All Nearest Smaller Values
   HOME





All Nearest Smaller Values
In computer science, the all nearest smaller values problem is the following task: for each position in a sequence of numbers, search among the previous positions for the last position that contains a smaller value. This problem can be solved efficiently both by parallel and non-parallel algorithms: , who first identified the procedure as a useful subroutine for other parallel programs, developed efficient algorithms to solve it in the Parallel Random Access Machine model; it may also be solved in linear time on a non-parallel computer using a stack-based algorithm. Later researchers have studied algorithms to solve it in other models of parallel computation. Example Suppose that the input is the binary van der Corput sequence :0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13, 3, 11, 7, 15. The first element of the sequence (0) has no previous value. The nearest (only) smaller value previous to 8 and to 4 is 0. All three values previous to 12 are smaller, but the nearest one is 4. Continui ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Polygon Triangulation
In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) into a set of triangles, i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is . Triangulations may be viewed as special cases of planar straight-line graphs. When there are no holes or added points, triangulations form maximal outerplanar graphs. Polygon triangulation without extra vertices Over time, a number of algorithms have been proposed to triangulate a polygon. Special cases It is trivial to triangulate any convex polygon in linear time into a fan triangulation, by adding diagonals from one vertex to all other non-nearest neighbor vertices. The total number of ways to triangulate a convex ''n''-gon by non-intersecting diagonals is the (''n''−2)nd Catalan number, which equals :\frac, a formula found by Leonhard Euler. A monotone polygon can be triangulated in linear time with either the algorithm of A. Fournier ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Articles With Example Pseudocode
Article often refers to: * Article (grammar), a grammatical element used to indicate definiteness or indefiniteness * Article (publishing) An article or piece is a written work published in a Publishing, print or electronic media, electronic medium, for the propagation of news, research results, academic analysis or debate. News A news article discusses current or recent news of e ..., a piece of nonfictional prose that is an independent part of a publication Article(s) may also refer to: Government and law * Elements of treaties of the European Union * Articles of association, the regulations governing a company, used in India, the UK and other countries; called articles of incorporation in the US * Articles of clerkship, the contract accepted to become an articled clerk * Articles of Confederation, the predecessor to the current United States Constitution * Article of impeachment, a formal document and charge used for impeachment in the United States * Article of ma ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Bulk Synchronous Parallel
The bulk synchronous parallel (BSP) abstract computer is a bridging model for designing parallel algorithms. It is similar to the parallel random access machine (PRAM) model, but unlike PRAM, BSP does not take communication and synchronization for granted. In fact, quantifying the requisite synchronization and communication is an important part of analyzing a BSP algorithm. History The BSP model was developed by Leslie Valiant of Harvard University during the 1980s. The definitive article was published in 1990.Leslie G. Valiant, A bridging model for parallel computation, Communications of the ACM, Volume 33 Issue 8, Aug. 199/ref> Between 1990 and 1992, Leslie Valiant and Bill McColl of Oxford University worked on ideas for a distributed memory BSP programming model, in Princeton and at Harvard. Between 1992 and 1997, McColl led a large research team at Oxford that developed various BSP programming libraries, languages and tools, and also numerous massively parallel BSP algorit ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Hypercube Graph
In graph theory, the hypercube graph is the graph formed from the vertices and edges of an -dimensional hypercube. For instance, the cubical graph, cube graph is the graph formed by the 8 vertices and 12 edges of a three-dimensional cube. has vertex (graph theory), vertices, edges, and is a regular graph with edges touching each vertex. The hypercube graph may also be constructed by creating a vertex for each subset of an -element set, with two vertices adjacent when their subsets differ in a single element, or by creating a vertex for each -digit binary number, with two vertices adjacent when their binary representations differ in a single digit. It is the -fold Cartesian product of graphs, Cartesian product of the two-vertex complete graph, and may be decomposed into two copies of connected to each other by a perfect matching. Hypercube graphs should not be confused with cubic graphs, which are graphs that have exactly three edges touching each vertex. The only hyperc ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Doubly Logarithmic Tree
In computer science, a doubly logarithmic tree is a tree where each internal node of height 1, the tree layer above the leaves, has two children, and each internal node of height h > 1 has 2^ children. Each child of the root contains \sqrt leaves. The number of children at a node from each leaf to root is 0,2,2,4,16, 256, 65536, ... A similar tree called a k-merger is used in Prokop Prokop may mean either of two Hussite generals, both of whom died in the 1434 battle of Lipan: * Prokop the Great * Prokop the Lesser Other people who bore the name Prokop: * Procopius Procopius of Caesarea (; ''Prokópios ho Kaisareús''; ... et al.'s cache oblivious Funnelsort to merge elements.Harald ProkopCache-Oblivious Algorithms Masters thesis, MIT. 1999. References {{reflist Further reading *M. Frigo, C.E. Leiserson, H. Prokop, and S. Ramachandran. Cache-oblivious algorithms. In ''Proceedings of the 40th IEEE Symposium on Foundations of Computer Science'' (FOCS 99), p. 285-29 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Array Data Structure
In computer science, an array is a data structure consisting of a collection of ''elements'' (value (computer science), values or variable (programming), variables), of same memory size, each identified by at least one ''array index'' or ''key'', a collection of which may be a tuple, known as an index tuple. An array is stored such that the position (memory address) of each element can be computed from its index tuple by a mathematical formula. The simplest type of data structure is a linear array, also called a one-dimensional array. For example, an array of ten 32-bit (4-byte) integer variables, with indices 0 through 9, may be stored as ten Word (data type), words at memory addresses 2000, 2004, 2008, ..., 2036, (in hexadecimal: 0x7D0, 0x7D4, 0x7D8, ..., 0x7F4) so that the element with index ''i'' has the address 2000 + (''i'' × 4). The memory address of the first element of an array is called first address, foundation address, or base address. Because the mathematical conc ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

The Art Of Computer Programming
''The Art of Computer Programming'' (''TAOCP'') is a comprehensive multi-volume monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. it consists of published volumes 1, 2, 3, 4A, and 4B, with more expected to be released in the future. The Volumes 1–5 are intended to represent the central core of computer programming for sequential machines; the subjects of Volumes 6 and 7 are important but more specialized. When Knuth began the project in 1962, he originally conceived of it as a single book with twelve chapters. The first three volumes of what was then expected to be a seven-volume set were published in 1968, 1969, and 1973. Work began in earnest on Volume 4 in 1973, but was suspended in 1977 for work on typesetting prompted by the second edition of Volume 2. Writing of the final copy of Volume 4A began in longhand in 2001, and the first online pre-fascicle, 2A, appeared later in 2001. The first published installment ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Stack-sortable Permutation
In mathematics and computer science, a stack-sortable permutation (also called a tree permutation) is a permutation whose elements may be sorted by an algorithm whose internal storage is limited to a single stack data structure. The stack-sortable permutations are exactly the permutations that do not contain the permutation pattern 231; they are counted by the Catalan numbers, and may be placed in bijection with many other combinatorial objects with the same counting function including Dyck paths and binary trees. Sorting with a stack The problem of sorting an input sequence using a stack was first posed by , who gave the following linear time algorithm (closely related to algorithms for the later all nearest smaller values problem): *Initialize an empty stack *For each input value ''x'': **While the stack is nonempty and ''x'' is larger than the top item on the stack, pop the stack to the output **Push ''x'' onto the stack *While the stack is nonempty, pop it to the output Knuth ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Donald Knuth
Donald Ervin Knuth ( ; born January 10, 1938) is an American computer scientist and mathematician. He is a professor emeritus at Stanford University. He is the 1974 recipient of the ACM Turing Award, informally considered the Nobel Prize of computer science. Knuth has been called the "father of the analysis of algorithms". Knuth is the author of the multi-volume work '' The Art of Computer Programming''. He contributed to the development of the rigorous analysis of the computational complexity of algorithms and systematized formal mathematical techniques for it. In the process, he also popularized the asymptotic notation. In addition to fundamental contributions in several branches of theoretical computer science, Knuth is the creator of the TeX computer typesetting system, the related METAFONT font definition language and rendering system, and the Computer Modern family of typefaces. As a writer and scholar, Knuth created the WEB and CWEB computer programming systems des ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Pseudocode
In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. Although pseudocode shares features with regular programming languages, it is intended for human reading rather than machine control. Pseudocode typically omits details that are essential for machine implementation of the algorithm, meaning that pseudocode can only be verified by hand. The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation. The reasons for using pseudocode are that it is easier for people to understand than conventional programming language code and that it is an efficient and environment-independent description of the key principles of an algorithm. It is commonly used in textbooks and scientific publications to document ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Stack (data Structure)
In computer science, a stack is an abstract data type that serves as a collection of elements with two main operations: * Push, which adds an element to the collection, and * Pop, which removes the most recently added element. Additionally, a peek operation can, without modifying the stack, return the value of the last element added. The name ''stack'' is an analogy to a set of physical items stacked one atop another, such as a stack of plates. The order in which an element added to or removed from a stack is described as last in, first out, referred to by the acronym LIFO. As with a stack of physical objects, this structure makes it easy to take an item off the top of the stack, but accessing a datum deeper in the stack may require removing multiple other items first. Considered a sequential collection, a stack has one end which is the only position at which the push and pop operations may occur, the ''top'' of the stack, and is fixed at the other end, the ''bottom''. A s ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]