Aeroplane Chess
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Aeroplane Chess
Aeroplane chess (, literally "aviation game" or "flying chess") is a Chinese cross-and-circle board game similar to the Western world, Western game of Ludo (board game), Ludo and the Indian game of Pachisi. Developed in the 20th century, aeroplane chess features airplanes as pieces instead of the more abstract pawn (chess), pawns and beehive-shaped pieces found in the games from which it is derived. Aeroplane chess has spread around the world, especially in Africa. Aeroplane chess comes in many different packages that are manufactured by different companies. The inventor of aeroplane chess is not known and the game has entered the public domain, now ranking among Jungle (board game), Jungle and Luzhanqi as one of China's classic modern board games. Equipment * Gameboard, featuring four starting ''hangars'' in each corner, a board with a ''track'' consisting of 52 spaces, four ''home zones'' each leading from the track to the end spaces at the centre of the board. The board is even ...
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Dice Game
Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the success of collectible card games, a number of collectible dice games have been published. Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: *'' Battle Dice'' *'' Diceland'' *''Dragon Dice'' *''Dice Masters'' See also *Card game References {{Tabletop games by type Dice Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Western World
The Western world, also known as the West, primarily refers to the various nations and state (polity), states in the regions of Europe, North America, and Oceania.Western Civilization
Our Tradition; James Kurth; accessed 30 August 2011
The Western world is also known as the Occident (from the Latin word ''occidēns'' "setting down, sunset, west") in contrast to the Eastern world known as the Orient (from the Latin word ''oriēns'' "origin, sunrise, east"). Following the Discovery of America in 1492, the West came to be known as the "world of business" and trade; and might also mean the Northern half of the North–South divide, the countries of the ''Global North'' (often equated with capitalist Developed country, developed countries).
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Ludo (board Game)
Ludo (; ) is a strategy board game for two to four players, in which the players race their four from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi. The game and its variations are popular in many countries and under various names. History The Mahabharata Pachisi was created in India in the sixth century CE. The earliest evidence of this game's evolution in India is the depiction of boards on the caves of Ellora. The original version is also described in the Indian epic Mahabharata in which Shakuni uses cursed dice to beat the Pandavas, and at last after losing everything, Yudhisthira puts his wife Draupadi on stake and loses her, too. The Pandavas get all their belongings back, though, after Draupadi vows to curse the whole Kuru lineage, but stops at the intervention of Gandhari, and seeing an opportunity to still Draupadi's anger, Kuru king Dhritarashtra promises to give back to ...
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Pachisi
Pachisi (, Hindustani: əˈtʃiːsiː is a cross and circle board game that originated in Ancient India. It is described in the ancient text ''Mahabharata'' under the name of "Pasha". It is played on a board shaped like a symmetrical cross. A player's pieces move around the board based upon a throw of six or seven cowrie shells, with the number of shells resting with the aperture upward indicating the number of spaces to move. The name of the game is derived from the Hindi word ''paccīs'', meaning "twenty-five", the largest score that can be thrown with the cowrie shells; thus this game is also known by the name ''Twenty-Five''. There are other versions of this game where the largest score that can be thrown is thirty. In addition to chaupar, there are many versions of the game. (barsis) is popular in the Levant, mainly Syria, while Parchís is another version popular in Spain and northern Morocco. Parqués is its Colombian variant. Parcheesi, Sorry!, and Ludo are amo ...
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