Archer Maclean's Pool
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Archer Maclean's Pool
''Archer Maclean's Pool'' is a video game designed and produced by Archer Maclean, published by Virgin Games in 1992 for Amiga, Atari ST and MS-DOS. Gameplay The sequel of sorts to Jimmy White's 'Whirlwind' Snooker, the game replaces the snooker theme of the predecessor game with that of pool Pool may refer to: Water pool * Swimming pool, usually an artificial structure containing a large body of water intended for swimming * Reflecting pool, a shallow pool designed to reflect a structure and its surroundings * Tide pool, a rocky po .... Reception See also * Jimmy White's 'Whirlwind' Snooker References External links Archer Maclean's Poolat Lemon Amiga * 1992 video games Amiga games Atari ST games Cue sports video games DOS games Multiplayer and single-player video games Virgin Interactive games Video games developed in the United Kingdom {{sports-videogame-stub ...
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Virgin Interactive
Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwood Studios co-founder Brett Sperry and ''Earthworm Jim'' creators David Perry and Doug TenNapel. Others include video game composer Tommy Tallarico and animators Bill Kroyer and Andy Luckey. Formed as Virgin Games in 1983, and built around a small development team called the Gang of Five, the company grew significantly after purchasing budget label Mastertronic in 1987. As Virgin's video game division grew into a multimedia powerhouse, it crossed over to other industries from toys to film to education. To highlight its focus beyond video games and on multimedia, the publisher was renamed Virgin Interactive Entertainment in 1993. As result of a growing trend throughout the 1990s of media companies, movie studios and telecom firms invest ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Cue Sports Video Games
Cue or CUE may refer to: Event markers *Sensory cue, in perception (experimental psychology) *Cue (theatrical), the trigger for an action to be carried out at a specific time, in theatre or film *Cue (show control), the electronic rendering of the specific action(s) to be carried out at a specific time by a show control system *Voice cue, in dance, words or sounds that help match rhythmic patterns of steps with the music *Cue mark, in motion picture film to signal projectionists of reel changes *Cue, a vocal message given by a group fitness instructor to inform participants of upcoming sequences, such as a change in stretching direction Music and audio *Cue (band), a Swedish musical group *Cue tone, a message consisting of audio tones, used to prompt an action. *Cue (audio), to determine the desired initial playback point in a piece of recorded music *Cue sheet (computing), a metadata file that describes how the tracks of an audio track are laid out *Source cue, music that emanate ...
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Atari ST Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games This is a list of all video game lists on Wikipedia, sorted by varying classifications. By platform Acorn * List of Acorn Electron games Apple * List of Apple II games * List of Apple IIGS games * List of iOS games * List of Macintosh ga ... for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames {{Video game lists by platform Amiga games, * Video game lists by platform, Amiga games ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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Snooker
Snooker (pronounced , ) is a cue sports, cue sport played on a Billiard table#Snooker and English billiards tables, rectangular table covered with a green cloth called baize, with six Billiard table#Pockets 2, pockets, one at each corner and one in the middle of each long side. First played by British Army officers stationed in India in the second half of the 19th century, the game is played with twenty-two balls, comprising a , fifteen red balls, and six other balls—a yellow, green, brown, blue, pink, and black—collectively called the colours. Using a cue stick, the individual players or teams take turns to strike the white to other balls in a predefined sequence, accumulating points for each successful pot and for each time the opposing player or team commits a . An individual of snooker is won by the player who has scored the most points. A snooker ends when a player reaches a predetermined number of frames. Snooker gained its identity in 1875 when army officer Nevil ...
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Jimmy White's 'Whirlwind' Snooker
''Jimmy White's 'Whirlwind' Snooker'' is a video game designed and produced by Archer Maclean, released by Virgin Games in 1991 for the Amiga, Atari ST, and IBM PC compatibles (later for the Mega Drive). A port for the Atari Lynx was planned but never released. '''Whirlwind' Snooker'' is a realistic snooker simulator. Although the game was not the first to simulate snooker (or pool) in 3D, it used the processing power and graphics capabilities of 16-bit home computers and was praised for its then ground-breaking realism and easy-to-use interface. ''ACE'' said that the game was the closest thing to being on a real snooker table which existed at the time, and it could be used by a player to refine real-life snooker skills. Gameplay Despite being an accurate and serious simulation of the sport, Maclean's irreverent sense of humour was prominent throughout. The sound effect used for a successful was a resounding "pop" (regardless of the speed at which the ball reached t ...
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax, and capabilities. Beginning in 1988 with DR-DO ...
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Archer Maclean
Archer Maclean (28 January 1962 – 17 December 2022) was a British video game programmer. He was the author of ''Dropzone'' which he developed for the Atari 8-bit family and was ported to other systems. Maclean also developed the Commodore 64 version of ''International Karate''The Making of: International Karate, IK+
" In: '''', Issue 26, pp. 42-47.
and the sequel, '' IK+'' which was developed for the Commodore 64 and to othe ...
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