Abyss (magazine)
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Abyss (magazine)
''Abyss'' was a gaming magazine first published in 1979, edited by Dave Nalle and published by Ragnarok Games. It was headquartered in Washington, D.C. Contents ''Abyss'' was a bimonthly zine-type magazine focusing on fantasy role-playing games including '' New Ysgarth Rules'' (also published by Ragnarok Games) and ''Dungeons & Dragons''. Each issue was twenty offset pages in length, with a reported circulation of about 175. Regular content included new fantasy monsters, character classes, magic items and spells; opinion pieces; and in every other issue, a mini-adventure. Later, the frequency of ''Abyss'' was switched to quarterly. Reception In the June 1981 edition of ''Dragon'', Dave Nalle reviewed his own magazine, saying, "The main weakness of ''Abyss'' is a tendency in some articles to deal with subjects which are too complex or too specific to be fitted well into any campaign. It also deals with some material which might not interest every reader." In the July 1981 edition ...
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Dave Nalle
David F. Nalle (March 19, 1959 – February 13, 2021) was an American political writer, game author and type designer. He was active in the early history of the development of the internet. Nalle was at one time Chairman of the Republican Liberty Caucus, a group that promotes libertarianism within the Republican Party, Senior Politics Editor at ''Blogcritics'' online magazine, and was the CEO of Scriptorium Fonts. Biography Dave Nalle's parents were American diplomat David Nalle and Margaret Shumaker Nalle. Due to his father's diplomatic postings, Dave Nalle spent his formative years overseas in Syria, Iran, Jordan, England and the Soviet Union and traveled in the Middle East and Central Asia. During this time, he received his primary and middle school education from British and American schools. During his teens, the family lived in Washington, D.C., where he attended high school at St. Albans School. After moving to Texas in 1982, Nalle earned two graduate degrees at the Un ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Magazines With Year Of Disestablishment Missing
A magazine is a periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content. They are generally financed by advertising, purchase price, prepaid subscriptions, or by a combination of the three. Definition In the technical sense a ''journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the '' Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or trade publications are also peer-reviewed, for example the '' Journal of Accountancy''. Non-peer-reviewed academic or professional publications are generally ''professional magazines''. That a publication calls itself a ''journal'' does not make it a journal in the technical sense; ''The Wall Street Journal'' is actually a newspaper. Etymology The word "magazine" derives from Arabic , th ...
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Magazines Published In Washington, D
A magazine is a periodical literature, periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content (media), content. They are generally financed by advertising, newsagent's shop, purchase price, prepaid subscription business model, subscriptions, or by a combination of the three. Definition In the technical sense a ''Academic journal, journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the ''Association for Business Communication#Journal of Business Communication, Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or Trade magazine, trade publications are also Peer review, peer-reviewed, for example the ''American Institute of Certified Public Accountants#External links, Journal of Accountancy''. Non-peer-reviewed academic or ...
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Magazines Established In 1979
A magazine is a periodical literature, periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content (media), content. They are generally financed by advertising, newsagent's shop, purchase price, prepaid subscription business model, subscriptions, or by a combination of the three. Definition In the technical sense a ''Academic journal, journal'' has continuous pagination throughout a volume. Thus ''Business Week'', which starts each issue anew with page one, is a magazine, but the ''Association for Business Communication#Journal of Business Communication, Journal of Business Communication'', which continues the same sequence of pagination throughout the coterminous year, is a journal. Some professional or Trade magazine, trade publications are also Peer review, peer-reviewed, for example the ''American Institute of Certified Public Accountants#External links, Journal of Accountancy''. Non-peer-reviewed academic or ...
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Hobby Magazines Published In The United States
A hobby is considered to be a regular activity that is done for enjoyment, typically during one's leisure time. Hobbies include collecting themed items and objects, engaging in creative and artistic pursuits, playing sports, or pursuing other amusements. Participation in hobbies encourages acquiring substantial skills and knowledge in that area. A list of hobbies changes with renewed interests and developing fashions, making it diverse and lengthy. Hobbies tend to follow trends in society, for example stamp collecting was popular during the nineteenth and twentieth centuries as postal systems were the main means of communication, while video games are more popular nowadays following technological advances. The advancing production and technology of the nineteenth century provided workers with more leisure time to engage in hobbies. Because of this, the efforts of people investing in hobbies has increased with time. Hobbyists may be identified under three sub-categories: ''c ...
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Defunct Magazines Published In The United States
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Pegasus (game Magazine)
''Pegasus'' was a gaming magazine published from 1981 to 1983 by Judges Guild. Contents ''Pegasus'' was a magazine containing a 32-page supplement in each issue, plus articles on AD&D variants, new magic and monsters, tips on gamemastering, fiction and reviews. History After failing with new licenses and computer games, Judges Guild rebooted its magazines with ''Pegasus'' #1 (April/May 1981), again by Mike Reagan. The first issue was 96 pages, larger than Judges Guild's old magazines, and returned to the pulp-quality pages and covers of the previous magazines. The first issue included a 36-page city-state campaign installment, "The Black Ring" by Dan Hauffe. Guild membership just got members a subscription to ''Pegasus'', and with issue #3 (1981), that also included a 10% discount on some products, highlighted in each issue of the magazine. Over its lifetime, ''Pegasus'' would feature articles for ''D&D'', '' Arduin Grimoire'', ''Champions'', ''The Fantasy Trip'', ''The Morrow Pr ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Offset Printing
Offset printing is a common printing technique in which the inked image is transferred (or "offset") from a plate to a rubber blanket and then to the printing surface. When used in combination with the lithographic process, which is based on the repulsion of oil and water, the offset technique employs a flat (planographic) image carrier. Ink rollers transfer ink to the image areas of the image carrier, while a water roller applies a water-based film to the non-image areas. The modern "web" process feeds a large reel of paper through a large press machine in several parts, typically for several meters, which then prints continuously as the paper is fed through. Development of the offset press came in two versions: in 1875 by Robert Barclay of England for printing on tin and in 1904 by Ira Washington Rubel of the United States for printing on paper. History Lithography was initially created to be an inexpensive method of reproducing artwork.Carter, Rob, Ben Day, Philip Meggs. T ...
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