Art Co., Ltd
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Art Co., Ltd
was a Japanese video game developer, game development company based in Tokyo. Games developed * J.League Excite Stage (Super Famicom - 1996) J.League Excite Stage '96 * Rugrats: Totally Angelica (PlayStation - 2001) * Scooby-Doo and the Cyber Chase (video game), Scooby-Doo and the Cyber Chase (PlayStation - 2001) * Britney's Dance Beat (Game Boy Advance - 2002) * Disney Princess (video game), Disney Princess - (Game Boy Advance - 2003) * Oddworld: Munch's Oddysee (Game Boy Advance - 2003) * Space Channel 5#Space Channel 5: Ulala's Cosmic Attack, Space Channel 5: Ulala's Cosmic Attack (Game Boy Advance - 2003) * Flushed Away (video game), Flushed Away (Nintendo DS - 2006) * Every Extend Extra - (PlayStation Portable - 2006/2007) * Gunpey - (PlayStation Portable - 2006/2007) * InuYasha: Secret of the Divine Jewel (Nintendo DS - 2007) * Ed, Edd n Eddy: Scam of the Century (Nintendo DS - 2007) * Shaun the Sheep (video game), Shaun the Sheep (Nintendo DS - 2008) * Coraline (video gam ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Every Extend Extra
''Every Extend'' is series of puzzle shoot 'em up video games primarily developed by Q Entertainment. The series began with a 2004 freeware game of the same name (also known as ''E2'') for Windows, which was a personal project by Kanta Matsuhisa under the "Omega" pseudonym.EveryExtendExtra [Q Entertainment Inc.]
Q Entertainment discovered the game online and approached Matshisa to develop a remix version. The remix version was developed for the PlayStation Portable and was released in 2006, titled ''Every Extend Extra'' (or ''E3''). In 2007, Q Entertainment developed and released a sequel on the titled ''Every Extend E ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Video Game Companies Of Japan
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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30 Great Games Obstacle Arcade
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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The Video Game
''The Video Game'' is a syndicated game show that ran for 1 year from September 1984 to September 1985. It was created by JM Production, and debuted shortly after the cancellation of their earlier game show '' Starcade''. ''The Video Game'' was taped at Six Flags Magic Mountain amusement park. Greg Winfield hosted, Karen Lea modeled, and Christopher Kriesa announced. Gameplay To begin, two contestants were called down from the audience. They each played the same video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ..., and the first to reach a pre-determined score (or outcome) won a prize and came up to play a special mini-game. Mini-games played on the show included: * "The Maze" – The game was played on a 5X5 grid on the floor. The contestant could start on any square on ...
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Ant Nation
''Ant Nation'' is a real time strategy video game from Konami for WiiWare and Nintendo DS. The WiiWare version was released on July 13, 2009 in North America and the Nintendo DS version was released on September 8, 2009. Gameplay In both versions of the game players train a colony of ants to become tough enough to survive various challenges. In the Nintendo DS version, the ants are a genetically engineered species bred to defeat a colony of invading alien ants. The WiiWare version is a sandbox game while the DS version features an expanding mission structure. Players subject their ants to various dangers such as lightning, fire and heat rays from a magnifying glass to build up their resistance before sending them off on missions to collect food and defeat other insects. While in the WiiWare version the player controlled a swarm of up to hundreds of ants, the DS version is based around a rock-paper-scissors unit mechanic that sees players creating groups of ants with specific resis ...
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An Adventure Too Weird For Words
An, AN, aN, or an may refer to: Businesses and organizations * Airlinair (IATA airline code AN) * Alleanza Nazionale, a former political party in Italy * AnimeNEXT, an annual anime convention located in New Jersey * Anime North, a Canadian anime convention * Ansett Australia, a major Australian airline group that is now defunct (IATA designator AN) * Apalachicola Northern Railroad (reporting mark AN) 1903–2002 ** AN Railway, a successor company, 2002– * Aryan Nations, a white supremacist religious organization * Australian National Railways Commission, an Australian rail operator from 1975 until 1987 * Antonov, a Ukrainian (formerly Soviet) aircraft manufacturing and services company, as a model prefix Entertainment and media * Antv, an Indonesian television network * ''Astronomische Nachrichten'', or ''Astronomical Notes'', an international astronomy journal * ''Avisa Nordland'', a Norwegian newspaper * '' Sweet Bean'' (あん), a 2015 Japanese film also known as ''A ...
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Shaun The Sheep (video Game)
''Shaun the Sheep'' is an adventure game developed by Art Co., Ltd and published by D3Publisher's America and Europe branches for the Nintendo DS handheld console. The game is based on the popular Aardman Animations Aardman Animations Limited (also known as Aardman Studios, simply Aardman or Aardman Animation and stylised as AARDMAN as of 2022) is a British animation studio based in Bristol, England. It is known for films made using stop-motion and clay an ... series of the same name. The game was released on September 23, 2008 in the United States. In the game, Shaun must find and rescue the sheep before the farmer gets home. Gameplay Shaun is controlled by the control pad or the stylus while walking, exploring or solving problems in a fully 3D area with 3D characters around. While most sheep are not difficult to find, some sheep, like Timmy or Shirley, require a minigame to be started in order to be rescued. Every time enough achievements are reached, new areas are unlock ...
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Scam Of The Century
''Ed, Edd n Eddy: Scam of the Century'' is a video game developed by Japanese video game developer Art Co., Ltd and published by D3 Publisher for the Nintendo DS. The game is based on the Cartoon Network Cartoon Network (often abbreviated as CN) is an American cable television channel owned by Warner Bros. Discovery. It is a part of The Cartoon Network, Inc., a division that also has the broadcasting and production activities of Boomerang, Car ... animated series '' Ed, Edd n Eddy''. It was released on October 23, 2007, in North America, on November 1, 2007, in Australia, and on November 30, 2007, in Europe. In the game, the Eds run the risk of having their scams turned on them by the other kids in the neighborhood. Many of the objects and characters, as well as the visual style, borrow heavily from the cartoon. This is also the last game based on the series. Previous releases include '' Ed, Edd n Eddy: Jawbreakers!'' in 2002 and '' Ed, Edd n Eddy: The Mis-Edventures'' in 200 ...
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Secret Of The Divine Jewel
Secrecy is the practice of hiding information from certain individuals or groups who do not have the "need to know", perhaps while sharing it with other individuals. That which is kept hidden is known as the secret. Secrecy is often controversial, depending on the content or nature of the secret, the group or people keeping the secret, and the motivation for secrecy. Secrecy by government entities is often decried as excessive or in promotion of poor operation; excessive revelation of information on individuals can conflict with virtues of privacy and confidentiality. It is often contrasted with social transparency. Secrecy can exist in a number of different ways: encoding or encryption (where mathematical and technical strategies are used to hide messages), true secrecy (where restrictions are put upon those who take part of the message, such as through government security classification) and obfuscation, where secrets are hidden in plain sight behind complex idiosyncrat ...
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Gunpey
, often written as ''Gun Pey'' or ''GunPey'', is a series of handheld puzzle games released by Bandai. It was originally released for the WonderSwan, and has been ported to WonderSwan Color, PlayStation, Nintendo DS and PlayStation Portable. The game was named as a tribute to the developer of the game, Gunpei Yokoi. He is known for developing several handheld consoles such as Nintendo's Game Boy, Virtual Boy, and Bandai's Wonderswan system. In the series, players move line fragments vertically in a grid in order to make a single branching line connect horizontally from one end to the other. The objective of the game differs by what game mode players choose. Gameplay ''Gunpey'' features a 5×10 cell grid and line fragments spread across it varying from shapes such as caret (∧), inverted caret (∨), left slash (\), and right slash (/). The player controls a cursor that can be moved around the playing field. The cursor only ability is to flip vertical adjacent cells, allo ...
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