Aoki Ōkami To Shiroki Mejika
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Aoki Ōkami To Shiroki Mejika
is a turn-based strategy video game series developed and published by Japanese video game company Koei. The series is set in Yuan Dynasty of China (12th - 14th century), and based on the first Emperor of Yuan Dynasty - Genghis Khan. The gameplay is similar as Koei's ''Romance of the Three Kingdoms'' and ''Nobunaga's Ambition is a series of turn-based grand strategy role-playing simulation video games. The original game was one of the first in its genre, being released in March 1983 by the Japanese video game developer Koei. ''Nobunaga's Ambition'' takes place during ...'' series. The second and the third title were released in Western. Games * - 1985 (PC-98, PC-88, MZ-2500); 1986 (MSX, FM-7, X1) * - 1987 (PC-88, PC-98, MSX2); 1988 (MSX2, MSX); 1989 (X68000, NES, DOS); 1990 (Amiga); 2003 (Windows); 2007 (Cellphones) * - 1992 (PC-88, PC-98, MSX2); 1993 (FM-Towns, X68000, NES, SNES, Mega Drive, Mega Drive CD); 1998 (PlayStation) * - 1998 (Windows); 1999 (PlayStation) ...
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Turn-based Strategy Game
A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play simultaneously. Examples Board games Many board games are turn based, such as chess, Reversi, checkers, Hare games, and Go, as well as many modern board games. Turn-based tactics Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre. Examples include ''Fire Emblem'', ''The Battle for Wesnoth'', ''Poxnora'', ''Silent Storm'', '' Steel Panthers: World at War!'', ''King's Bounty'', ''Great Big War Game'', ''Nintendo Wars'', ''UniWar'', ''XCOM 2'' and '' Chessaria: The Tactical Adve ...
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TurboGrafx-16
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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Turn-based Strategy Video Games
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Koei Games
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its ''Dynasty Warriors'' games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on pseudo-historical events. The company has also found mainstream success in a series of loosely historical action games, the flagship titles of which are the ''Dynasty Warriors'' and ''Samurai Warriors'' series, also known as the ''Musō'' series. Koei also owns a division known as Ruby Party, which focuses on otome games. On April 1, 2009, Koei merged with Tecmo to form the Tecmo Koei Holdings holding company. Koei changed its name to Tecmo Koei Games on April 1, 2010 by absorbing Tecmo, and again on July 1, 2014, to Koei Tecmo Games. History Koei was established in July 1978 by Yōichi Erikawa (also known as Kou Shibusawa) and Keiko Erikawa. Yoichi was a student at Keio University, and when his family's rural dyestuffs business failed, h ...
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Genghis Khan Video Games
''Chinggis Khaan'' ͡ʃʰiŋɡɪs xaːŋbr />Mongol script: ''Chinggis Qa(gh)an/ Chinggis Khagan'' , birth_name = Temüjin , successor = Tolui (as regent)Ögedei Khan , spouse = , issue = , house = Borjigin , dynasty = Genghisid , regnal name = Genghis Khan () , temple name = Taizu () , posthumous name = Emperor Fatian Qiyun Shengwu () , father = Yesügei , mother = Hoelun , religion = Tengrism , birth_date = , birth_place = Khentii Mountains, Khamag Mongol , death_date = (aged 64–65) , death_place = Xingqing, Western Xia , burial_place = Unknown(presumptively Ikh Khorig, Burkhan Khaldun, Khentii Province) Genghis Khan (born Temüjin; ; xng, Temüjin, script=Latn; ., name=Temujin – August 25, 1227) was the founder and first Great Khan (Emperor) of the Mongol Empire, which became the largest contiguous empire in history after his death. He came to power by uniting many of the nomadic tribes of t ...
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Clan Of The Gray Wolf
A clan is a group of people united by actual or perceived kinship and descent. Even if lineage details are unknown, clans may claim descent from founding member or apical ancestor. Clans, in indigenous societies, tend to be endogamous, meaning that their members can marry one another. Clans preceded more centralized forms of community organization and government, and exist in every country. Members may identify with a coat of arms or other symbol to show that they are an . Kinship-based groups may also have a symbolic ancestor, whereby the clan shares a "stipulated" common ancestor who serves as a symbol of the clan's unity. Etymology The English word "clan" is derived from old Irish meaning "children", "offspring", "progeny" or "descendants"; it is not from the word for "family" or "clan" in either Irish or Scottish Gaelic. According to the ''Oxford English Dictionary'', the word "clan" was introduced into English in around 1425, as a descriptive label for the organiza ...
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Genghis Khan (video Game)
''Genghis Khan'', original full title , is a 1987 turn-based strategy game developed by Koei, originally released for the NEC PC-9801, MSX and Sharp X68000 in 1988, the DOS and NES in 1990, and the Amiga in 1990. It is actually the second game in the series, after a 1985 ''Aoki Ōkami to Shiroki Mejika'', also for PC-88, PC-98, and MSX. Plot The game takes the player inside the virtual life of either Genghis Khan or one of his archrivals. The player must arrange marriages, father children, appoint family members to governmental positions, and fight in order to conquer the Old World. Armies must be drafted and soldiers must be trained if the player is to rule the lands from England to Japan. Gameplay The game has two different ways to play. The first is ''Mongol Conquest'', which begins in the year 1175 A.D, which is a one player mode. Players assume control of Lord Temujin and they must conquer the land by keeping their economy stable, having their army ready to fight, and b ...
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Nobunaga's Ambition
is a series of turn-based grand strategy role-playing simulation video games. The original game was one of the first in its genre, being released in March 1983 by the Japanese video game developer Koei. ''Nobunaga's Ambition'' takes place during the Sengoku period of feudal Japan. The player is tasked with achieving the ultimate goal of warlord Oda Nobunaga: the conquest and unification of Japan. Selecting Oda Nobunaga is optional, however, as the player is also able to choose from a variety of other regional ''daimyōs'' of the time. Games in the franchise have been released for the Nintendo Entertainment System, Game Boy, Sega Genesis, 3DO, Super Nintendo, PlayStation, Sega Saturn, PlayStation 2, PlayStation 3, Xbox 360, Wii, PlayStation Portable, PlayStation Vita, PlayStation 4 and Nintendo Switch. The title was also released for Macintosh as well as MSX, Amiga, and MS-DOS. As of March 2018, the series has shipped more than 10 million copies worldwide. Gameplay The player m ...
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Romance Of The Three Kingdoms (video Game Series)
is a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei. Originating from Japan in 1985, fourteen installments of the game have been published in Japan, Taiwan, China, South Korea and North America to date. While the game's title as it was released in English refers to the 14th century historical novel ''Romance of the Three Kingdoms'' (三國演義) by Luo Guanzhong, the title as it was released in Japan and Chinese regions refers to the 3rd century historical text ''Records of the Three Kingdoms'' (三國志) by Chen Shou. Overview The series are based on the romanticized ''Romance of the Three Kingdoms'' novel and the historical text ''Records of the Three Kingdoms'', the storyline takes place during the Han Dynasty in China with many warring factions that included the Shu Han, Cao Wei and Eastern Wu kingdoms. Gameplay revolves around managing numerical statistics, each representing an attribute of a city or a character. A city ...
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Genghis Khan
''Chinggis Khaan'' ͡ʃʰiŋɡɪs xaːŋbr />Mongol script: ''Chinggis Qa(gh)an/ Chinggis Khagan'' , birth_name = Temüjin , successor = Tolui (as regent)Ögedei Khan , spouse = , issue = , house = Borjigin , dynasty = Genghisid , regnal name = Genghis Khan () , temple name = Taizu () , posthumous name = Emperor Fatian Qiyun Shengwu () , father = Yesügei , mother = Hoelun , religion = Tengrism , birth_date = , birth_place = Khentii Mountains, Khamag Mongol , death_date = (aged 64–65) , death_place = Xingqing, Western Xia , burial_place = Unknown(presumptively Ikh Khorig, Burkhan Khaldun, Khentii Province) Genghis Khan (born Temüjin; ; xng, Temüjin, script=Latn; ., name=Temujin – August 25, 1227) was the founder and first Great Khan (Emperor) of the Mongol Empire, which became the largest contiguous empire in history after his death. He came to power by uniting many of the nomadic tribes of t ...
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Yuan Dynasty
The Yuan dynasty (), officially the Great Yuan (; xng, , , literally "Great Yuan State"), was a Mongol-led imperial dynasty of China and a successor state to the Mongol Empire after its division. It was established by Kublai, the fifth khagan-emperor of the Mongol Empire from the Borjigin clan, and lasted from 1271 to 1368. In orthodox Chinese historiography, the Yuan dynasty followed the Song dynasty and preceded the Ming dynasty. Although Genghis Khan had been enthroned with the Han-style title of Emperor in 1206 and the Mongol Empire had ruled territories including modern-day northern China for decades, it was not until 1271 that Kublai Khan officially proclaimed the dynasty in the traditional Han style, and the conquest was not complete until 1279 when the Southern Song dynasty was defeated in the Battle of Yamen. His realm was, by this point, isolated from the other Mongol-led khanates and controlled most of modern-day China and its surrounding areas, including ...
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Turn-based Strategy Game
A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play simultaneously. Examples Board games Many board games are turn based, such as chess, Reversi, checkers, Hare games, and Go, as well as many modern board games. Turn-based tactics Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre. Examples include ''Fire Emblem'', ''The Battle for Wesnoth'', ''Poxnora'', ''Silent Storm'', '' Steel Panthers: World at War!'', ''King's Bounty'', ''Great Big War Game'', ''Nintendo Wars'', ''UniWar'', ''XCOM 2'' and '' Chessaria: The Tactical Adve ...
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