Airstrike (video Game)
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Airstrike (video Game)
''Airstrike'' is a horizontally scrolling shooter written by Steven A. Riding for the Atari 8-bit family. Having strong similarities to Konami's 1981 ''Scramble'' arcade game, it was published in 1982 as the first release from UK-based English Software. The company described the game as "Very, very, difficult!" in magazine advertisements, and reviewers agreed with that assessment. ''Airstrike'' was followed by ''Airstrike II'', also programmed by Riding, in 1983. Gameplay The player controls a ship that flies horizontally to the right through caverns. Pressing the joystick button fires a laser, and the space bar drops a bomb. As in ''Scramble'', fuel is limited, but can be replenished by shooting targets marked with an "F". ''Airstrike'' also restricts ammunition: the ship starts with 40 shots and 10 bombs and more are gained by destroying ammo dumps (marked with an "A"). Surface to air missiles on the terrain launch up toward the ship and can be destroyed when either on the ...
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Airstrike II
''Airstrike II'' (shown on the box cover, but not the title screen, as ''Airstrike 2'') is a horizontally scrolling shooter written by Steven A. Riding and published by English Software for the Atari 8-bit family in 1983. ''Airstrike II'' is a successor to the 1982 ''Airstrike'' which was also programmed by Riding. Both games have gameplay similar to the ''Scramble'' arcade game. Gameplay The goal of ''Airstrike II'' is to clear all five zones using a fighter ship armed with a laser gun and bombs. The ship's ammo and fuel are limited, but can be replenished by shooting a respective dump (F for fuel and A for ammo). The player's ship must navigate tight caverns and watch for enemy fighters and heat-sensitive missiles. The game is split in five zones, which have identical layout but increasing level of difficulty. Some improvements over the predecessor include addition of a scrolling map and a title screen music. Reception ''Airstrike II'' was met with a mixed response. ''Big K' ...
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English Software
The English Software Company, later shortened to English Software, was a Manchester, UK-based video game developer and publisher that operated from 1982 until 1987. Starting with its first release, the horizontally scrolling shooter ''Airstrike'', English Software focused on the Atari 8-bit family of home computers, then later expanded onto other platforms. The company used the slogan "The power of excitement". History The company was set up in 1982 by Philip Morris, owner of the Gemini Electronics computer store in Manchester, to release video games for the Atari 8-bit family. By the end of 1983, English Software was the largest producer of Atari 8-bit software in the UK and Morris closed Gemini Electronics to concentrate on English Software."News and Views"


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Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Teletype games The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to requi ...
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Video Game Clones
A video game clone is either a video game or a video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ... very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox ...
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Horizontally Scrolling Shooters
Horizontal may refer to: *Horizontal plane, in astronomy, geography, geometry and other sciences and contexts * Horizontal coordinate system, in astronomy *Horizontalism, in monetary circuit theory *Horizontalism, in sociology *Horizontal market, in microeconomics * ''Horizontal'' (album), a 1968 album by the Bee Gees ** "Horizontal" (song)" is a 1968 song by the Bee Gees See also *Horizontal and vertical *Horizontal fissure (other), anatomical features *Horizontal bar, an apparatus used by male gymnasts in artistic gymnastics *Vertical (other) Vertical is a geometric term of location which may refer to: * Vertical direction, the direction aligned with the direction of the force of gravity, up or down * Vertical (angles), a pair of angles opposite each other, formed by two intersecting s ...
* {{disambiguation ...
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Atari 8-bit Family-only Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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The Tail Of Beta Lyrae
''The Tail of Beta Lyrae'' is a horizontally scrolling shooter written by Philip Price for the Atari 8-bit family and published in 1983 by Datamost. The music is by Gary Gilbertson. Price and Gilbertson later collaborated on the '' Alternate Reality'' games. Plot ''The Tail of Beta Lyrae'' puts the player in the role of "a wing commander assigned to the Beta Quadrant." Alien forces have occupied the mining colonies in the asteroid fields of the Beta Lyrae binary star system. The player pilots a fighter through the fields, destroying the alien invaders and their installations. Gameplay As the landscape scrolls past, the player uses a joystick to move the ship around the screen, avoiding attacks from laser and missile emplacements and destroying buildings, power generators, vessels and alien miners. The landscape and configuration of objects is generated pseudo-randomly. Objects within the levels may change after the user has owned the game for a certain amount of time. Deve ...
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Caverns Of Mars
''Caverns of Mars'' is a vertically scrolling shooter for the Atari 8-bit family of home computers. It was programmed by Greg Christensen, with some features added by Richard Watts, and published by the Atari Program Exchange (APX) in 1981. ''Caverns of Mars'' became the best selling APX title of all-time and was moved into Atari, Inc.'s official product line, first on diskette and later on cartridge. The game is a vertically scrolling variation of Konami's 1981 arcade game ''Scramble''. In ''Caverns of Mars'', the player descends into cave and at the end must retrace their steps back to the top. Christensen wrote two less successful sequels, one of which scrolls horizontally and is very similar to ''Scramble''. Gameplay ''Caverns of Mars'' is a scrolling shooter similar in concept and visual style to the 1981 arcade game ''Scramble''. Christensen changed the orientation of the caverns from ''Scramble'', having the player fly down into them as opposed to sideways through them ...
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John J
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died c. AD 30), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (lived c. AD 30), one of the twelve apostles of Jesus * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope Joh ...
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Compute!
''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET computer. In its 1980s heyday ''Compute!'' covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was ''Compute!'s Gazette'', which catered to VIC-20 and Commodore 64 computer users. History ''Compute!''s original goal was to write about and publish programs for all of the computers that used some version of the MOS Technology 6502 CPU. It started out in 1979 with the Commodore PET, VIC-20, Atari 400/800, Apple II+, and some 6502-based computers one could build from kits, such as the Rockwell AIM 65, the KIM-1 by MOS Technology, and others from companies such as Ohio Scientific. Coverage of the kit computers and the Commodore PET were eventually dropped. The platforms t ...
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