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Alien (1984 Video Game)
''Alien'' is a 1984 hybrid strategy/ adventure video game developed by Concept Software and published by Argus Press Software for the Commodore 64 and ZX Spectrum, and later ported for the Amstrad CPC in 1985. It is based on the science fiction horror film ''Alien''. Gameplay ''Alien'' is an omniscient menu driven game. The player is put in charge of all of the crew members of the ''Nostromo''. The game starts with one of the crew members being killed by the alien, which mirrors the death of Kane when he gives birth to the alien in the movie. The player moves the characters around on a map-grid representation of the ship as they search for the alien. Littered around the map are various objects that are useful such as nets, incinerators, pistols, and oxygen tanks. The player can order one of the crew members to pick up such objects and use them when needed. Based on the current situation, the emotional status of the crewmen can change. Their emotional status can range from confid ...
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Argus Press Software
Argus Press was a British publishing company. It was acquired by British Electric Traction (BET) in 1966, and became the publishing arm of that company. It was the subject of one of the most hotly contested management buyouts of the 1980s when a management team led by Kimble Earl, George Fowkes, and Scott Smith secured financing of £207m from forty national and international banks to acquire the UK and US businesses from BET. The acquisition was of particular note as the publisher Robert Maxwell was among the rival bidders, and widely considered as capable of out-witting the management team. Only an eleventh-hour intervention by Earl – exposing members of Maxwell's secret consortium as rival newspaper publishers which meant Maxwell would fall foul of the Monopolies Commission – brought success for the management team. The new company traded under the name of Team Argus. Its portfolio of businesses included the largest group of paid-for and free weekly newspapers in the UK, an e ...
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Computer & Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was one ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Games Based On Films
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Top-down Video Games
Top-down may refer to: Arts and entertainment * "Top Down", a 2007 song by Swizz Beatz * "Top Down", a song by Lil Yachty from ''Lil Boat 3'' * "Top Down", a song by Fifth Harmony from ''Reflection'' Science * Top-down reading, is a part of reading science that explains the reader's psycholinguistic strategies in using grammatical and lexical knowledge for comprehension rather than linearly decoding texts. * Top-down proteomics, a method for protein analysis * Top-down effects, effects of population density on a resource in a soil food web *Neural top–down control of physiology *Top-down processing, in Pattern recognition (psychology) Computing * Top-down and bottom-up design of information ordering * Top-down parsing, a parsing strategy beginning at the highest level of the parse tree **Top-down parsing language, an analytic formal grammar to study top-down parsers * Top-down perspective, a camera angle in computer and video games * Top-down shooter, a subgenre of video g ...
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Strategy Video Games
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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1980s Horror Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefron ...
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Alien (franchise) Games
Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extraterrestrial beings; see List of alleged extraterrestrial beings ** For fictional extraterrestrial life, see Extraterrestrials in fiction * Introduced species, a species not native to its environment Alien(s), or The Alien(s) may also refer to: Science and technology * AliEn (ALICE Environment), a grid framework * Alien (file converter), a Linux program * Alien Technology, a manufacturer of RFID technology Arts and entertainment * ''Alien'' (franchise), a media franchise ** Alien (creature in ''Alien'' franchise) Films * ''Alien'' (film), a 1979 film by Ridley Scott ** ''Aliens'' (film), second film in the franchise from 1986 by James Cameron ** ''Alien 3'', third film in the franchise from 1992 by David Fincher ** ''Alien Resurr ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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