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Amiga 1200
The Amiga 1200, or A1200 (code-named " Channel Z"), is a personal computer in the Amiga computer family released by Commodore International, aimed at the home computer market. It was launched on October 21, 1992, at a base price of £399 in the United Kingdom () and $599 in the United States (). History The A1200 was launched a few months after the Amiga 600, using a similar slimline design that replaced the earlier Amiga 500 Plus and Amiga 500. Whereas the A600 used the 16-bit Motorola 68000 of earlier Amigas, the A1200 was built around the 32-bit Motorola 68EC020. Physically, the A1200 is an all-in-one design incorporating the CPU, keyboard, and disk drives (including the option of an internal 2.5" hard disk drive) in one physical unit. The A1200 has a similar hardware architecture to Commodore's Amiga CD32 game console. Initially, only 30,000 A1200s were available at the UK launch. During the first year of its life the system reportedly sold well, but Commodore ran into ...
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Commodore International
Commodore International (other names include Commodore International Limited) was an American home computer and electronics manufacturer founded by Jack Tramiel. Commodore International (CI), along with its subsidiary Commodore Business Machines (CBM), was a significant participant in the development of the home personal computer industry in the 1970s, 1980s and early 1990s. The company developed and marketed the world's best-selling computer, the Commodore 64 (1982), and released its Amiga computer line in July 1985. With quarterly sales ending 1983 of $ (equivalent to $ in ), Commodore was one of the world's largest personal computer manufacturers. History Founding and early years Commodore co-founders Jack Tramiel and Manfred Kapp met in the early 1950s while both employed by the Ace Typewriter Repair Company in New York City. In 1954, they formed a partnership to sell used and reconditioned typewriters and used their profits to purchase the Singer Typewriter Company. ...
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Amiga CD32
The Amiga CD32 (stylized as Amiga CD32, code-named "Spellbound") is a 32-bit home video game console developed by Commodore and released in Europe, Australia, Canada, and Brazil. It was first announced at the Science Museum in London on July 16, 1993, and was released in September of the same year. The CD32 is part of a family of Amiga computers and other hardware. It uses CD-ROM as its storage medium. It was based on Commodore's Advanced Graphics Architecture chipset, and is of similar specification to the Amiga 1200 personal computer. Using third party devices, it is possible to upgrade the CD32 with a keyboard, floppy drive, hard drive, RAM and mouse, turning it into the equivalent of an Amiga 1200. A hardware MPEG decompression module for playing Video CD was also released. In the Christmas period following its launch, the CD32 accounted for 38% of all CD-ROM drive sales in the UK, exceeding sales of the Mega-CD; however, it was discontinued as Commodore went into bankrup ...
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Amiga 1200 A1200 - IMGP1130
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Amiga 600 in March 1992. Fina ...
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IBM PC Compatibles
IBM PC compatible computers are similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such computers were referred to as PC clones, IBM clones or IBM PC clones. The term "IBM PC compatible" is now a historical description only, since IBM no longer sells personal computers after it sold its personal computer division in 2005 to Chinese technology company Lenovo. The designation "PC", as used in much of personal computer history, has not meant "personal computer" generally, but rather an x86 computer capable of running the same software that a contemporary IBM PC could. The term was initially in contrast to the variety of home computer systems available in the early 1980s, such as the Apple II, TRS-80, and Commodore 64. Later, the term was primarily used in contrast to Apple's Macintosh computers. These "clones" duplicated almost all the significant features of the original IBM PC architectures. ...
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Multimedia PC
The Multimedia PC (MPC) was a recommended configuration for a personal computer (PC) with a CD-ROM drive. The standard was set and named by the "Multimedia PC Marketing Council", which was a working group of the Software Publishers Association (SPA, now the Software and Information Industry Association). The MPMC comprised companies including Microsoft, Creative Labs, Dell, Gateway, and Fujitsu. Any PC with the required standards could be called an "MPC" by licensing the use of the logo from the SPA. CD-ROM drives were just coming to market in 1990, and it was difficult to concisely communicate to a consumer all the hardware requirements for using "multimedia software", which mostly meant "displaying video synced with audio on a PC via a CD-ROM drive". The MPC standard was supposed to communicate this concisely, so a consumer buying hardware or software could simply look for the MPC logo and be assured of compatibility. The MPC program had mixed results primarily because of th ...
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History Of Video Game Consoles (fourth Generation)
In the history of video games, the fourth generation of game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America). Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive (''Sega Genesis'' in North America) and the Super Nintendo Entertainment System (SNES; ''Super Famicom'' in Japan). Cartridge-based handheld consoles became prominent during this time, such as the Nintendo Game Boy (1989), Atari Lynx (1989), Sega Game Gear (1990) and TurboExpress (1990). Nintendo was able to capitalize on its success in the previous, third generation, and managed to win the largest worldwide market share in the fourth generation as well. Sega, however, was extremely successful in this generation and began a new franchise, Sonic the Hedgehog, to compete with ...
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Motorola 68030
The Motorola 68030 ("''sixty-eight-oh-thirty''") is a 32-bit microprocessor in the Motorola 68000 family. It was released in 1987. The 68030 was the successor to the Motorola 68020, and was followed by the Motorola 68040. In keeping with general Motorola naming, this CPU is often referred to as the 030 (pronounced ''oh-three-oh'' or ''oh-thirty''). The 68030 is essentially a 68020 with a memory management unit (MMU) and instruction and data caches of 256 bytes each. It added a burst mode (computing), burst mode for the caches, where four longwords can be loaded into the cache in a single operation. The MMU was mostly compatible with the external Motorola 68851, 68851 that would be used with the 68020, but being internal allowed it to access memory one cycle faster than a 68020/68851 combo. The 68030 did not include a built-in floating-point unit (FPU), and was generally used with the Motorola 68881, 68881 and the faster Motorola 68882, 68882. The addition of the FPU was a major d ...
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Motorola 68020
The Motorola 68020 ("''sixty-eight-oh-twenty''", "''sixty-eight-oh-two-oh''" or "''six-eight-oh-two-oh''") is a 32-bit microprocessor from Motorola, released in 1984. A lower-cost version was also made available, known as the 68EC020. In keeping with naming practices common to Motorola designs, the 68020 is usually referred to as the "020", pronounced "oh-two-oh" or "oh-twenty". The 020 was in the market for a relatively short time. The Motorola 68030 was announced in September 1986 and began deliveries in the summer of 1987. Priced about the same as the 020 of the time, the 030 was significantly faster and quickly replaced in 020 in almost every use. History 68000 and 68010 At the time the Motorola 68000 was designed, Motorola's design and fabrication services were outdated. Although even small companies like MOS Technologies and Zilog had moved on to silicon gate depletion mode NMOS logic on ever-larger wafers, Motorola was still using metal gates and enhancement mode and t ...
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Video Graphics Array
Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the PC industry within three years. The term can now refer to the computer display standard, the 15-pin D-subminiature VGA connector, or the 640×480 resolution characteristic of the VGA hardware. VGA was the last IBM graphics standard to which the majority of PC clone manufacturers conformed, making it the lowest common denominator that virtually all post-1990 PC graphics hardware can be expected to implement. IBM intended to supersede VGA with the Extended Graphics Array (XGA) standard, but failed. Instead, VGA was adapted into many extended forms by third parties, collectively known as Super VGA, then gave way to custom graphics processing units which, in addition to their proprietary interfaces and capabilities, continue to implement common VGA graphics modes and interfaces to the pres ...
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Amiga 4000
The Commodore Amiga 4000, or A4000, is the successor of the A2000 and A3000 computers. There are two models: the A4000/040 released in October 1992 with a Motorola 68040 CPU, and the A4000/030 released in April 1993 with a Motorola 68EC030. The Amiga 4000 system design was generally similar to that of the A3000, but introduced the Advanced Graphics Architecture (AGA) chipset with enhanced graphics. The SCSI system from previous Amigas was replaced by the lower-cost Parallel ATA. The original A4000 is housed in a beige horizontal desktop box with a separate keyboard. Later, Commodore released an expanded tower version called the A4000T. Technical information Processor and RAM The stock A4000 shipped with either a Motorola 68EC030 or 68040 CPU, 2 MB of Amiga Chip RAM and up to 16 MB of additional RAM in 32-bit SIMMs. There is a non-functional jumper that was intended to expand the "chip RAM" to 8MB. Later, third-party developers created various CPU expansion boar ...
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AAA Chipset
The AAA chipset (Advanced Amiga Architecture) was intended to be the next-generation Amiga multimedia system designed by Commodore International. Initially begun as a secret project, the first design discussions were started in 1988, and after many revisions and redesigns the first silicon versions were fabricated in 1992–1993. The project was all but abandoned in 1993 after it was projected that PCs were to equal the AAA shortly after release, so a further jump was needed, leading to project Hombre. AAA was not designed to be AGA compatible. Design goals AAA was slated to include numerous technologies. * 32/64 bit data bus. * 256 deep CLUT entries 25-bit wide each (256 indirect colors indexed through 24-bit palette with extra genlock bit like AGA has). This mode runs in the native AmigaOS display. * Direct 16 bit-planes planar pixels without CLUT entries, since this mode doesn't contain a palette or a CLUT it requires some kind of ReTargetable Graphics (RTG) driver like ...
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Hold-And-Modify
Hold-And-Modify, usually abbreviated as HAM, is a display mode of the Commodore Amiga computer. It uses a highly unusual technique to express the color of pixels, allowing many more colors to appear on screen than would otherwise be possible. HAM mode was commonly used to display digitized photographs or video frames, bitmap art and occasionally animation. At the time of the Amiga's launch in 1985, this near-photorealistic display was unprecedented for a home computer and it was widely used to demonstrate the Amiga's graphical capability. However, HAM has significant technical limitations which prevent it from being used as a general purpose display mode. Background The original Amiga chipset uses a planar display with a 12-bit RGB color space that produces 4096 possible colors. The bitmap of the playfield was held in a section of main memory known as ''chip RAM'', which was shared between the display system and the main CPU. The display system usually used an indexed colo ...
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