Amiga Support And Maintenance Software
Amiga support and maintenance software performs service functions such as formatting media for a specific filesystem, diagnosing failures that occur on formatted media, data recovery after media failure, and installation of new software for the Amiga family of personal computers—as opposed to application software, which performs business, education, and recreation functions. The Amiga came with some embedded utility programs, but many more were added over time, often by third-party developers and companies. Original utilities Commodore included utility programs with the operating system. Many of these were original features, which were adopted into other systems: *Installer is a tool for the installation of Amiga software. It features a LISP-like language to handle installations. The Amiga Installer does not support dependencies or track where the installed files are delivered; it simply copies them. *AmigaGuide is a hypertext markup scheme and a browser for writing and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Filesystem
In computing, file system or filesystem (often abbreviated to fs) is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one large body of data with no way to tell where one piece of data stopped and the next began, or where any piece of data was located when it was time to retrieve it. By separating the data into pieces and giving each piece a name, the data are easily isolated and identified. Taking its name from the way a paper-based data management system is named, each group of data is called a "file". The structure and logic rules used to manage the groups of data and their names is called a "file system." There are many kinds of file systems, each with unique structure and logic, properties of speed, flexibility, security, size and more. Some file systems have been designed to be used for specific applications. For example, the ISO 9660 file system is designe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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C Shell
The C shell (csh or the improved version, tcsh) is a Unix shell created by Bill Joy while he was a graduate student at University of California, Berkeley in the late 1970s. It has been widely distributed, beginning with the 2BSD release of the Berkeley Software Distribution (BSD) which Joy first distributed in 1978. Other early contributors to the ideas or the code were Michael Ubell, Eric Allman, Mike O'Brien and Jim Kulp. The C shell is a command processor which is typically run in a text window, allowing the user to type and execute commands. The C shell can also read commands from a file, called a script. Like all Unix shells, it supports filename wildcarding, piping, here documents, command substitution, variables and control structures for condition-testing and iteration. What differentiated the C shell from others, especially in the 1980s, were its interactive features and overall style. Its new features made it easier and faster to use. The overall style of the la ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Warp3D
Warp3D was a project, founded by Haage & Partner in 1998, that aimed to provide a standard API which would enable programmers to access, and therefore use, 3D hardware on the Amiga. Its design was similar to that of both the Picasso96 graphics card drivers and operated in a similar fashion to the 3dfx Glide API, which provided a uniform and standardised way for programmers to create software for the 3D graphics cards that were available at the time. It was hoped that the creation of this API would not only encourage the development and release of more 3D graphics cards, but also move away from the situation where a new piece of hardware had been developed with no software available to run on it. If the particular piece of software used the Warp3D API (enabled through a shared library), any current or newly developed hardware would be able to be used. Hyperion Entertainment developers created OpenGL subset called MiniGL sitting on top of Warp3D to ease porting of games such as Her ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Library (software)
In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development. These may include configuration data, documentation, help data, message templates, pre-written code and subroutines, classes, values or type specifications. In IBM's OS/360 and its successors they are referred to as partitioned data sets. A library is also a collection of implementations of behavior, written in terms of a language, that has a well-defined interface by which the behavior is invoked. For instance, people who want to write a higher-level program can use a library to make system calls instead of implementing those system calls over and over again. In addition, the behavior is provided for reuse by multiple independent programs. A program invokes the library-provided behavior via a mechanism of the language. For example, in a simple imperative language such as C, the behavior in a library is invoked by using C's normal function-c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CyberGraphX
CyberGraphX (pronounced "cybergraphics"), is the standard ReTargetable Graphics API available for the Amiga and compatible systems. It was developed by Thomas Sontowski and Frank Mariak and later adopted by Phase5 for use with their graphics cards. Many other graphics card manufacturers who offered hardware for Amiga and compatible systems used it as well. Versions The latest version is CyberGraphX V5 used in MorphOS. Its features include: * AltiVec accelerated * Display Data Channel (DDC) and gamma correction support * Hardware accelerated operations for alpha blending, tinting, gradients, stretching * PowerPC native, with support for AmigaOS drivers The original CyberGraphX software for AmigaOS is no longer actively maintained. CyberGraphX V4 was the last release for that platform so far. AROS implements CyberGraphX V4 compatible API. Alternative RTG APIs are Picasso 96 and Enhanced Graphics System, the first is used in AmigaOS4 and implements the CyberGraphX V4 API wit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ReAction GUI
ReAction GUI is the widget toolkit engine that is used in AmigaOS 3.2-4.1. It is an evolution of ClassAct, which is an object-oriented system of classes that enhanced the aspect of the Workbench 2.0 GUI of AmigaOS. History The native Amiga windowing system is called Intuition, which manages the rendering of screens, windows and basic widgets. However, until AmigaOS 2.0 there was no standardized look and feel, and often application developers had to write their own non-standard widgets (both buttons and menus), with Intuition providing little support. Intuition was later enhanced with ''gadtools.library'' (AmigaOS 2.0 and later), which provides a set of standard widgets. AmigaOS 2.0 also introduced a standard dialog system called ''ASL'' (Amiga Standard requester Library) and the ''Amiga User Interface Style Guide'', which defined how applications should be laid out for consistency. Intuition was improved with BOOPSI (Basic Object Oriented Programming System for Intuition) which ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Magic User Interface
The Magic User Interface (MUI in short) is an object-oriented system by Stefan Stuntz to generate and maintain graphical user interfaces. With the aid of a preferences program, the user of an application has the ability to customize the system according to personal taste. The Magic User Interface was written for AmigaOS and gained popularity amongst both programmers and users. It has been ported to PowerPC processors and adopted as the default GUI toolkit of the MorphOS operating system. The MUI application programmer interface has been cloned by the Zune toolkit used in the AROS Research Operating System. History Creating GUI applications on Amiga was difficult for a very long time, mainly because the programmer got only a minuscule amount of support from the operating system. Beginning with Kickstart 2.0, the gadtools.library was a step in the right direction, however, even using this library to generate complex and flexible interfaces remained difficult and still required a gr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Intuition
Intuition is the ability to acquire knowledge without recourse to conscious reasoning. Different fields use the word "intuition" in very different ways, including but not limited to: direct access to unconscious knowledge; unconscious cognition; gut feelings; inner sensing; inner insight to unconscious pattern-recognition; and the ability to understand something instinctively, without any need for conscious reasoning.Intuition and consciousness – Rosenblatt AD, Thickstun JT. Psychoanal Q. 1994 Oct;63(4):696-714. Intuitive knowledge tends to be approximate. The word ''intuition'' comes from the Latin verb ''intueri'' translated as "consider" or from the late middle English word ''intuit'', "to contemplate". Use of intuition is sometimes referred to as responding to a "gut feeling" or "trusting your gut".Wilding, M.How to Stop Overthinking and Start Trusting your Gut ''Harvard Business Review'', published 10 March 2022, accessed 21 September 2022 Psychology Freud According to Si ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Directory Opus
Directory Opus (or "DOpus" as its users tend to call it) is a File manager, file manager program, originally written for the Amiga computer system in the early to mid-1990s. Commercial development on the version for the Amiga ceased in 1997. Directory Opus is still being actively developed and sold for the Microsoft Windows operating system by GPSoftware and there are open source releases of Directory Opus 4 and 5 for Amiga. Directory Opus was originally developed by, and is still written by, Australian Jonathan Potter. Until 1994, it was published by well-known Amiga software company Inovatronics, when Potter joined with Greg Perry and the Australian-based GPSoftware to continue its development, and has since been published by GPSoftware. Features Directory Opus has evolved since its first release in 1990 as a basic two-panel file manager. The interface has evolved significantly due to feedback given by its users. Some of the features include: *Single or dual-panel exploring. *Fo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scalos
Scalos is a desktop replacement for the original Amiga Workbench GUI, based on a subset of APIs and its own front-end window manager of the same name. Scalos is NOT an AmigaOS replacement, although its name suggests otherwise. Its goal is to emulate the real Workbench behaviour, plus integrating additional functionality and an enhanced look. As stated on its website, the name "Scalos" was inspired by the fictional time-accelerated planet Scalos in the ''Star Trek'' episode "Wink of an Eye". History Scalos is a former commercial product originally written in 1999 by programmer Stefan Sommerfield for a software house called ''AlienDesign''. The purpose was to recreate the mouse-and-click experience on Amiga, offering an alternative to the Workbench interface present in versions 3.0 and 3.1 of AmigaOS (at that time already considered obsolete). A group of English programmers known as ''Satanic Dreams Software'' (a software firm developing for Windows, Macintosh and Linux) took o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |