Atari Assembler Editor
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Atari Assembler Editor
Atari Assembler Editor (sometimes written as Atari Assembler/Editor) is a ROM cartridge-based development system released by Atari, Inc. in 1981. It is used to edit, assemble, and debug 6502 programs for Atari 8-bit computers without the need for additional tools. It was programmed by Kathleen O'Brien of Shepardson Microsystems, the company which wrote Atari BASIC, and Assembler Editor shares many design concepts with that language implementation. Assembly times are slow, making the cartridge challenging to use for larger programs. In the manual, Atari recommended the Assembler Editor as a tool for writing subroutines to speed up Atari BASIC, which would be much smaller than full applications. The Atari Macro Assembler was offered as an alternative with better performance and more features, such as macros, but it is disk-based, copy-protected, and does not include an editor or debugger. Despite the suggestion, commercial software was written using the Assembler Editor, such as t ...
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Shepardson Microsystems
Shepardson Microsystems, Inc. (SMI) was a small company producing operating systems and programming languages for CP/M, the Atari 8-bit computers and Apple II. SMI is most noted for the original Apple II disk operating system, Atari BASIC, and Atari's disk operating system. Shepardson Microsystems was founded by Robert Shepardson in Saratoga Springs, New York. CP/M The company got its start in the microcomputer arena by producing a series of BASIC programming language interpreters for the burgeoning S-100 bus computer market. Their first product was Cromemco 16k BASIC, which, as the name implies, was intended to run on Cromemco Z-series Z80-based computers with 16 kB of RAM. As machines shipped with ever-increasing amounts of RAM, due largely to the replacement of SRAM with the much denser DRAM in the mid-1970s, SMI further expanded their version as the 26 kB Cromemco Structured BASIC, while a cut-down 12 kB version was released as CP/A Business BASIC. At the t ...
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Two-pass Assembler
In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the computer architecture, architecture's machine code instruction set architecture, instructions. Assembly language usually has one Statement (computer science), statement per machine instruction (1:1), but constants, Comment (computer programming), comments, assembler Directive (programming), directives, symbolic Label (computer science), labels of, e.g., memory locations, processor register, registers, and Macro instruction, macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen Booth, Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machin ...
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Read Only Memory
Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware. Software applications, such as video games, for programmable devices can be distributed as plug-in cartridges containing ROM. Strictly speaking, ''read-only memory'' refers to hard-wired memory, such as diode matrix or a mask ROM integrated circuit (IC), that cannot be electronically changed after manufacture. Although discrete circuits can be altered in principle, through the addition of bodge wires and the removal or replacement of components, ICs cannot. Correction of errors, or updates to the software, require new devices to be manufactured and to replace the installed device. Floating-gate ROM semiconductor memory in the form of erasable progr ...
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Microsoft BASIC
Microsoft BASIC is the foundation software product of the Microsoft company and evolved into a line of BASIC interpreters and compiler(s) adapted for many different microcomputers. It first appeared in 1975 as Altair BASIC, which was the first version of BASIC published by Microsoft as well as the first high-level programming language available for the Altair 8800 microcomputer. During the home computer craze of the late-1970s and early-1980s, Microsoft BASIC was ported to and supplied with many home computer designs. Slight variations to add support for machine-specific functions, especially graphics, led to a profusion of related designs like Commodore BASIC and Atari Microsoft BASIC. As the early home computers gave way to newer designs like the IBM Personal Computer and Macintosh, BASIC was no longer as widely used, although it retained a strong following. The release of Visual Basic rebooted its popularity and it remains in wide use on Microsoft Windows platforms in its m ...
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Disassembly
A disassembler is a computer program that translates machine language into assembly language—the inverse operation to that of an assembler. The output of disassembly is typically formatted for human-readability rather than for input to an assembler, making disassemblers primarily a reverse-engineering tool. Common uses include analyzing the output of high-level programming language compilers and their optimizations, recovering source code when the original is lost, performing malware analysis, modifying software (such as binary patching), and software cracking. A disassembler differs from a decompiler, which targets a high-level language rather than an assembly language. Assembly language source code generally permits the use of constants and programmer comments. These are usually removed from the assembled machine code by the assembler. If so, a disassembler operating on the machine code would produce disassembly lacking these constants and comments; the disassembled outpu ...
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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load items of data from a larger memory into registers where they are used for arithmetic operations, bitwise operations, and other operations, and are manipulated or tested by machine instructions. Manipulated items are then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic random-access memory (RAM) as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normal ...
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Machine Code Monitor
A machine code monitor ( machine language monitor) is software that allows a user to enter commands to view and change memory address, memory locations on a computer, with options to load and save memory contents from/to secondary storage. Some full-featured machine code monitors provide detailed control ("single-stepping") of the execution of machine language programs (much like a debugger), and include absolute-address Assembly language#Assembler, code assembly and disassembler, disassembly capabilities. Motorola published the MIKBUG ROM monitor for the 6800 in 1973 and the BUFFALO ROM monitor for the Motorola 68HC11, 68HC11. Machine code monitors became popular during the home computer era of the 1970s and 1980s and were sometimes available as resident firmware in some computers (e.g., the built-in monitors in the Commodore 128, Zenith Z-89, Heathkit H89 and Zenith laptops). Often, computer manufacturers rely on their ROM-resident monitors to permit users to reconfigure their ...
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Debugging
In engineering, debugging is the process of finding the Root cause analysis, root cause, workarounds, and possible fixes for bug (engineering), bugs. For software, debugging tactics can involve interactive debugging, control flow analysis, Logfile, log file analysis, monitoring at the application monitoring, application or system monitoring, system level, memory dumps, and profiling (computer programming), profiling. Many Programming language, programming languages and Programming tool, software development tools also offer programs to aid in debugging, known as debuggers. Etymology The term ''bug'', in the sense of defect, dates back at least to 1878 when Thomas Edison wrote "little faults and difficulties" in his inventions as "Bugs". A popular story from the 1940s is from Admiral Grace Hopper. While she was working on a Harvard Mark II, Mark II computer at Harvard University, her associates discovered a moth stuck in a relay that impeded operation and wrote in a log book ...
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Operating System
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for efficient use of the system and may also include accounting software for cost allocation of Scheduling (computing), processor time, mass storage, peripherals, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computerfrom cellular phones and video game consoles to web servers and supercomputers. , Android (operating system), Android is the most popular operating system with a 46% market share, followed ...
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Binary-coded Decimal
In computing and electronic systems, binary-coded decimal (BCD) is a class of binary encodings of decimal numbers where each digit is represented by a fixed number of bits, usually four or eight. Sometimes, special bit patterns are used for a sign or other indications (e.g. error or overflow). In byte-oriented systems (i.e. most modern computers), the term ''unpacked'' BCD usually implies a full byte for each digit (often including a sign), whereas ''packed'' BCD typically encodes two digits within a single byte by taking advantage of the fact that four bits are enough to represent the range 0 to 9. The precise four-bit encoding, however, may vary for technical reasons (e.g. Excess-3). The ten states representing a BCD digit are sometimes called '' tetrades'' (the nibble typically needed to hold them is also known as a tetrade) while the unused, don't care-states are named ''pseudo-tetrad(e)s'', ''pseudo-decimals'', or ''pseudo-decimal digits''. BCD's main virtue, in ...
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Input/output
In computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, such as another computer system, peripherals, or a human operator. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices. Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depend ...
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Source Code Editor
A source-code editor is a text editor program designed specifically for editing source code of computer programs. It may be a standalone application or it may be built into an integrated development environment (IDE). Features Source-code editors have features specifically designed to simplify and speed up typing of source code, such as syntax highlighting, indentation, autocomplete and brace matching functionality. These editors may also provide a convenient way to run a compiler, interpreter, debugger, or other program relevant for the software-development process. So, while many text editors like Notepad can be used to edit source code, if they do not enhance, automate or ease the editing of code, they are not ''source-code editors''. Structure editors are a different form of source-code editor, where instead of editing raw text, one manipulates the code's structure, generally the abstract syntax tree. In this case features such as syntax highlighting, validation, and code ...
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