Ashte Kashte
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Ashte Kashte
''Ashta-kashte'' is a race board game from Bengal akin to the Cross and Circle family for two to four players originating in India. Although there is no evidence for that, it is considered by some as the direct ancestor of ''Pachisi''. It is played on a board with a 7-by-7 grid on it. It is similar to Chowka bhara, or to Ashtam changam pe where there is a 5-by-5 grid on the board. Players race their pieces around the board, spiralling inwards to be the first to get all of their pieces to the centre. Movement is controlled by throwing cowry shells, but there is also an element of strategy to the game. Also called ''Koli kaDam'' in Hyderabad, or ''Champul'' in other parts of India. Equipment The board is a square divided into seven rows and columns. The outer centre squares on each side of the board are specially marked. They are the starting squares for each player, and also function as ''resting squares''. Each player has four pieces.
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Cross And Circle Game
Cross and circle is a board game design used for race games played throughout the world. Design The basic design comprises a circle divided into four equal portions by a cross inscribed inside it like four spokes in a wheel; the classic example of this design is Yut. However, the term "cross and circle game" is also applied to boards that replace the circle with a square, and cruciform boards that collapse the circle onto the cross; all three types are topologically equivalent. Ludo and ''Parcheesi'' (both descendants of Pachisi) are examples of frequently played cruciform games. The category may also be expanded to include circular or square boards ''without'' a cross which are nevertheless quartered ( Zohn Ahl), and boards that have more than four spokes ( Aggravation, Trivial Pursuit). The game board for the Aztec game Patolli consists of a collapsed circle ''without'' an interior cross and thus has the distinction of being a cross that ''is'' a circle (topologically), w ...
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India
India, officially the Republic of India (Hindi: ), is a country in South Asia. It is the seventh-largest country by area, the second-most populous country, and the most populous democracy in the world. Bounded by the Indian Ocean on the south, the Arabian Sea on the southwest, and the Bay of Bengal on the southeast, it shares land borders with Pakistan to the west; China, Nepal, and Bhutan to the north; and Bangladesh and Myanmar to the east. In the Indian Ocean, India is in the vicinity of Sri Lanka and the Maldives; its Andaman and Nicobar Islands share a maritime border with Thailand, Myanmar, and Indonesia. Modern humans arrived on the Indian subcontinent from Africa no later than 55,000 years ago., "Y-Chromosome and Mt-DNA data support the colonization of South Asia by modern humans originating in Africa. ... Coalescence dates for most non-European populations average to between 73–55 ka.", "Modern human beings—''Homo sapiens''—originated in Africa. Then, int ...
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Pachisi
Pachisi (, Hindustani: əˈtʃiːsiː is a cross and circle board game that originated in Ancient India. It is described in the ancient text ''Mahabharata'' under the name of "Pasha". It is played on a board shaped like a symmetrical cross. A player's pieces move around the board based upon a throw of six or seven cowrie shells, with the number of shells resting with the aperture upward indicating the number of spaces to move. The name of the game is derived from the Hindi word ''paccīs'', meaning "twenty-five", the largest score that can be thrown with the cowrie shells; thus this game is also known by the name ''Twenty-Five''. There are other versions of this game where the largest score that can be thrown is thirty. In addition to chaupar, there are many versions of the game. (barsis) is popular in the Levant, mainly Syria, while Parchís is another version popular in Spain and northern Morocco. Parqués is its Colombian variant. Parcheesi, Sorry!, and Ludo are amo ...
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Chowka Bhara
Chowka Bara or Ashta Chamma is a two- or four-player board game from India. This game is an example of a “fully observable” system that has an element of chance introduced by the roll of special dice and an element of strategy (the strategy being the pawn the player decides to move after the roll of the dice). While traditionally played with 4 or 6 cowry shells, dice can also be used. History The game of Chowka Bhara is one of the oldest board games in existence, still being played in certain parts of India. There are references to this game in some ancient Indian epics like the Mahabharata. Names This game is called by various names in different languages in different regions of India. This list shows the name, the language and then the region: *Chauka Bara - Kannada - Mysuru region *Katte Mane - Kannada - Rural Mysuru *Gatta Mane - Kannada - Rural Mysuru *Chakaara or Chakka - Kannada - North Karnataka *Pakidakali - Malayalam - Kerala region *Ashta Chamma - Telugu - Andhra ...
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Cowry
Cowrie or cowry () is the common name for a group of small to large sea snails, ocean, marine Gastropoda, gastropod Mollusca, mollusks in the family Cypraeidae, the cowries. The term ''porcelain'' derives from the old Italian language, Italian term for the cowrie shell (''porcellana'') due to their similar appearance. Shells of certain species have historically been used as currency in several parts of the world, as well as being used, in the past and present, very extensively in jewelry, and for other decorative and ceremonial purposes. The cowrie was the shell most widely used worldwide as shell money. It is most abundant in the Indian Ocean, and was collected in the Maldive Islands, in Sri Lanka, along the Indian Malabar coast, in Borneo and on other East Indian islands, in Maluku Islands, Maluku in the Pacific, and in various parts of the African coast from Ras Hafun to Mozambique. Cowrie shell money was important in the trade networks of Africa, South Asia, and East Asia. ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Traditional Board Games
A tradition is a belief or behavior (folk custom) passed down within a group or society with symbolic meaning or special significance with origins in the past. A component of cultural expressions and folklore, common examples include holidays or impractical but socially meaningful clothes (like lawyers' wigs or military officers' spurs), but the idea has also been applied to social norms such as greetings. Traditions can persist and evolve for thousands of years—the word ''tradition'' itself derives from the Latin ''tradere'' literally meaning to transmit, to hand over, to give for safekeeping. While it is commonly assumed that traditions have an ancient history, many traditions have been invented on purpose, whether that be political or cultural, over short periods of time. Various academic disciplines also use the word in a variety of ways. The phrase "according to tradition", or "by tradition", usually means that whatever information follows is known only by oral tradition, ...
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