Around The World In 80 Days (video Game)
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Around The World In 80 Days (video Game)
''Around the World in 80 Days'' is a platform video game developed by Pick Up & Play for Mobile phones, and Published by Saffire & Disney Interactive for Game Boy Advance, It is based on Walt Disney Pictures and Walden Media's 2004 film of the same name starring Jackie Chan. The game features pre-rendered characters and graphics, and a password feature for returning to specific levels. Like the film, the game set in the 19th century, and the player assumes the role of Passepartout (portrayed by Jackie Chan), a Chinese valet hired by an eccentric inventor Phileas Fogg (Steve Coogan) in efforts to circumnavigate the world in 80 days. Gameplay ''Around the World in 80 Days'' is a side-scrolling action-adventure game. Set in the 19th century, it features pre-rendered sprites, and follows almost the film's storyline and most of its locations. In the game, the player controls Passepartout, a Chinese valet hired by an inventor Phileas Fogg in attempts to circumnavigate the ...
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Jean Passepartout
Jean Passepartout () is a fictional character in Jules Verne's novel ''Around the World in Eighty Days'', published in 1873. He is the French valet of the novel's English main character, Phileas Fogg Phileas Fogg () is the protagonist in the 1872 Jules Verne novel ''Around the World in Eighty Days''. Inspirations for the character were the American entrepreneur George Francis Train and American writer and adventurer William Perry Fogg. .... His surname translates literally to "goes everywhere", but “passepartout” is also an idiom meaning "skeleton key" in French. It can also be understood as a play on the English word ''passport''—-or it’s French equivalent —-and on the French word (everywhere). Fictional biography At the beginning of the novel, Passepartout has just been hired by Phileas Fogg after Fogg's previous valet failed to meet his exacting standards on 2 October 1872 at twenty eight minutes past eight. Passepartout, who has lived an irregular and we ...
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Pre-rendered
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback). Pre-rendered assets (typically movies) may also be outsourced by the developer to an outside production company. Such assets usually have a level of complexity that is too great for the target platform to render in real-time. The term pre-rendered refers to anything that is not rendered in real-time. This includes content that could have been run in real-time with more effort on the part of the developer (e.g. video that covers many of a game's environments without pausing to load, or video of a game in an early state of development that is rendered in slow-motion and then played back at regular speed). This term is generally not used to refer to video captures of real-ti ...
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Password (video Gaming)
In many video games of the 1980s and 1990s, passwords are used to select a starting level, or to restore the game to a particular state visited in a previous playthrough. Such passwords are given to the player when a level is beaten, or when all continues are used. Overlapping in many ways with cheat codes, passwords are distinguished from codes in that they are revealed to the player outright rather than hidden within the game code, and using them is generally not considered cheating. They are rarely used today, having been largely supplanted by saved games. Rationale and history Passwords were used when storage was either impossible or expensive. On early ROM cartridges, games could not be saved without an additional memory card being integrated into the game, significantly increasing (often doubling) the manufacturing cost. By using passwords, nothing needed to be written on the cartridge, as the password itself contained all the information needed to continue the game, and ...
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1-up
In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest or a continue particularly in all-ages games, to avoid the morbid insinuation of losing one's "life". Generally, if the player loses all their health, they lose a life. Losing all lives usually grants the player character "game over", forcing them to either restart or stop playing. The number of lives a player is granted varies per game type. A finite number of lives became a common feature in arcade games and action games during the 1980s, and mechanics such as checkpoints and power-ups made the managing of lives a more strategic experience for players over time. Lives give novice players more chances to learn the mechanics of a video game, while allowing more advanced players to take more risks. History Lives may have originated from ...
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Health (gaming)
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually ...
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AllGame
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco, California, and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Israel. History Blinkx was named after blinkx.com, an Internet Media platform that connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the site's ...
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Side-scrolling Video Game
'' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home
Hardware support of smooth scrolling backgrounds is built into many games and some game consoles and home computers, including
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Around The World In 80 Days GBA Gameplay
Around may refer to: * "Around" (song), by Julia van Bergen * ''Around'', 2006 album by Tom Verlaine * ''Around'', 2013 EP by Whirr * ''Around'', 2006 Palestinian film See also * Round (other) Round or rounds may refer to: Mathematics and science * The contour of a closed curve or surface with no sharp corners, such as an ellipse, circle, rounded rectangle, cant, or sphere * Rounding, the shortening of a number to reduce the numbe ...
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Circumnavigation
Circumnavigation is the complete navigation around an entire island, continent, or astronomical object, astronomical body (e.g. a planet or natural satellite, moon). This article focuses on the circumnavigation of Earth. The first recorded circumnavigation of the Earth was the Magellan's circumnavigation, Magellan–Elcano expedition, which sailed from Sanlucar de Barrameda, Spain in 1519 and returned in 1522, after crossing the Atlantic Ocean, Atlantic, Pacific Ocean, Pacific, and Indian Ocean, Indian oceans. Since the rise of commercial aviation in the late 20th century, circumnavigating Earth is straightforward, usually taking days instead of years. Today, the challenge of circumnavigating Earth has shifted towards human and technological endurance, speed, and List of circumnavigations#Miscellaneous, less conventional methods. Etymology The word ''circumnavigation'' is a noun formed from the verb ''circumnavigate'', from the past participle of the Latin verb '':wikt:circumnav ...
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Steve Coogan
Stephen John Coogan (; born 14 October 1965) is an English actor, comedian, producer and screenwriter. He is most known for creating original characters such as Alan Partridge, a socially inept and politically incorrect media personality, which he developed while working with Armando Iannucci on '' On the Hour'' and ''The Day Today''. Partridge has featured in several television series and the 2013 film '' Alan Partridge: Alpha Papa''. In 1999, he co-founded the production company Baby Cow Productions with Henry Normal. He began his career in the 1980s as a voice actor on the satirical puppet show ''Spitting Image'' and providing voice-overs for television advertisements. Coogan grew in prominence in the film industry in 2002, after starring in ''The Parole Officer'' and '' 24 Hour Party People''. He continued to appear in films such as ''Around the World in 80 Days'' (2004), ''Hamlet 2'' (2008), ''Tropic Thunder'' (2008), ''The Other Guys'' (2010), ''Ruby Sparks'' (2012), and ...
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Absent-minded Professor
The absent-minded professor is a stock character of popular fiction, usually portrayed as a talented academic whose academic brilliance is accompanied by below-par functioning in other areas, leading to forgetfulness and mistakes. One explanation of this is that highly talented individuals often have unevenly distributed capabilities, being brilliant in their field of choice but below average on other measures of ability. Alternatively, they are considered to be so engrossed in their field of study that they forget their surroundings. The phrase is also commonly used in English to describe people who are so engrossed in their own world that they fail to keep track of their surroundings. It is a common stereotype that professors get so obsessed with their research that they pay little attention to anything else. The archetype is sometimes mixed with that of the mad scientist, often for comic effect, as in the Jerry Lewis film ''The Nutty Professor'' or the Profesor Bacterio in th ...
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Valet
A valet or varlet is a male servant who serves as personal attendant to his employer. In the Middle Ages and Ancien Régime, valet de chambre was a role for junior courtiers and specialists such as artists in a royal court, but the term "valet" by itself most often refers to a normal servant responsible for the clothes and personal belongings of an employer, and making minor arrangements. In the United States, the term most often refers to a parking valet, and the role is often confused with a butler. Word origins In English, ''valet'' as "personal man-servant" is recorded since 1567, though use of the term in the French-speaking English medieval court is older, and the variant form ''varlet'' is cited from 1456 (OED). Both are French importations of ''valet'' or ''varlet'' (the "t" being silent in modern French), Old French variants of ''vaslet'' "man's servant", originally "squire, young man", assumed to be from Gallo-Romance Vulgar Latin *''vassellittus'' "young nobleman ...
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