Apidya
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Apidya
''Apidya'' (titled in Japanese characters below the title) is a horizontally scrolling shoot 'em up video game developed by German studio Kaiko and released by Play Byte in 1992 for the Amiga. It was Kaiko's second game developed. Despite being labelled II in the title it is not a sequel to any game, but has the digits placed there simply for a gag. Gameplay The game is a horizontally scrolling shooter, with some elements similar to early, classic shoot 'em ups. The story revolves around Ikuro, whose wife Yuri has been poisoned by Hexaae, an evil lord of black magic. Ikuro uses magic to transform into a deadly bee and vows to find an antidote for Yuri and wreak revenge on Hexaae. The player controls a bee capable of launching a number of projectiles which can damage or destroy enemy targets. The game uses the power-up bar system pioneered by ''Gradius''. Destroyed enemies sometimes leave a power-up in the form of a red-and-yellow flower. The player may collect these flowers ...
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Apidya Amiga 1992
''Apidya'' (titled in Japanese characters below the title) is a horizontally scrolling shoot 'em up video game developed by German studio Kaiko and released by Play Byte in 1992 for the Amiga. It was Kaiko's second game developed. Despite being labelled II in the title it is not a sequel to any game, but has the digits placed there simply for a gag. Gameplay The game is a horizontally scrolling shooter, with some elements similar to early, classic shoot 'em ups. The story revolves around Ikuro, whose wife Yuri has been poisoned by Hexaae, an evil lord of black magic. Ikuro uses magic to transform into a deadly bee and vows to find an antidote for Yuri and wreak revenge on Hexaae. The player controls a bee capable of launching a number of projectiles which can damage or destroy enemy targets. The game uses the power-up bar system pioneered by ''Gradius''. Destroyed enemies sometimes leave a power-up in the form of a red-and-yellow flower. The player may collect these flowers ...
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Chris Hülsbeck
Christopher Hülsbeck (born 2 March 1968), known internationally as Chris Huelsbeck, is a German video game music composer. He gained popularity for his work on game soundtracks for ''The Great Giana Sisters'' and the ''Turrican'' series. Career Huelsbeck's music career started at age 17, when he entered a music competition in the German ''64'er'' magazine, taking first prize with his composition "Shades". He took a job in music production with the company Rainbow Arts. In 1986, Huelsbeck released the ''SoundMonitor'' program for Commodore 64 computer. The program was released as a type-in listing in the German computer magazine ''64'er''. This program, featuring the idea of notation data rolling from down to up, is assumed to have a significant influence on Karsten Obarski's Ultimate Soundtracker (1987) which was a starting point for the still continuing tradition of tracker music programs. Huelsbeck has written soundtracks for more than 70 titles, the latest being '' Giana S ...
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Chris Huelsbeck
Christopher Hülsbeck (born 2 March 1968), known internationally as Chris Huelsbeck, is a German video game music composer. He gained popularity for his work on game soundtracks for ''The Great Giana Sisters'' and the ''Turrican'' series. Career Huelsbeck's music career started at age 17, when he entered a music competition in the German ''64'er'' magazine, taking first prize with his composition "Shades". He took a job in music production with the company Rainbow Arts. In 1986, Huelsbeck released the ''SoundMonitor'' program for Commodore 64 computer. The program was released as a type-in listing in the German computer magazine ''64'er''. This program, featuring the idea of notation data rolling from down to up, is assumed to have a significant influence on Karsten Obarski's Ultimate Soundtracker (1987) which was a starting point for the still continuing tradition of tracker music programs. Huelsbeck has written soundtracks for more than 70 titles, the latest being '' Giana ...
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Video Game Symphony
PLAY! A Video Game Symphony was a concert series that featured music from video games performed by a live orchestra. The concerts from 2006 to 2010 were conducted by Arnie Roth. From 2010, Andy Brick took the position of principal conductor and music director. Play! was replaced by the Replay: Symphony of Heroes concert series. History In 2004, Jason Michael Paul was approached by Square Enix to organize a concert for music from its ''Final Fantasy'' series. After the concert sold out in a few days, Paul decided to turn video game music concerts into a series. Arnie Roth, who had previously conducted the '' Dear Friends - Music from Final Fantasy'' and ''More Friends: Music from Final Fantasy'' concerts, was selected to conduct the concerts. Andy Brick, who had previously conducted the Symphonic Game Music Concerts, was chosen as the associate conductor. The concerts are performed by local symphony players and choirs. Play! premiered on May 27, 2006 at the Rosemont Theater in Ro ...
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Play Byte
Ubisoft Blue Byte GmbH (Blue Byte until 2017) is a German video game holding company owned by Ubisoft. It was founded in October 1988 by Thomas Hertzler and Lothar Schmitt as a developer and was best known for developing the '' Anno'' and ''The Settlers'' series. The studio was acquired by Ubisoft in 2001. Related Designs was merged into Blue Byte in 2013, and a third studio in Berlin was established in 2018. Since 2019, Ubisoft Blue Byte acts as the parent company of Ubisoft's three German studios, which became branded as Ubisoft Düsseldorf, Ubisoft Mainz and Ubisoft Berlin. By 2020, the "Blue Byte" name was phased out. History Foundation and first games (1988–1993) In 1988, Thomas Hertzler and Lothar Schmitt left Rainbow Arts, a German video game developer, and founded their own, Blue Byte, in October that year. To do so, Hertzler and Schmitt used a starting capital of 10,000 Deutsche Mark borrowed from Hertzler's parents and established an office in the attic of Hertz ...
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Game Boy Advance
The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004. The GBA is part of the sixth generation of video game consoles. The original model does not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlight, frontlit screen, the Game Boy Advance SP, in 2003. Game Boy Advance SP#Backlit model (AGS-101), A newer revision of the redesign was released in 2005, with a backlight, backlit screen. Around the same time, the final redesign, the Game Boy Micro, was released in September 2005. As of June 2010, 81.51 million units of the Game Boy Advance series have been sold worldwide. Its successor, the Nintendo DS, was released in November 2004 and is backward compatible with Game B ...
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Video Games Scored By Chris Huelsbeck
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games About Shapeshifting
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games About Insects
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Japan In Non-Japanese Culture
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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Horizontally Scrolling Shooters
Horizontal may refer to: *Horizontal plane, in astronomy, geography, geometry and other sciences and contexts * Horizontal coordinate system, in astronomy *Horizontalism, in monetary circuit theory *Horizontalism, in sociology *Horizontal market, in microeconomics * ''Horizontal'' (album), a 1968 album by the Bee Gees ** "Horizontal" (song)" is a 1968 song by the Bee Gees See also *Horizontal and vertical *Horizontal fissure (other), anatomical features *Horizontal bar, an apparatus used by male gymnasts in artistic gymnastics *Vertical (other) Vertical is a geometric term of location which may refer to: * Vertical direction, the direction aligned with the direction of the force of gravity, up or down * Vertical (angles), a pair of angles opposite each other, formed by two intersecting s ...
* {{disambiguation ...
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