Arena Wars
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Arena Wars
''Arena Wars'' is an Action game, action and real-time strategy game released by Tri Synergy and Ascaron Entertainment in 2004. Gameplay The game is notable for combining strategy and Shooter game, shooter elements in gameplay. The limited unit choices (6) and specials (one for each unit) make the game extremely balanced. There are no resources needed to build units, as every player has exactly 1000 credits. Building units uses credits, but a player that loses a unit regains the money instantly and can rebuild it (or another unit), penalized only by the time taken to rebuild. Players also do not construct buildings, but use buildings located at fixed positions on the map. Players win the game by completing one of three objectives, depending on the game type: * Capture the Flag - stealing the flag from an opposing base * Bombing Run - carrying a bomb into an opposing base * Double Domination - controlling "domination zones" for a period of time As opposing players have equal options ...
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Ascaron Entertainment
Ascaron Entertainment was a video game developer based in Germany. Founded as Ascon by Holger Flöttmann in 1991 and later renamed in October 1996 due to the possible confusion with the Swiss company Ascom AG, the company produced titles primarily for the PC until it became insolvent in 2009. Background and history Ascaron had its headquarters in Gütersloh, a town in western Germany. It had a development studio in Aachen and an international office in Birmingham, in the United Kingdom. Ascaron had a particular focus on strategy and management games. Among its early successes were the ''Patrician'' series (a trading simulation) and the '' On the Ball'' series (a soccer team management simulation). More recently, the company had developed games such as '' Port Royale'' (a pirate/trading simulation game), ''Sacred'' (an RPG) and '' Darkstar One'' (a space combat simulation). Ascaron was also known for publishing or distributing many games from smaller developers and publishers. ...
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GamesMaster (magazine)
''GamesMaster'' was a monthly multi-format computer and video game magazine published by Future plc in the United Kingdom. As of 2012, it was the biggest selling multi-format video games magazine in the United Kingdom, outselling its partner publication ''Edge''. Along with partner magazine ''GamesTM'', it ceased print in November 2018. It was originally launched to complement the television show '' GamesMaster''. History The magazine was launched in January 1993, to complement the television show of the same name. While the show later ceased broadcasting, the magazine continued, outlasting the show by 20 years. The magazine published a number of reviews and previews of games; however this covered only half of the magazine as it also included latest gaming news, posters, letters from readers and monthly competitions. The popularity of the magazine grew and game producers sought to achieve the elusive ''GamesMaster'' “Gold Award” for a reference on their package. The Gold ...
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Video Games Developed In Germany
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Real-time Strategy Video Games
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined time steps of maximum duration and fast enough to affect the environment in which it occurs, such as inputs to a computing system. Examples of real-time operations include: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time ** Real-time camera system ...
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Ascaron Games
Ascaron Entertainment was a video game developer based in Germany. Founded as Ascon by Holger Flöttmann in 1991 and later renamed in October 1996 due to the possible confusion with the Swiss company Ascom AG, the company produced titles primarily for the PC until it became insolvent in 2009. Background and history Ascaron had its headquarters in Gütersloh, a town in western Germany. It had a development studio in Aachen and an international office in Birmingham, in the United Kingdom. Ascaron had a particular focus on strategy and management games. Among its early successes were the ''Patrician'' series (a trading simulation) and the '' On the Ball'' series (a soccer team management simulation). More recently, the company had developed games such as '' Port Royale'' (a pirate/trading simulation game), ''Sacred'' (an RPG) and '' Darkstar One'' (a space combat simulation). Ascaron was also known for publishing or distributing many games from smaller developers and publisher ...
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2004 Video Games
4 (four) is a number, numeral and digit. It is the natural number following 3 and preceding 5. It is the smallest semiprime and composite number, and is considered unlucky in many East Asian cultures. In mathematics Four is the smallest composite number, its proper divisors being and . Four is the sum and product of two with itself: 2 + 2 = 4 = 2 x 2, the only number b such that a + a = b = a x a, which also makes four the smallest squared prime number p^. In Knuth's up-arrow notation, , and so forth, for any number of up arrows. By consequence, four is the only square one more than a prime number, specifically three. The sum of the first four prime numbers two + three + five + seven is the only sum of four consecutive prime numbers that yields an odd prime number, seventeen, which is the fourth super-prime. Four lies between the first proper pair of twin primes, three and five, which are the first two Fermat primes, like seventeen, which is the third. On the other ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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PC Format
''PC Format'' was a computer magazine published in the United Kingdom by Future plc, and licensed to other publishers in countries around the world. In publication between 1991 and 2015, it was part of Future plc's ''Format'' series of magazines that include articles about games, entertainment and how to get the most out of the platform. Despite the occasional mention of alternatives, ''PC Format'' takes the term ' PC' to mean a Microsoft Windows-based computer. Details Aimed at a reader with an age of around 30, ''PCF'' was far more irreverent and opinionated than its competition, edging it towards being a lifestyle magazine as well as a computing one. In its earlier days, it promoted itself as a PC entertainment magazine - meaning it was not aimed at the business market, and it was not aimed at solely games. This included content such as video editing, animation, web design, and others - many of which were not very common on the PC at the time. ''PC Format'' included a cover ...
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Jeuxvideo
''Jeuxvideo.com'' (from ''jeux vidéo''; ; ) is a French video gaming website founded in 1997. History The website traces its history to a video game hint collection on Minitel, a precursor to the World Wide Web, and was founded by Sébastien Pissavy while on military service in 1995. As his work became more popular, he moved it to a website, ''Jeuxvideo.com'', in 1997. Gameloft purchased an 80% share of the site in 2000, though Pissavy ran it independently until his departure in 2012. HiMedia purchased the site in 2006 and sold it in 2014 to Webedia for 90 million euros. Webedia subsequently moved the offices to Paris, causing several staff members to leave. In August 2015, the site was hacked; administrators said no private information was leaked but still advised users to change their passwords. Forums ''Jeuxvideo.com''s forums have caused it controversy and legal problems. The forums are often compared in spirit to 4chan and have few rules. ''L'Obs'' and ''Le Monde'' hav ...
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