Annals Of Rome
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Annals Of Rome
''Annals of Rome'' is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom for the ZX Spectrum, Amstrad CPC and Atari ST in 1986. It was then released in Germany for the Commodore 64 and Amiga in 1987 and 1988, respectively. The game is set in the late Roman Empire, with the objective being to survive for as long as possible against rebelling European states. Gameplay The game is played in two windows. The first is the troops movement window, which allows the player to control the placement of troops in the Roman state or to attack computer players. This window shows the number of forces for all players, inflation, popularity and national score of the Roman state, and human player score. The last step for the player in this window is to set the tax rate, between 1.0 and 2.0% (higher taxes cause higher inflation). In the next window, the player decides which of the 21 Senate members will receive com ...
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Personal Software Services
Personal Software Services (PSS) was a British software company based in Coventry, founded by Gary Mays and Richard Cockayne in 1981. The company was acquired by Mirrorsoft in 1987. PSS produced video games for the ZX Spectrum, Commodore 64, Amiga, Atari ST, Atari 8-bit family, Amstrad CPC, Oric and IBM PC compatibles. PSS was known for strategic wargames, such as '' Theatre Europe'' and '' Falklands '82''. Several games produced by the French company ERE Informatique were distributed in Britain by PSS, including '' Get Dexter''. History Personal Software Services was founded in Coventry, England, by Gary Mays and Richard Cockayne in 1981. The company had a partnership with French video game developer ERE Informatique, and published localised versions of their products to the United Kingdom. The ''Strategic Wargames'' series was conceptualised by software designer Alan Steel in 1984. During development of these titles, Steel would often research the topic of the upcoming game a ...
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Popularity
In sociology, popularity is how much a person, idea, place, item or other concept is either liked or accorded status by other people. Liking can be due to reciprocal liking, interpersonal attraction, and similar factors. Social status can be due to dominance, superiority, and similar factors. For example, a kind person may be considered likable and therefore more popular than another person, and a wealthy person may be considered superior and therefore more popular than another person. There are two primary types of interpersonal popularity: perceived and sociometric. Perceived popularity is measured by asking people who the most popular or socially important people in their social group are. Sociometric popularity is measured by objectively measuring the number of connections a person has to others in the group. A person can have high perceived popularity without having high sociometric popularity, and ''vice versa''. According to psychologist Tessa Lansu at the Radboud Univ ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Atari ST Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefron ...
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games This is a list of all video game lists on Wikipedia, sorted by varying classifications. By platform Acorn * List of Acorn Electron games Apple * List of Apple II games * List of Apple IIGS games * List of iOS games * List of Macintosh ga ... for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames {{Video game lists by platform Amiga games, * Video game lists by platform, Amiga games ...
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1986 Video Games
The year 1986 was designated as the International Year of Peace by the United Nations. Events January * January 1 **Aruba gains increased autonomy from the Netherlands by separating from the Netherlands Antilles. **Spain and Portugal enter the European Community, which becomes the European Union in 1993. *January 11 – The Sir Leo Hielscher Bridges, Gateway Bridge in Brisbane, Australia, at this time the world's longest prestressed concrete free-cantilever bridge, is opened. *January 13–January 24, 24 – South Yemen Civil War. *January 20 – The United Kingdom and France announce plans to construct the Channel Tunnel. *January 24 – The Voyager 2 space probe makes its first encounter with Uranus. *January 25 – Yoweri Museveni's National Resistance Army Rebel group takes over Uganda after leading a five-year guerrilla war in which up to half a million people are believed to have been killed. They will later use January 26 as the official date to avoid a coincidence of ...
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Bronze Age
The Bronze Age is a historic period, lasting approximately from 3300 BC to 1200 BC, characterized by the use of bronze, the presence of writing in some areas, and other early features of urban civilization. The Bronze Age is the second principal period of the three-age system proposed in 1836 by Christian Jürgensen Thomsen for classifying and studying ancient societies and history. An ancient civilization is deemed to be part of the Bronze Age because it either produced bronze by smelting its own copper and alloying it with tin, arsenic, or other metals, or traded other items for bronze from production areas elsewhere. Bronze is harder and more durable than the other metals available at the time, allowing Bronze Age civilizations to gain a technological advantage. While terrestrial iron is naturally abundant, the higher temperature required for smelting, , in addition to the greater difficulty of working with the metal, placed it out of reach of common use until the end o ...
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Compute!
''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET computer. In its 1980s heyday ''Compute!'' covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was ''Compute!'s Gazette'', which catered to VIC-20 and Commodore 64 computer users. History ''Compute!''s original goal was to write about and publish programs for all of the computers that used some version of the MOS Technology 6502 CPU. It started out in 1979 with the Commodore PET, VIC-20, Atari 400/800, Apple II+, and some 6502-based computers one could build from kits, such as the Rockwell AIM 65, the KIM-1 by MOS Technology, and others from companies such as Ohio Scientific. Coverage of the kit computers and the Commodore PET were eventually dropped. The platforms t ...
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Orson Scott Card
Orson Scott Card (born August 24, 1951) is an American writer known best for his science fiction works. He is the first and (as of 2022) only person to win both a Hugo Award and a Nebula Award in consecutive years, winning both awards for both his novel ''Ender's Game'' (1985) and its sequel ''Speaker for the Dead'' (1986). A feature film adaptation of ''Ender's Game'', which Card co-produced, was released in 2013. Card also wrote the Locus Fantasy Award-winning series ''The Tales of Alvin Maker'' (1987–2003). Card's works were influenced by classic literature, popular fantasy, and science fiction; he often uses tropes from genre fiction. His background as a screenwriter has helped Card make his works accessible. Card's early fiction is original but contains graphic violence. His fiction often features characters with exceptional gifts who make difficult choices with high stakes. Card has also written political, religious, and social commentary in his columns and other writi ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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