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Ant Attack
''Ant Attack'' is a ZX Spectrum computer game by Sandy White, published by Quicksilva in 1983. It was converted to the Commodore 64 in 1984. While ''Zaxxon'' and ''Q*bert'' previously used isometric projection, ''Ant Attack'' added an extra degree of freedom (ability to go up and down instead of just north, south, east and west), and it may be the first isometric game for personal computers. The same type of isometric projection was used in Sandy White's later ''Zombie Zombie''. It was also one of the first games to allow players to choose their gender. Gameplay The player chooses whether to control the character of "Girl" or "Boy", who then enters the walled city of Antescher to rescue the other, who has been captured and tied up somewhere in the city. The city is inhabited by giant ants which chase and attempt to bite the player. The player can defend themselves by throwing grenades at the ants; however, these can also harm the humans. Once the hostage is rescued, the two mus ...
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Quicksilva
Quicksilva was a British games software publisher active during the early 1980s. Quicksilva was founded by Nick Lambert in 1979. The name Quicksilva was inspired by a particular guitar solo in a track on the album Happy Trails by Quicksilver Messenger Service. Quicksilva mainly released games for the Commodore 64 and ZX Spectrum, but also did conversions and some original games for the VIC-20, Dragon 32/64, Oric-1/ Atmos, BBC Micro and Acorn Electron home computers. One of their earliest successful titles was a '' Star Raiders''-style game entitled ''Time-Gate'' which reached the top of the ZX Spectrum charts in December 1982. Amongst the company's other successes were Jeff Minter's ''Gridrunner'' (1983), '' Bugaboo'' (1983, a.k.a. ''La Pulga'') and ''Fred'' (1983, titled " ''Roland on the Ropes''" on the Amstrad), two titles licensed from Spanish software house Indescomp S.A. Sandy White's ''Ant Attack'' (1983) for the ZX Spectrum featured revolutionary 3-D graphics for which a ...
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EEPROM
EEPROM (also called E2PROM) stands for electrically erasable programmable read-only memory and is a type of non-volatile memory used in computers, usually integrated in microcontrollers such as smart cards and remote keyless systems, or as a separate chip device to store relatively small amounts of data by allowing individual bytes to be erased and reprogrammed. EEPROMs are organized as arrays of floating-gate transistors. EEPROMs can be programmed and erased in-circuit, by applying special programming signals. Originally, EEPROMs were limited to single-byte operations, which made them slower, but modern EEPROMs allow multi-byte page operations. An EEPROM has a limited life for erasing and reprogramming, now reaching a million operations in modern EEPROMs. In an EEPROM that is frequently reprogrammed, the life of the EEPROM is an important design consideration. Flash memory is a type of EEPROM designed for high speed and high density, at the expense of large erase blocks (ty ...
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Quicksilva Games
Quicksilva was a British games software publisher active during the early 1980s. Quicksilva was founded by Nick Lambert in 1979. The name Quicksilva was inspired by a particular guitar solo in a track on the album Happy Trails by Quicksilver Messenger Service. Quicksilva mainly released games for the Commodore 64 and ZX Spectrum, but also did conversions and some original games for the VIC-20, Dragon 32/64, Oric-1/ Atmos, BBC Micro and Acorn Electron home computers. One of their earliest successful titles was a ''Star Raiders''-style game entitled ''Time-Gate'' which reached the top of the ZX Spectrum charts in December 1982. Amongst the company's other successes were Jeff Minter's ''Gridrunner'' (1983), '' Bugaboo'' (1983, a.k.a. ''La Pulga'') and ''Fred'' (1983, titled " ''Roland on the Ropes''" on the Amstrad), two titles licensed from Spanish software house Indescomp S.A. Sandy White's ''Ant Attack'' (1983) for the ZX Spectrum featured revolutionary 3-D graphics for which a p ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Survival Horror
Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark mazelike environments and unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's '' Sweet Home'' and 1992's '' Alone in the Dark''. The name has been used since then for games with similar gameplay, and has been retroactively applied to earlier titles. Startin ...
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