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AirBlade
''AirBlade'' is a sports video game developed by Criterion Games and published by SCEE in Europe and Namco in North America. It is the spiritual successor to the Dreamcast game ''TrickStyle''. It was released on 9 November 2001 in Europe and 28 January 2002 in North America for the PlayStation 2. Gameplay The gameplay is very similar to the early '' Tony Hawk's'' video games. Players have a limited time to complete all the challenges in a level (such as knocking out a number of henchmen or destroying searchlights), with small amounts of extra time awarded for each success. There is also an emphasis on tricks and combos, which fill up a Boost gauge allowing Ethan to move faster and jump higher. Upon completing a level, the player is awarded a rank based on the time taken to complete the level, how many trick points were earned, the largest successive combo and the number of falls. These ranks range from A-D (D being the lowest rank possible to still pass the level), with an addi ...
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TrickStyle
''TrickStyle'' is a sports video game developed by Criterion Games and published by Acclaim Entertainment for the Dreamcast and Microsoft Windows. Set in the future, the player takes part in stunt-filled hoverboard races through London, Tokyo, and Manhattan, or inside a massive arena called the Velodrome. '' AirBlade'' by Criterion and Namco is a spiritual successor. The game received mixed reviews from critics, who praised its graphics and physics, but criticized its gameplay, animations and sound. Gameplay The game initially allows the player to choose a racer and places them in the Velodrome. From there, they can enter different rooms to decide their next challenge. The player can either challenge the Velodrome trainer to unlock new tricks, or race to unlock new areas and hoverboards. For the challenges, the player must pass through a series of gates before time expires. For racing, the player progresses through tracks on 3 different continents, the US, UK, and Japan. Once a ...
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Criterion Games
Criterion Games is a British video game developer based in Guildford. Founded in January 1996 as a division of Criterion Software, it was owned by Canon Inc. until Criterion Software was sold to Electronic Arts in October 2004. Many of Criterion Games' titles were built on the RenderWare engine, which Criterion Software developed. Notable games developed by Criterion Games include racing video games in the '' Burnout'' and ''Need for Speed'' series. As of April 2017, Criterion Games employ approximately 90 people. History Background and foundation (1993–1996) David Lau-Kee, the founder and leader of Canon Inc.'s European research arm, established Criterion Software as a wholly owned subsidiary of Canon in December 1993 and assumed the managing director role for it. At the time, Canon was seeking to establish a multimedia tool development business, while Lau-Kee had been working on interactive 2D image processing techniques and was looking to extend this to 3D image pro ...
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Hoverboard
A hoverboard (or hover board) is a levitating board used for personal transportation, first described in science-fiction, and made famous by the appearance of a skateboard-like hoverboard in the film ''Back to the Future Part II''. Many attempts have been made to invent a functioning hoverboard. In fiction Hoverboards were first described by author M. K. Joseph in a 1967 science fiction novel. In 1984, a hoverboard appeared in the shoot 'em up arcade video game ''SWAT'', developed by Coreland and distributed by Sega in Japan and Bally Midway in North America. The hoverboard was popularized by the ''Back to the Future'' film franchise, with its appearance in ''Back to the Future Part II'' (1989). During the 1990s there were rumors, fueled by the film's director Robert Zemeckis, that hoverboards were in fact real, but not marketed because they were deemed too dangerous by parents' groups. These rumors have been conclusively debunked. Hoverboards have appeared in various other med ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process. When a game accumulated six total reviews, it w ...
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PlayStation 2-only Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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PlayStation 2 Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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Namco Games
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ... was a video game developer and video game publisher, publisher, originally from Japan. Bandai Namco Entertainment is the successor to Namco and continues manufacturing and distributing video games worldwide. For Namco games released following the 2006 merger with Bandai's video game division, see List of Bandai Namco video games. For a list of franchises owned by Bandai Namco, see List of Bandai Namco video game franchises. Arcade-based games Namco initially distributed its games in Japan, while relying on third-party companies, such as Atari, Inc., Atari and Midway Games, Midway Manufacturing to publish them internationally under their own brands. Later, it would handle its own publishing worldwide. Electro-mechanical games ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Fantasy Sports Video Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Extreme Sports Video Games
Extreme may refer to: Science and mathematics Mathematics *Extreme point, a point in a convex set which does not lie in any open line segment joining two points in the set *Maxima and minima, extremes on a mathematical function Science *Extremophile, an organism which thrives in or requires "extreme" *Extremes on Earth *List of extrasolar planet extremes Politics *Extremism, political ideologies or actions deemed outside the acceptable range *The Extreme (Italy) or Historical Far Left, a left-wing parliamentary group in Italy 1867–1904 Business *Extreme Networks, a California-based networking hardware company *Extreme Records, an Australia-based record label *Extreme Associates, a California-based adult film studio Computer science *Xtreme Mod, a peer-to-peer file sharing client for Windows Sports and entertainment Sport *Extreme sport *Extreme Sports Channel A global sports and lifestyle brand dedicated to extreme sports and youth culture *Los Angeles Xtreme, a defunct ...
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Criterion Games Games
Criterion, or its plural form criteria, may refer to: General * Criterion, Oregon, a historic unincorporated community in the United States * Criterion Place, a proposed skyscraper in West Yorkshire, England * Criterion Restaurant, in London, England * Criterion Stakes, a horse race in Newmarket, England * Criterion Summit, a mountain pass in Oregon, United States * Criterion Wind Project, a wind farm in Maryland, United States Science and mathematics * Criteria air contaminants, air pollutants that cause smog, acid rain, and other health hazards *Criterion validity, in psychometrics, a measure of how well one variable or set of variables predicts an outcome *Criterion-referenced test, translates a test score into a statement about the behavior to be expected of a person *Eisenstein's criterion, in mathematics, gives sufficient conditions for a polynomial to be irreducible over the rational numbers *Euler's criterion, in number theory concerning primes *Problem of the criterion, i ...
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2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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