough to achieve the upper bound in multicast problems with one source. However linear coding is not sufficient in general; even for more general versions of linearity such as convolutional coding and filter-bank coding. Finding optimal coding solutions for general network problems with arbitrary demands remains an open problem. Encoding and decoding In a linear network coding problem, a group of nodes P are involved in moving the data from S source ...
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Protocol (computing)
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are t ...
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Bram Cohen
Bram Cohen is an American computer programmer, best known as the author of the peer-to-peer (P2P) BitTorrent protocol in 2001, as well as the first file sharing program to use the protocol, also known as BitTorrent. He is also the co-founder of CodeCon and organizer of the San Francisco Bay Area P2P-hackers meeting, was the co-author of Codeville and creator of the Chia cryptocurrency which implements the proof of space-time consensus algorithm. Early life and career Cohen grew up in the Upper West Side of Manhattan, New York City, as the son of a teacher and computer scientist. He claims he learned the BASIC programming language at the age of 5 on his family's Timex Sinclair computer. Cohen passed the American Invitational Mathematics Examination to qualify for the United States of America Mathematical Olympiad while he attended Stuyvesant High School in New York City. He is also an alumnus of the Hampshire College Summer Studies in Mathematics program. He graduated from Stuyv ...
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Blog
A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order so that the most recent post appears first, at the top of the web page. Until 2009, blogs were usually the work of a single individual, occasionally of a small group, and often covered a single subject or topic. In the 2010s, "multi-author blogs" (MABs) emerged, featuring the writing of multiple authors and sometimes professionally edited. MABs from newspapers, other media outlets, universities, think tanks, advocacy groups, and similar institutions account for an increasing quantity of blog traffic. The rise of Twitter and other "microblogging" systems helps integrate MABs and single-author blogs into the news media. ''Blog'' can also be used as a verb, meaning ''to maintain or add content to a blog''. The emergence and growth of blogs i ...
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File Sharing Networks
File sharing is the practice of distributing or providing access to digital media, such as computer programs, multimedia (audio, images and video), documents or electronic books. Common methods of storage, transmission and dispersion include removable media, centralized servers on computer networks, Internet-based hyperlinked documents, and the use of distributed peer-to-peer networking. File sharing technologies, such as BitTorrent, are integral to modern media piracy, as well as the sharing of scientific data and other free content. History Files were first exchanged on removable media. Computers were able to access remote files using filesystem mounting, bulletin board systems (1978), Usenet (1979), and FTP servers (1970's). Internet Relay Chat (1988) and Hotline (1997) enabled users to communicate remotely through chat and to exchange files. The mp3 encoding, which was standardized in 1991 and substantially reduced the size of audio files, grew to widespread use in ...
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