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Autodesk Gameware
Autodesk Gameware is a discontinued middleware software suite developed by Autodesk. The suite contained tools that enable designers to create game lighting, character animation, low level path finding, high-level AI and advanced user interfaces. On July 12, 2017, Autodesk removed Scaleform, Beast, HumanIK and Navigation from their online store, and announced the ending of support for the products. Products The Gameware suite consisted of the following modules: * Scaleform: A vector graphics rendering engine used to display Adobe Flash-based user interfaces, HUDs, and animated textures for games, developed by Scaleform Corporation. Also includes Scaleform Video and Scaleform IME. * Beast: A global illumination solution featuring natural lighting effects: color bounce, soft shadows, high-dynamic-range rendering, and lighting of moving objects in real-time game environments. * HumanIK: A character animation middleware library with full body inverse kinematics. Can be integrated int ...
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Middleware
Middleware is a type of computer software that provides services to software applications beyond those available from the operating system. It can be described as "software glue". Middleware makes it easier for software developers to implement communication and input/output, so they can focus on the specific purpose of their application. It gained popularity in the 1980s as a solution to the problem of how to link newer applications to older legacy systems, although the term had been in use since 1968. In distributed applications The term is most commonly used for software that enables communication and management of data in distributed applications. An IETF workshop in 2000 defined middleware as "those services found above the transport (i.e. over TCP/IP) layer set of services but below the application environment" (i.e. below application-level APIs). In this more specific sense ''middleware'' can be described as the dash ("-") in '' client-server'', or the ''-to-'' in ''peer ...
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Commercial Software
Commercial software, or seldom payware, is a computer software that is produced for sale or that serves commercial purposes. Commercial software can be proprietary software or free and open-source software. Background and challenge While software creation by programming is a time and labor-intensive process, comparable to the creation of physical goods, the reproduction, duplication and sharing of software as digital goods is in comparison disproportionately easy. No special machines or expensive additional resources are required, unlike almost all physical goods and products. Once a software is created it can be copied in infinite numbers, for almost zero cost, by anyone. This made commercialization of software for the mass market in the beginning of the computing era impossible. Unlike hardware, it was not seen as trade-able and commercialize-able good. Software was plainly shared for free (hacker culture) or distributed bundled with sold hardware, as part of the service t ...
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Autodesk Media And Entertainment
Autodesk Media and Entertainment is a division of Autodesk which offers animation and visual effects products, and was formed by the combination of multiple acquisitions. In 2018, the company began operating as a single operating segment and reporting unit. History Discreet Logic Montreal-based Discreet Logic was founded in 1991 by former Softimage Company sales director Richard Szalwinski, to commercialize the 2D compositor Eddie, licensed from Australian production company Animal Logic. Eddie was associated with Australian software engineer Bruno Nicoletti, who later founded visual effects software company The Foundry, in London, England. In 1992, Discreet Logic entered into a European distribution agreement with Softimage, and shifted its focus on Flame, one of the first software-only image compositing products, developed by Australian Gary Tregaskis. Flame, which was originally named Flash, was first shown at NAB in 1992, ran on the Silicon Graphics platform, and became th ...
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Alpha Protocol
''Alpha Protocol'' is a 2010 action role-playing game developed by Obsidian Entertainment and published by Sega. The player assumes control of agent Michael Thorton, a new recruit at a clandestine United States agency called Alpha Protocol, which is given unlimited resources to conduct covert operations on behalf of the government. Thorton becomes a rogue agent and must unravel an international conspiracy to stop a war. Throughout the game, players must make many choices that affect the narrative. Played from a third-person perspective, players can confront enemies using firearms, gadgets, martial arts and stealth game, stealth. The game features extensive customization and a dialogue stance system that allows players to select dialogues based on three different tones. The game's development began in March 2006 after publisher Sega approached Obsidian for a new intellectual property role-playing game. While Obsidian co-founders Feargus Urquhart and Chris Jones (game developer), C ...
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Mortal Kombat Vs
Mortal means susceptible to death; the opposite of immortal. Mortal may also refer to: * Mortal (band), a Christian industrial band * The Mortal, Sakurai Atsushi's project band * ''Mortal'' (novel), a science fiction fantasy novel by Ted Dekker and Tosca Lee * ''Mortals'' (novel), a 2003 novel by Norman Rush * ''Mortal'' (film), a 2020 adventure film * "Mortal" (''Smallville''), an episode of the television series ''Smallville'' See also * ''Mortal Kombat'', a fighting game series * ''Mortal Online'', a 2010 video game by Star Vault * Mortality (other) Mortality is the state of being mortal, or susceptible to death; the opposite of immortality. Mortality may also refer to: * Fish mortality, a parameter used in fisheries population dynamics to account for the loss of fish in a fish stock throu ...
* {{disambiguation ...
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The 40th Day
''Army of Two: The 40th Day'' is a third-person shooter video game developed by EA Montreal and published by Electronic Arts for PlayStation 3 and Xbox 360. The game was also released for PlayStation Portable, which was developed by Buzz Monkey. It is the sequel to ''Army of Two''. ''Army of Two: The 40th Day'' was released in January 2010 worldwide. ''The 40th Day'' focuses on two-player cooperative play and employs a cover system. It features Tyson Rios and Elliot Salem, the two protagonists from the original game, as combatant partners who, with the assistance of their handler Alice Murray, must fight to survive and prevail over invading forces that have engulfed Shanghai, China in a devastating terrorist attack. A sequel to ''The 40th Day'', entitled '' Army of Two: The Devil's Cartel'', has been developed by EA Montreal and Visceral Games and was released on March 26, 2013. Gameplay Weapons and upgrades are available, with interchangeable upgrades between weapons such as ...
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CrimeCraft
''CrimeCraft'' was a free-to-play online Persistent World Next-generation Shooter dubbed "PWNS" by Ukrainian developer Vogster Entertainment and published at retail by THQ. The game is set in the near future where the world lies in anarchy and gangs have replaced governments. ''CrimeCraft'' shut down on August 31, 2017. Overview ''CrimeCraft'' was released at retail through an exclusive deal with Best Buy and THQ in the United States and Canada and online worldwide on August 25, 2009. In late October 2009, CrimeCraft received their first major patch update, which included an unlimited free trial. There have been regular updates to the game since that time to add more content and to fix several bugs that were present in the game at launch. Input by the community played a role in decisions for the future updates. Expansions CrimeCraft was periodically updated by the developers, adding new features, maps, gametypes, and community requests to the game. Vogster has released two expan ...
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Mirror's Edge
''Mirror's Edge'' is an action-adventure platform game developed by DICE and published by Electronic Arts. It was released for Xbox 360 and PlayStation 3 in 2008, and for Microsoft Windows in 2009. Set in a near-future city, the game follows the story of Faith Connors, an underground parkour courier who transmits messages while evading government surveillance. To progress through the game, the player must control Faith from a first-person perspective and complete a series of levels that involve performing a sequence of acrobatic manoeuvres, including jumping between rooftops, running across walls, and sliding down zip lines. Inspired by chase scenes featured in '' Casino Royale'' and the ''Bourne'' films, ''Mirror's Edge'' features hundreds of first-person animations to convey Faith's movement and interactions with the environment. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to reflect colors and create a lot of soft shadows, was cr ...
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Mario Kart 8
is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the '' Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed along the course may be used to hinder opponents or gain advantages in the race. ''Mario Kart 8'' introduces anti-gravity driving on walls or ceilings, and allows players to bump into each other for a short boost. It features single-player and multiplayer gameplay, as well as online multiplayer. The game was a critical success. Critics praised its new additions and courses, as well as its graphics and soundtrack. However, they criticized its limited battle mode. Since its release on May 29, 2014, ''Mario Kart 8'' has sold over 8 million units, and is the best-selling Wii U game. Post-release, ''Mario Kart 8'' has received several software updates and downloadable content, including additional characters, courses, and vehicles. On April 2 ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' that ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History The U ...
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Unity Technologies
Unity Software Inc. (doing business as Unity Technologies) is a video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment (OTEE) and changed its name in 2007. Unity Technologies is best known for the development of Unity (game engine), Unity, a licensed game engine used to create video games and other applications. History Founding and early success (2004–2008) Unity Technologies was founded as Over the Edge Entertainment (OTEE) in Copenhagen in 2004 by David Helgason (Chief executive officer, CEO), Nicholas Francis (Chief creative officer, CCO), and Joachim Ante (Chief technology officer, CTO). Over the Edge released its first game, ''GooBall'', in 2005. The game failed commercially, but the three founders saw value in the game development tools that they had created to simplify game development, and so they shifted the company's focus to create an engine for other developers. The company sought to ...
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